public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }
public static void Game_OnGameLoad(EventArgs args) { if (myHero.ChampionName != "Quinn") { return; } quinnMenu = MainMenu.AddMenu("Quinn", "Quinn"); quinnMenu.AddGroupLabel("Quinn it to WIN it!"); ComboMenu = quinnMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("UseW", new CheckBox("Use W when enemy is not visible")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("youmus", new CheckBox("Use Yoummu")); ComboMenu.Add("useitems", new CheckBox("Use Other Items")); ComboMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); ComboMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); HarassMenu = quinnMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); LaneMenu = quinnMenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("LaneCLear Settings"); LaneMenu.Add("UseQlc", new CheckBox("Use Q")); LaneMenu.Add("UseElc", new CheckBox("Use E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("Min minions for Q", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = quinnMenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("UseQjg", new CheckBox("Use Q")); JungleMenu.Add("UseEjg", new CheckBox("Use E")); JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu.AddSeparator(); JungleMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); JungleMenu.AddSeparator(); JungleMenu.AddSeparator(); JungleMenu.AddGroupLabel("Camps"); JungleMenu.AddLabel("Epics"); JungleMenu.Add("SRU_Baron", new CheckBox("Baron")); JungleMenu.Add("SRU_Dragon", new CheckBox("Dragon")); JungleMenu.AddLabel("Buffs"); JungleMenu.Add("SRU_Blue", new CheckBox("Blue")); JungleMenu.Add("SRU_Red", new CheckBox("Red")); JungleMenu.AddLabel("Small Camps"); JungleMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); JungleMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); JungleMenu.Add("SRU_Krug", new CheckBox("Krug", false)); JungleMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); JungleMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); KSMenu = quinnMenu.AddSubMenu("Killsteal"); KSMenu.AddGroupLabel("Killsteal Settings"); KSMenu.Add("ksQ", new CheckBox("Use Q")); MiscMenu = quinnMenu.AddSubMenu("Miscellaneous"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("interrpt", new CheckBox("Use E - interrupter")); MiscMenu.Add("autor", new CheckBox("Use R in Base")); IgniteSlot = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); Q = new Spell.Skillshot(SpellSlot.Q, 1025, SkillShotType.Linear, 0, 750, 210); W = new Spell.Skillshot(SpellSlot.W, 2100, SkillShotType.Circular, 0, 5000, 300); E = new Spell.Targeted(SpellSlot.E, (int)675f); R = new Spell.Active(SpellSlot.R, 550); Game.OnUpdate += OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupt; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += AfterAA; Game.OnUpdate += SmiteEvent; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Udyr") { return; } SpellDataInst smite = _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).Any() ? _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).First() : null; if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 500); } Bootstrap.Init(null); Healthpot = new Item(2003, 0); Manapot = new Item(2004, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); CorruptionPotion = new Item(2033, 0); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 250); W = new Spell.Active(SpellSlot.W, 250); E = new Spell.Active(SpellSlot.E, 250); R = new Spell.Active(SpellSlot.R, 500); Menu = MainMenu.AddMenu("Perfect Udyr", "perfectudyr"); Menu.AddLabel("Perrrrrrrrrfect Ass"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboSettings"); ComboMenu.AddLabel("Combo Ayarları"); ComboMenu.Add("QCombo", new CheckBox("Kullan Q")); ComboMenu.Add("WCombo", new CheckBox("Kullan W")); ComboMenu.Add("ECombo", new CheckBox("Kullan E")); ComboMenu.Add("RCombo", new CheckBox("Kullan R")); ComboMenu.Add("useTiamat", new CheckBox("Kullan İtemleri")); var Style = ComboMenu.Add("combostyle", new Slider("Kombo Stili", 0, 0, 1)); Style.OnValueChange += delegate { Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; }; Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddLabel("None."); FarmingMenu = Menu.AddSubMenu("Lane Clear", "FarmSettings"); FarmingMenu.AddLabel("Lane Temizleme"); FarmingMenu.Add("QLaneClear", new CheckBox("Q Kullan")); FarmingMenu.Add("QlaneclearMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("WLaneClear", new CheckBox("W Kullan")); FarmingMenu.Add("WlaneclearMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlaneclearHealth", new Slider("Canım < %", 60, 0, 100)); FarmingMenu.Add("RLaneClear", new CheckBox("R Kullan")); FarmingMenu.Add("RlaneclearMana", new Slider("Mana < %", 60, 0, 100)); FarmingMenu.Add("RlaneclearCount", new Slider("Minyon Say > ", 3, 1, 10)); FarmingMenu.AddLabel("Son Vuruş Ayarları"); FarmingMenu.Add("Qlasthit", new CheckBox("Q Kullan")); FarmingMenu.Add("QlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("Wlasthit", new CheckBox("W Kullan")); FarmingMenu.Add("WlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlasthitHealth", new Slider("Canım < %", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("Jungle Clear", "JungSettings"); JungleMenu.AddLabel("Orman Temizleme"); JungleMenu.Add("Qjungle", new CheckBox("Q Kullan")); JungleMenu.Add("QjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Wjungle", new CheckBox("W Kullan")); JungleMenu.Add("WjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("WjungleHealth", new Slider("Canım < %", 90, 0, 100)); JungleMenu.Add("Ejungle", new CheckBox("E Kullan")); JungleMenu.Add("EjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Rjungle", new CheckBox("R Kullan")); JungleMenu.Add("RjungleMana", new Slider("Mana < %", 30, 0, 100)); var JungleStyle = JungleMenu.Add("jungstyle", new Slider("Kombo Stili", 0, 0, 3)); JungleStyle.OnValueChange += delegate { JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; }; JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; SetSmiteSlot(); if (SmiteSlot != SpellSlot.Unknown) { SmiteMenu = Menu.AddSubMenu("Smite Usage", "SmiteUsage"); SmiteMenu.Add("SmiteEnemy", new CheckBox("Çarp Kullan Düşmana!")); SmiteMenu.AddLabel("Çarp Kullan"); SmiteMenu.Add("Use Smite?", new CheckBox("Kullan Çarp")); SmiteMenu.Add("Red?", new CheckBox("Kırmızı")); SmiteMenu.Add("Blue?", new CheckBox("Mavi")); SmiteMenu.Add("Dragon?", new CheckBox("Ejder")); SmiteMenu.Add("Baron?", new CheckBox("Baron")); SmiteMenu.Add("Small?", new CheckBox("Küçük Kamplar")); } MiscMenu = Menu.AddSubMenu("More Settings", "Misc"); MiscMenu.AddLabel("Otomatik"); MiscMenu.Add("Auto Ignite", new CheckBox("Tutuştur Kullan")); MiscMenu.Add("autoQ", new CheckBox("Kaçarken Q Kullan")); MiscMenu.AddSeparator(); MiscMenu.AddLabel("İtemler"); MiscMenu.AddSeparator(); MiscMenu.AddLabel("Mahvolmuş ve pala ayarları"); MiscMenu.Add("botrkHP", new Slider("Benim Canım < %", 60, 0, 100)); MiscMenu.Add("botrkenemyHP", new Slider("Düşmanın Canı < %", 60, 0, 100)); MiscMenu.AddLabel("Kill Çalma"); MiscMenu.Add("Qkills", new CheckBox("Q Kullan")); MiscMenu.Add("Ekills", new CheckBox("E Kullan")); MiscMenu.AddLabel("Activator"); MiscMenu.Add("useHP", new CheckBox("Can potu Kullan")); MiscMenu.Add("useHPV", new Slider("Canım < %", 45, 0, 100)); MiscMenu.Add("useMana", new CheckBox("Mana potu Kullan")); MiscMenu.Add("useManaV", new Slider("Mana < %", 45, 0, 100)); MiscMenu.Add("useCrystal", new CheckBox("Avcı Potu")); MiscMenu.Add("useCrystalHPV", new Slider("Canım < %", 65, 0, 100)); MiscMenu.Add("useCrystalManaV", new Slider("Manam < %", 65, 0, 100)); DrawMenu = Menu.AddSubMenu("Draw Settings", "Drawings"); DrawMenu.Add("drawAA", new CheckBox("Göster AA Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Chat.Print("Perfect Addon", System.Drawing.Color.Red); }
