// Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.K))
        {
            if (_analytics == null)
            {
                _analytics = GetComponent <KeenTracking>();
            }

            _registered = !_registered;
            Debug.Log("TRACK GAME START: " + _registered);
            _analytics.TrackEvent(new KeenTracking.GameStartedEvent()
            {
                registered = _registered
            });
        }
    }
示例#2
0
 void Awake()
 {
     _instance = this;
 }