public static CASCConfig LoadLocalStorageConfig(string basePath, string product = null) { var config = new CASCConfig { OnlineMode = false, BasePath = basePath, Product = product }; config.GameType = CASCGame.DetectLocalGame(basePath); if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Hearthstone) { throw new Exception("Local mode not supported for this game!"); } string buildInfoPath = Path.Combine(basePath, ".build.info"); using (Stream buildInfoStream = new FileStream(buildInfoPath, FileMode.Open)) { config._BuildInfo = VerBarConfig.ReadVerBarConfig(buildInfoStream); } Dictionary <string, string> bi = config.GetActiveBuild(product); if (bi == null) { throw new Exception("Can't find active BuildInfoEntry"); } string dataFolder = CASCGame.GetDataFolder(config.GameType); config.ActiveBuild = 0; config._Builds = new List <KeyValueConfig>(); if (File.Exists("fakebuildconfig")) { using Stream stream = new FileStream("fakebuildconfig", FileMode.Open); var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } else { string buildKey = bi["BuildKey"]; //string buildKey = "5a05c58e28d0b2c3245954b6f4e2ae66"; string buildCfgPath = Path.Combine(basePath, dataFolder, "config", buildKey.Substring(0, 2), buildKey.Substring(2, 2), buildKey); using Stream stream = new FileStream(buildCfgPath, FileMode.Open); config._Builds.Add(KeyValueConfig.ReadKeyValueConfig(stream)); } if (File.Exists("fakecdnconfig")) { using Stream stream = new FileStream("fakecdnconfig", FileMode.Open); config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } else { string cdnKey = bi["CDNKey"]; //string cdnKey = "23d301e8633baaa063189ca9442b3088"; string cdnCfgPath = Path.Combine(basePath, dataFolder, "config", cdnKey.Substring(0, 2), cdnKey.Substring(2, 2), cdnKey); using Stream stream = new FileStream(cdnCfgPath, FileMode.Open); config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } CDNCache.Init(config); return(config); }
public static CASCConfig LoadOnlineStorageConfig(string product, string region, bool useCurrentBuild = false) { var config = new CASCConfig { OnlineMode = true, Region = region, Product = product }; using (var ribbit = new RibbitClient("us")) using (var cdnsStream = ribbit.GetAsStream($"v1/products/{product}/cdns")) { config._CDNData = VerBarConfig.ReadVerBarConfig(cdnsStream); } using (var ribbit = new RibbitClient("us")) using (var versionsStream = ribbit.GetAsStream($"v1/products/{product}/versions")) { config._VersionsData = VerBarConfig.ReadVerBarConfig(versionsStream); } for (int i = 0; i < config._VersionsData.Count; ++i) { if (config._VersionsData[i]["Region"] == region) { config._versionsIndex = i; break; } } CDNCache.Init(config); config.GameType = CASCGame.DetectGameByUid(product); if (File.Exists("fakecdnconfig")) { using Stream stream = new FileStream("fakecdnconfig", FileMode.Open); config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } else { string cdnKey = config._VersionsData[config._versionsIndex]["CDNConfig"].ToLower(); //string cdnKey = "da4896ce91922122bc0a2371ee114423"; using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, cdnKey); config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } config.ActiveBuild = 0; config._Builds = new List <KeyValueConfig>(); if (config._CDNConfig["builds"] != null) { for (int i = 0; i < config._CDNConfig["builds"].Count; i++) { try { using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, config._CDNConfig["builds"][i]); var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } catch { } } if (useCurrentBuild) { string curBuildKey = config._VersionsData[config._versionsIndex]["BuildConfig"]; int buildIndex = config._CDNConfig["builds"].IndexOf(curBuildKey); if (buildIndex != -1) { config.ActiveBuild = buildIndex; } } } if (File.Exists("fakebuildconfig")) { using Stream stream = new FileStream("fakebuildconfig", FileMode.Open); var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } else { string buildKey = config._VersionsData[config._versionsIndex]["BuildConfig"].ToLower(); //string buildKey = "3b0517b51edbe0b96f6ac5ea7eaaed38"; using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, buildKey); var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } return(config); }