private static void Load(EventArgs args) { if (Player.ChampionName != "Ekko") { return; } Chat.Print("Ekko7 Loaded!", Color.Yellow); Chat.Print("Doctor7 Good Luck!", Color.GreenYellow); Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, (int).25, 1700, 60); Q2 = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int).5f, 1200, 120); W = new Spell.Skillshot(SpellSlot.W, 1600, SkillShotType.Circular, (int).5f, int.MaxValue, 350); E = new Spell.Skillshot(SpellSlot.E, 352, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 375, SkillShotType.Circular, (int).1f, int.MaxValue, 375); R1 = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Ekko7", "ekko"); Menu.AddGroupLabel("EKKO7"); Menu.AddSeparator(); Menu.AddLabel("FEATURES ADDON"); Menu.AddSeparator(); Menu.AddLabel("Combo Settings"); Menu.AddLabel("Harass Settings"); Menu.AddLabel("LaneClear Settings"); Menu.AddLabel("JungleClear Settings"); Menu.AddLabel("Flee Settings"); Menu.AddLabel("Ultimate Settings"); Menu.AddLabel("Drawings Settings"); Menu.AddLabel("KillSteal Settings"); ComboMenu = Menu.AddSubMenu("Combo Settings", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("UseQCombo", new CheckBox("Spell [Q]")); ComboMenu.Add("UseECombo", new CheckBox("Spell [E]")); ComboMenu.Add("UseWCombo", new CheckBox("Spell [W]")); ComboMenu.Add("Whit", new Slider("Min W Enemies", 1, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("QHarass", new CheckBox("Spell [Q]")); HarassMenu.Add("WHarass", new CheckBox("Spell [W]", false)); HarassMenu.Add("EHarass", new CheckBox("Spell [E]", false)); HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50)); HarassMenu.AddSeparator(18); HarassMenu.AddLabel("E Harass Settings"); HarassMenu.Add("DontE", new Slider("Don't Use E >= Enemies", 3, 1, 5)); HarassMenu.Add("EHP", new Slider("Dont Use E HP <= %", 20)); ClearMenu = Menu.AddSubMenu("LaneClear Settings", "Clear Settings"); ClearMenu.AddLabel("Lane Clear"); ClearMenu.Add("QClear", new CheckBox("Spell [Q]")); ClearMenu.Add("ClearMana", new Slider("Min Mana For LaneClear", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "Jungle Settings"); JungleMenu.AddLabel("Jungle Clear"); JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]")); JungleMenu.Add("EJungleClear", new CheckBox("Spell [E]")); JungleMenu.Add("JungleMana", new Slider("Min Mana For JungleClear", 30, 0, 100)); Misc = Menu.AddSubMenu("Ultimate Settings", "Misc"); Misc.AddGroupLabel("Ultimate Settings"); Misc.AddSeparator(18); Misc.AddLabel("Ultimate Settings"); Misc.Add("UseRHit", new CheckBox("Use R Count", false)); Misc.Add("RHit", new Slider("R Count Enemies >= {0}", 3, 2, 5)); Misc.Add("R_Safe_Net2", new Slider("R If HP <= %", 25, 0, 100)); Misc.Add("RKill", new CheckBox("R Killable", false)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "1", "2")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawW", new CheckBox("W Range", false)); Drawings.Add("DrawE", new CheckBox("E Range", false)); Drawings.Add("DrawR", new CheckBox("R Range")); AttackableUnit.OnDamage += AIHeroClient_OnDamage; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
static void Loading_OnLoadingComplete(EventArgs args) { /* Confirming Champion */ if (Player.Instance.ChampionName != "Urgot") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear); Q2 = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular); R = new Spell.Targeted(SpellSlot.R, 550); if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 500); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 500); } ExecutionerUrgotMenu = MainMenu.AddMenu("Executioner Urgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddSeparator(); SettingMenu.Add("Drawmode", new CheckBox("Drawing Mode")); SettingMenu.Add("KSmode", new CheckBox("KS Mode")); SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode")); if (Ignite != null) { SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite")); } if (Smite != null) { SettingMenu.Add("Smitemode", new CheckBox("Auto Smite")); SettingMenu.Add("KSsmite", new CheckBox("Smite KS")); } SettingMenu.AddLabel("Auto R - While under turret, use R to grab enemy."); SettingMenu.Add("Grabmode", new CheckBox("Auto R Mode")); SettingMenu.AddSeparator(); SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off"); SettingMenu.Add("Healthcall", new Slider("Use Health Potion if Health %", 25, 0, 100)); SettingMenu.Add("Manacall", new Slider("Use Mana Potion if Mana %", 25, 0, 100)); SettingMenu.Add("FlaskHcall", new Slider("Use Crystalline Flask if Health %", 25, 0, 100)); SettingMenu.Add("FlaskMcall", new Slider("Use Crystalline Flask if Mana %", 25, 0, 100)); DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.AddSeparator(); DrawingMenu.Add("Qdraw", new CheckBox("Q")); DrawingMenu.Add("Edraw", new CheckBox("E")); DrawingMenu.Add("Rdraw", new CheckBox("R")); if (Ignite != null) { DrawingMenu.Add("Idraw", new CheckBox("Ignite")); } if (Smite != null) { DrawingMenu.Add("Sdraw", new CheckBox("Smite")); } ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddSeparator(); ComboMenu.Add("Qcombo", new CheckBox("Q")); /* ComboMenu.Add("Wcombo", new CheckBox("W")); */ ComboMenu.Add("Ecombo", new CheckBox("E")); ComboMenu.Add("Rcombo", new CheckBox("R")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Muramana Activation - 0 is Off"); ComboMenu.Add("Muracall", new Slider("Muramana - Current Mana Limiter", 50, 0, 100)); HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddSeparator(); HarassMenu.Add("Qharass", new CheckBox("Q")); JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddSeparator(); JungleMenu.Add("Qjungle", new CheckBox("Q")); JungleMenu.Add("Ejungle", new CheckBox("E")); if (Smite != null) { JungleMenu.AddGroupLabel("Smite Features"); JungleMenu.AddLabel("Summoner's Rift Camps"); JungleMenu.Add("Bluesmite", new CheckBox("Blue Sentinel")); JungleMenu.Add("Redsmite", new CheckBox("Red Brambleback")); JungleMenu.Add("Krugsmite", new CheckBox("Ancient Krug")); JungleMenu.Add("Grompsmite", new CheckBox("Gromp")); JungleMenu.Add("Murksmite", new CheckBox("Greater Murk Wolf")); JungleMenu.Add("Birdsmite", new CheckBox("Crimson Raptor")); JungleMenu.Add("Crabsmite", new CheckBox("Rift Scuttler")); JungleMenu.Add("Dragonsmite", new CheckBox("Dragon")); JungleMenu.Add("Baronsmite", new CheckBox("Baron Nashor")); JungleMenu.AddLabel("Twisted Treeline Camps"); JungleMenu.Add("Golemsmite", new CheckBox("Big Golem")); JungleMenu.Add("Wolfsmite", new CheckBox("Giant Wolf")); JungleMenu.Add("Wraithsmite", new CheckBox("Wraith")); JungleMenu.Add("Spidersmite", new CheckBox("Vilemaw")); } LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Qlanec", new CheckBox("Q")); LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddSeparator(); LastHitMenu.Add("Qlasthit", new CheckBox("Q")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; if (ExecutionerHandler.Urgot.Level == 1) { ExecutionerHandler.Urgot.Spellbook.LevelSpell(SpellSlot.Q); } Player.OnLevelUp += ExecutionerHandler.LevelerMode; /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser; * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/ }
internal static void Iniciar() { //Menu Original OriMenu = MainMenu.AddMenu("OriToy", "OriToy"); //Menu Combo ComboMenu = OriMenu.AddSubMenu("Combo"); ComboMenu.AddLabel("Settings Combo"); ComboMenu.AddSeparator(); ComboMenu.Add("ComboQ", new CheckBox("Toy Combo (Q)")); ComboMenu.Add("ComboW", new CheckBox("Toy Combo (W)")); ComboMenu.Add("ComboR", new CheckBox("Toy Combo (R)")); ComboMenu.AddLabel("Settings R"); ComboMenu.Add("UtiEnemy", new Slider("How Many Enemies = {0}", 2, 1, 5)); Aly = ComboMenu.Add("Life", new Slider("Use Spell only with HP = {0}", 1, 5, 100)); ComboMenu.Add("Execute", new CheckBox("Use R Elimined", false)); ComboMenu.AddLabel("Settings E"); ComboMenu.Add("UseE", new CheckBox("Use E Aly")); ComboMenu.Add("UseMyHero", new CheckBox("Use E Toy Combo?", false)); ComboMenu.AddLabel("Settings Prediction"); Prediction = ComboMenu.Add("Pre1", new ComboBox("HitChance", 1, "Low", "Medium", "High")); //Harass HarassMenu = OriMenu.AddSubMenu("Harass"); HarassMenu.AddLabel("Settings Harass"); HarassMenu.AddSeparator(); HarassMenu.Add("H1Q", new CheckBox("Harass Toy (Q)")); HarassMenu.Add("H2W", new CheckBox("Harass Toy (W)")); HarassMenu.Add("H3E", new CheckBox("Harass Toy (E)")); HarassMenu.AddLabel("Settings Mana"); ManaManeger = HarassMenu.Add("Minimo", new Slider("Finish Harass = {0}", 10, 5, 100)); //Lane LaneMenu = OriMenu.AddSubMenu("LaneClear"); LaneMenu.AddLabel("Settings Lane"); LaneMenu.AddSeparator(); LaneMenu.Add("L1Q", new CheckBox("Use Toy (Q)")); LaneMenu.Add("LW2", new CheckBox("Use Toy (W)")); LaneMenu.AddLabel("Settings"); Mini = LaneMenu.Add("Minions", new Slider("Use Spell (Q) Mini = {0}", 3, 1, 10)); Mini = LaneMenu.Add("Minions2", new Slider("Use Spell (W) Mini = {0}", 3, 1, 10)); //Jungle JungleMenu = OriMenu.AddSubMenu("JungleClear"); JungleMenu.AddLabel("Settings Jungle"); JungleMenu.AddSeparator(); JungleMenu.Add("J1Q", new CheckBox("Spell (Q)")); JungleMenu.Add("J1W", new CheckBox("Spell (W)")); JungleMenu.AddLabel("Spell Smite"); JungleMenu.Add("SmiteSpell", new CheckBox("Smite?", false)); //KilSteal KilMenu = OriMenu.AddSubMenu("KilSteal"); KilMenu.AddLabel("Sttings KillSteal"); KilMenu.AddSeparator(); KilMenu.Add("Kil1", new CheckBox("Steal Spell (R)")); KilMenu.Add("Kil2", new CheckBox("Steal Spell (W)")); //Misc Misc = OriMenu.AddSubMenu("Misc"); Misc.AddLabel("Settings Misc"); Misc.Add("M1R", new CheckBox("Use R Prediction")); Misc.Add("IG", new CheckBox("Spell Ignite")); //Draws Draws = OriMenu.AddSubMenu("Draws"); Draws.Add("D1Q", new CheckBox("Range (Q)")); Draws.Add("D1E", new CheckBox("Range (E)")); Draws.Add("DIG", new CheckBox("Range (Spell)")); //Comandos }
public static void Initialize() { // Addon Menu BallistaKogMawMenu = MainMenu.AddMenu("BallistaKogMaw", "BallistaKogMaw"); BallistaKogMawMenu.AddGroupLabel("Ballista Kog'Maw"); // Combo Menu ComboMenu = BallistaKogMawMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Scombo", new Slider("Max R Stacks", 2, 1, 10)); // Harass Menu HarassMenu = BallistaKogMawMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Wharass", new CheckBox("Use W", false)); HarassMenu.Add("Eharass", new CheckBox("Use E", false)); HarassMenu.Add("Rharass", new CheckBox("Use R", false)); HarassMenu.Add("Sharass", new Slider("Max R Stacks", 1, 1, 10)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = BallistaKogMawMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Rjungle", new CheckBox("Use R", false)); JungleMenu.Add("Sjungle", new Slider("Max R Stacks", 1, 1, 10)); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = BallistaKogMawMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Rlanec", new CheckBox("Use R", false)); LaneClearMenu.Add("Slanec", new Slider("Max R Stacks", 1, 1, 10)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = BallistaKogMawMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Rlasthit", new CheckBox("Use R", false)); LastHitMenu.Add("Slasthit", new Slider("Max R Stacks", 1, 1, 10)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = BallistaKogMawMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); // Drawing Menu DrawingMenu = BallistaKogMawMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Wdraw", new CheckBox("Draw W")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesigner", new CheckBox("Use Designer")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8)); // Setting Menu SettingMenu = BallistaKogMawMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Uleveler", new CheckBox("Use Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustacker", new CheckBox("Use Stacker")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Passive - Death Follower"); SettingMenu.Add("Ufollower", new CheckBox("Use Follower")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser")); SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose")); }
public static void Initialize() { // Addon Menu ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); // Combo Menu ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W for slow")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.AddLabel("Urgot will cast R when Slider # equals # of Enemies."); ComboMenu.Add("Rcombo", new Slider("Use R - 0 is off", 3, 0, 5)); // Harass Menu HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false)); // Drawing Menu DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udrawer", new CheckBox("Use Drawer")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesigner", new CheckBox("Use Designer")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 2, 0, 3)); // Setting Menu SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Uleveler", new CheckBox("Use Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustacker", new CheckBox("Use Stacker")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Auto R - While under ally turret, grab enemy"); SettingMenu.Add("Ugrabber", new CheckBox("Use Grabber")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Use Interrupter", false)); SettingMenu.Add("Rinterrupt", new CheckBox("Use R to interrupt", false)); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Use Gapcloser", false)); SettingMenu.Add("Rgapc", new CheckBox("Use R to gapclose", false)); }
