void InitConfig() { //try //{ // m_strURL = GlobalConfig.Instance().httpSmallPackagerul; //} //catch(Exception e) //{ // return; //} KLoadConfigFileHelp.LoadConfigFile(GlobalConst.MainConfigFile, ref m_strURL); if (m_strURL == string.Empty) { return; } string strFileName = System.IO.Path.GetFileName(m_strURL); if (UnityEngine.Application.platform == UnityEngine.RuntimePlatform.Android) { m_strSaveFile = GlobalConst.localFilePath + "assets/" + strFileName; } else if (UnityEngine.Application.platform == UnityEngine.RuntimePlatform.IPhonePlayer) { m_strSaveFile = GlobalConst.localFilePath + strFileName; } else { m_strSaveFile = "c://map.zip"; } }
void InitPackageConfig() { //KLoadConfigFileHelp.LoadConfigFile KLoadConfigFileHelp.LoadPackageConfigFile(GlobalConst.PackageConfigFile, ref m_bSmallPackage); }