public void Start()
        {
            Log("start");
            KSPSettings.load();

            psWindow = gameObject.AddComponent <PlanetSelectorWindow>();

            if (ToolbarManager.ToolbarAvailable)
            {
                LogDebug("add toolbar button");
                psButton             = ToolbarManager.Instance.add("PS", "PSButton");
                psButton.TexturePath = "PlanetSelector/icons/ps_toolbar_button";
                psButton.ToolTip     = "Planet Selector Window";
                psButton.OnClick    += (e) =>
                {
                    psWindow.windowVisible = !psWindow.windowVisible;
                };
            }

            if (KSPSettings.get("showAppLauncher", true))
            {
                GameEvents.onGUIApplicationLauncherReady.Add(onGUIAppLauncherReady);
                GameEvents.onGUIApplicationLauncherDestroyed.Add(onGUIAppLauncherDestroyed);
            }
        }
        public void Start()
        {
            LogDebug("window start");
            windowPosition.x = KSPSettings.get("PlanetSelectorWindow.x", (int)(Screen.width / 2 - windowWidth / 2));
            windowPosition.y = KSPSettings.get("PlanetSelectorWindow.y", (int)(Screen.height / 2 - windowHeight / 2));

            pCam = MapView.MapCamera;
            List <MapObject> targets = pCam.targets;

            foreach (MapObject mo in targets)
            {
                LogDebug("MapObject: " + mo.GetName() + " type: " + mo.type);
            }
        }
        void OnDestroy()
        {
            Log("destroy");

            if (ToolbarManager.ToolbarAvailable)
            {
                psButton.Destroy();
            }

            if (KSPSettings.get("showAppLauncher", true))
            {
                if (appLauncherButton != null)
                {
                    Log("removing app launcher button");
                    ApplicationLauncher.Instance.RemoveModApplication(appLauncherButton);
                }
                GameEvents.onGUIApplicationLauncherDestroyed.Remove(onGUIAppLauncherDestroyed);
                GameEvents.onGUIApplicationLauncherReady.Remove(onGUIAppLauncherReady);
            }
        }