public static void Initialize() { // Addon Menu DraconicChoGathMenu = MainMenu.AddMenu("DraconicChoGath", "DraconicChoGath"); DraconicChoGathMenu.AddGroupLabel("Draconic Cho'Gath"); // Combo Menu ComboMenu = DraconicChoGathMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Rcombo", new CheckBox("Use R", false)); // Harass Menu HarassMenu = DraconicChoGathMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Wharass", new CheckBox("Use W")); // Jungle Menu JungleMenu = DraconicChoGathMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W", false)); JungleMenu.Add("Rjungle", new CheckBox("Use R")); JungleMenu.Add("Fjungle", new CheckBox("Use Flash + R to steal")); // LaneClear Menu LaneClearMenu = DraconicChoGathMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); // LastHit Menu LastHitMenu = DraconicChoGathMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false)); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Rlasthit", new CheckBox("Use R")); // Kill Steal Menu KillStealMenu = DraconicChoGathMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); KillStealMenu.Add("Fks", new CheckBox("Use Flash + R to KS")); // Drawing Menu DrawingMenu = DraconicChoGathMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("Wdraw", new CheckBox("Draw W")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.Add("Fdraw", new CheckBox("Draw Flash + R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 6)); // Setting Menu SettingMenu = DraconicChoGathMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Qinterrupt", new CheckBox("Use Q to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Qgapc", new CheckBox("Use Q to gapclose")); }
public static void Initialize() { // Addon Menu BallistaKogMawMenu = MainMenu.AddMenu("CH汉化-弩弓大嘴", "BallistaKogMaw"); BallistaKogMawMenu.AddGroupLabel("CH汉化-弩弓大嘴"); // Combo Menu ComboMenu = BallistaKogMawMenu.AddSubMenu("连招", "ComboFeatures"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.AddLabel("技能使用:"); ComboMenu.Add("Qcombo", new CheckBox("使用 Q")); ComboMenu.Add("Wcombo", new CheckBox("使用 W")); ComboMenu.Add("Ecombo", new CheckBox("使用 E")); ComboMenu.Add("Rcombo", new CheckBox("使用 R")); ComboMenu.Add("Scombo", new Slider("最大R叠加", 2, 1, 10)); // Harass Menu HarassMenu = BallistaKogMawMenu.AddSubMenu("骚扰", "HarassFeatures"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.AddLabel("技能使用:"); HarassMenu.Add("Qharass", new CheckBox("使用 Q")); HarassMenu.Add("Wharass", new CheckBox("使用 W", false)); HarassMenu.Add("Eharass", new CheckBox("使用 E", false)); HarassMenu.Add("Rharass", new CheckBox("使用 R", false)); HarassMenu.Add("Sharass", new Slider("最大R叠加", 1, 1, 10)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25)); // Jungle Menu JungleMenu = BallistaKogMawMenu.AddSubMenu("清野", "JungleFeatures"); JungleMenu.AddGroupLabel("清野设置"); JungleMenu.AddLabel("技能使用:"); JungleMenu.Add("Qjungle", new CheckBox("使用 Q")); JungleMenu.Add("Wjungle", new CheckBox("使用 W")); JungleMenu.Add("Rjungle", new CheckBox("使用 R", false)); JungleMenu.Add("Sjungle", new Slider("最大R叠加", 1, 1, 10)); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25)); // LaneClear Menu LaneClearMenu = BallistaKogMawMenu.AddSubMenu("清线", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("清线设置"); LaneClearMenu.AddLabel("技能使用:"); LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false)); LaneClearMenu.Add("Rlanec", new CheckBox("使用 R", false)); LaneClearMenu.Add("Slanec", new Slider("最大R叠加", 1, 1, 10)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25)); // LastHit Menu LastHitMenu = BallistaKogMawMenu.AddSubMenu("尾兵", "LastHitFeatures"); LastHitMenu.AddGroupLabel("尾兵设置"); LastHitMenu.AddLabel("技能使用:"); LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q")); LastHitMenu.Add("Rlasthit", new