public void QuitGame() { // Key Pressing Sound KeyPressScript.PlaySound("KeyPress"); Debug.Log("QUIT!!!"); Application.Quit(); }
public void PlayGame() { // Key Pressing Sound KeyPressScript.PlaySound("KeyPress"); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1); }
public void Volume() { // Key Pressing Sound KeyPressScript.PlaySound("KeyPress"); }