ReadKeyValueConfig() public static method

public static ReadKeyValueConfig ( Stream, stream ) : KeyValueConfig,
stream Stream,
return KeyValueConfig,
示例#1
0
        public static CASCConfig LoadLocalStorageConfig(string basePath, string product = null)
        {
            var config = new CASCConfig {
                OnlineMode = false, BasePath = basePath, Product = product
            };

            config.GameType = CASCGame.DetectLocalGame(basePath);

            if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Hearthstone)
            {
                throw new Exception("Local mode not supported for this game!");
            }

            string buildInfoPath = Path.Combine(basePath, ".build.info");

            using (Stream buildInfoStream = new FileStream(buildInfoPath, FileMode.Open))
            {
                config._BuildInfo = VerBarConfig.ReadVerBarConfig(buildInfoStream);
            }

            Dictionary <string, string> bi = config.GetActiveBuild(product);

            if (bi == null)
            {
                throw new Exception("Can't find active BuildInfoEntry");
            }

            string dataFolder = CASCGame.GetDataFolder(config.GameType);

            config.ActiveBuild = 0;

            config._Builds = new List <KeyValueConfig>();

            if (File.Exists("fakebuildconfig"))
            {
                using Stream stream = new FileStream("fakebuildconfig", FileMode.Open);
                var cfg = KeyValueConfig.ReadKeyValueConfig(stream);
                config._Builds.Add(cfg);
            }
            else
            {
                string buildKey = bi["BuildKey"];
                //string buildKey = "5a05c58e28d0b2c3245954b6f4e2ae66";
                string buildCfgPath = Path.Combine(basePath, dataFolder, "config", buildKey.Substring(0, 2), buildKey.Substring(2, 2), buildKey);
                using Stream stream = new FileStream(buildCfgPath, FileMode.Open);
                config._Builds.Add(KeyValueConfig.ReadKeyValueConfig(stream));
            }

            if (File.Exists("fakecdnconfig"))
            {
                using Stream stream = new FileStream("fakecdnconfig", FileMode.Open);
                config._CDNConfig   = KeyValueConfig.ReadKeyValueConfig(stream);
            }
            else
            {
                string cdnKey = bi["CDNKey"];
                //string cdnKey = "23d301e8633baaa063189ca9442b3088";
                string cdnCfgPath = Path.Combine(basePath, dataFolder, "config", cdnKey.Substring(0, 2), cdnKey.Substring(2, 2), cdnKey);
                using Stream stream = new FileStream(cdnCfgPath, FileMode.Open);
                config._CDNConfig   = KeyValueConfig.ReadKeyValueConfig(stream);
            }

            CDNCache.Init(config);

            return(config);
        }
示例#2
0
        public static CASCConfig LoadOnlineStorageConfig(string product, string region, bool useCurrentBuild = false)
        {
            var config = new CASCConfig {
                OnlineMode = true, Region = region, Product = product
            };

            using (var ribbit = new RibbitClient("us"))
                using (var cdnsStream = ribbit.GetAsStream($"v1/products/{product}/cdns"))
                {
                    config._CDNData = VerBarConfig.ReadVerBarConfig(cdnsStream);
                }

            using (var ribbit = new RibbitClient("us"))
                using (var versionsStream = ribbit.GetAsStream($"v1/products/{product}/versions"))
                {
                    config._VersionsData = VerBarConfig.ReadVerBarConfig(versionsStream);
                }

            for (int i = 0; i < config._VersionsData.Count; ++i)
            {
                if (config._VersionsData[i]["Region"] == region)
                {
                    config._versionsIndex = i;
                    break;
                }
            }

            CDNCache.Init(config);

            config.GameType = CASCGame.DetectGameByUid(product);

            if (File.Exists("fakecdnconfig"))
            {
                using Stream stream = new FileStream("fakecdnconfig", FileMode.Open);
                config._CDNConfig   = KeyValueConfig.ReadKeyValueConfig(stream);
            }
            else
            {
                string cdnKey = config._VersionsData[config._versionsIndex]["CDNConfig"].ToLower();
                //string cdnKey = "da4896ce91922122bc0a2371ee114423";
                using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, cdnKey);
                config._CDNConfig   = KeyValueConfig.ReadKeyValueConfig(stream);
            }

            config.ActiveBuild = 0;

            config._Builds = new List <KeyValueConfig>();

            if (config._CDNConfig["builds"] != null)
            {
                for (int i = 0; i < config._CDNConfig["builds"].Count; i++)
                {
                    try
                    {
                        using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, config._CDNConfig["builds"][i]);
                        var cfg = KeyValueConfig.ReadKeyValueConfig(stream);
                        config._Builds.Add(cfg);
                    }
                    catch
                    {
                    }
                }

                if (useCurrentBuild)
                {
                    string curBuildKey = config._VersionsData[config._versionsIndex]["BuildConfig"];

                    int buildIndex = config._CDNConfig["builds"].IndexOf(curBuildKey);

                    if (buildIndex != -1)
                    {
                        config.ActiveBuild = buildIndex;
                    }
                }
            }

            if (File.Exists("fakebuildconfig"))
            {
                using Stream stream = new FileStream("fakebuildconfig", FileMode.Open);
                var cfg = KeyValueConfig.ReadKeyValueConfig(stream);
                config._Builds.Add(cfg);
            }
            else
            {
                string buildKey = config._VersionsData[config._versionsIndex]["BuildConfig"].ToLower();
                //string buildKey = "3b0517b51edbe0b96f6ac5ea7eaaed38";
                using Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, buildKey);
                var cfg = KeyValueConfig.ReadKeyValueConfig(stream);
                config._Builds.Add(cfg);
            }

            return(config);
        }