private void DrawWindow() { /* int controlID = GUIUtility.GetControlID(instance.GetHashCode(), FocusType.Passive); Event e = Event.current; switch (e.GetTypeForControl(controlID)) { case EventType.mouseDown: case EventType.mouseUp: case EventType.mouseDrag: case EventType.keyUp: case EventType.keyDown: case EventType.repaint: case EventType.layout: case EventType.ExecuteCommand: case EventType.ValidateCommand:*/ //kPolyGUI.MAIN_TOOLBAR(); KP_mainTool.DRAW_BAR(); switch (MAIN_MENU_ID) { case 0: KP_create.DRAW_PANEL(); break; case 1: KP_edit.DRAW_PANEL(); break; case 2: KP_info.DRAW_PANEL(); break; case 3: KP_material.DRAW_PANEL(); break; } /* break; }*/ }
public void OnSceneGUI(SceneView sceneView) { if (KP_edit.selection == null) return; /*Renderer renderer = KP_edit._selection.renderer; if (renderer) EditorUtility.SetSelectedWireframeHidden(renderer, KP_edit._editorMode != MODE.None && KP.hideWireframe); if (renderer && renderer.sharedMaterial == null) { renderer.sharedMaterial = (Material)AssetDatabase.LoadAssetAtPath("Assets\\klock\\kPoly\\ExampleMaterial.mat", typeof(Material)); }*/ // If we are normal, exit now if (KP_edit.E_MODE == MODE.None) return; // Draw SceneGUI Tool elements if (KP_edit.TOOL_INDEX != -1) { switch (KP_edit.TOOL_INDEX) { case 1: SGUIelements.Tool_weld(); break; case 2: SGUIelements.Tool_connect(); KP_edit.EdgeConnect_Preview( ); break; } } // This prevents us from selecting other objects in the scene int controlID = GUIUtility.GetControlID(FocusType.Passive); HandleUtility.AddDefaultControl(controlID); /* // Hide and show wireframe if we press control and W if (Event.current.control) { if (kInputs.KeyDown(KeyCode.W)) { Event.current.Use(); KP.hideWireframe = !KP.hideWireframe; SceneView.RepaintAll(); } }*/ // If we are holding alt, allow normal controls to happen if (Event.current.alt) return; // If we are deleting, call methode and return if (kInputs.DeleteKeyDown) { KP_edit.VerticesRemover(); return; } if (KP_edit.FREEZE) { bool c = false; if (kInputs.KeyDown(KeyCode.F1)) { KP_edit.E_MODE = MODE.Point; c = true; } if (kInputs.KeyDown(KeyCode.F2)) { KP_edit.E_MODE = MODE.Edge; c = true; } if (kInputs.KeyDown(KeyCode.F3)) { KP_edit.E_MODE = MODE.Triangle; c = true; } if (kInputs.KeyDown(KeyCode.F4)) { KP_edit.E_MODE = MODE.Quad; c = true; } if (kInputs.KeyDown(KeyCode.F5)) { KP_edit.E_MODE = MODE.All; c = true; } if (c) { instance.Repaint(); return; } KP_edit.Draw_Handles(); SceneView.currentDrawingSceneView.Repaint(); } if (Event.current.type == EventType.KeyUp) KP_edit.ANY_KEY = false; if (Event.current.type == EventType.KeyDown) KP_edit.ANY_KEY = true; if (!KP_edit.ANY_KEY && KP_edit.curPointIndex.Count > 0 && kInputs.LeftMouseDown) { if (!KP_edit.DRAG_CREATE) KP_edit.curPointIndex.Clear(); if (KP_edit.DRAG_CREATE) KP_edit.DRAG_CREATE = false; } }