示例#1
0
 public override void Equipment()
 {
     if (TargetSlot && TargetSlot.type == SlotType.Key)
     {
         TargetSlot.Item = Item;
         ((KeySlot)TargetSlot).mItemSlotType = type;
         KeySettingManager.KeySlotUpdate();
     }
     base.Equipment();
 }
示例#2
0
 public override void Equipment()
 {
     base.Equipment();
     //if (TargetSlot)
     KeySettingManager.KeySlotUpdate();
 }
示例#3
0
 public override void OnMouseRCilck()
 {
     Item = null;
     KeySettingManager.KeySlotUpdate();
 }