CheckBox("使用 R", false)); LastHitMenu.Add("Slasthit", new Slider("最大R叠加", 1, 1, 10)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25)); // Kill Steal Menu KillStealMenu = BallistaKogMawMenu.AddSubMenu("抢头", "KSFeatures"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("Uks", new CheckBox("抢头模式")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("技能使用:"); KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头")); KillStealMenu.Add("Rks", new CheckBox("使用 R 抢头")); // Drawing Menu DrawingMenu = BallistaKogMawMenu.AddSubMenu("线圈", "DrawingFeatures"); DrawingMenu.AddGroupLabel("线圈设置"); DrawingMenu.Add("Udrawer", new CheckBox("显示线圈")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("技能线圈:"); DrawingMenu.Add("Qdraw", new CheckBox("显示 Q")); DrawingMenu.Add("Wdraw", new CheckBox("显示 W")); DrawingMenu.Add("Edraw", new CheckBox("显示 E")); DrawingMenu.Add("Rdraw", new CheckBox("显示 R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("换肤"); DrawingMenu.Add("Udesigner", new CheckBox("使用换肤")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 7, 0, 8)); // Setting Menu SettingMenu = BallistaKogMawMenu.AddSubMenu("杂项", "Settings"); SettingMenu.AddGroupLabel("杂项"); SettingMenu.AddLabel("自动加点"); SettingMenu.Add("Uleveler", new CheckBox("使用自动加点")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动叠加女神"); SettingMenu.Add("Ustacker", new CheckBox("使用自动叠加女神")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动被动 - 死亡跟随"); SettingMenu.Add("Ufollower", new CheckBox("使用死亡跟随")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("防突击"); SettingMenu.Add("Ugapc", new CheckBox("使用防突进")); SettingMenu.Add("Egapc", new CheckBox("使用造成间距")); }
public static void Initialize() { // Addon Menu SeekerVelKozMenu = MainMenu.AddMenu("Seeker Vel'Koz", "SeekerVelKoz"); SeekerVelKozMenu.AddGroupLabel("Seeker Vel'Koz"); // Combo Menu ComboMenu = SeekerVelKozMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Wlimit", new CheckBox("Only W if knocked back", false)); ComboMenu.Add("Elimit", new CheckBox("Only E if slowed", false)); ComboMenu.Add("Rcool", new CheckBox("Only R if other spells on Cooldown")); ComboMenu.Add("Rlimit", new Slider("Use R when Enemies in range >=", 4, 1, 5)); // Harass Menu HarassMenu = SeekerVelKozMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.Add("Eharass", new CheckBox("Use E", false)); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = SeekerVelKozMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = SeekerVelKozMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q", false)); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); // LastHit Menu LastHitMenu = SeekerVelKozMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q", false)); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = SeekerVelKozMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS", false)); KillStealMenu.Add("Eks", new CheckBox("Use E in KS", false)); KillStealMenu.Add("Rks", new CheckBox("Use R in KS")); KillStealMenu.Add("Kslimit", new Slider("Use R when Enemies in range >=", 2, 1, 5)); // Drawing Menu DrawingMenu = SeekerVelKozMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("QWdraw", new CheckBox("Draw Q & W")); DrawingMenu.Add("Edraw", new CheckBox("Draw E")); DrawingMenu.Add("Rdraw", new CheckBox("Draw R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 0, 0, 2)); // Setting Menu SettingMenu = SeekerVelKozMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Follower"); SettingMenu.Add("Uultimate", new CheckBox("Use Ult Follower")); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Einterrupt", new CheckBox("Use E to interrupt")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Egapc", new CheckBox("Use E to gapclose")); }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("CH汉化魔术师-瑞兹", "魔术师-瑞兹"); MagicianRyzeMenu.AddGroupLabel("CH汉化魔术师瑞兹"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("连招设置", "ComboFeatures"); ComboMenu.AddGroupLabel("连招设置"); ComboMenu.Add("Ucombo", new Slider("作者连招 - 作者喜欢的连招", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("技能使用:"); ComboMenu.Add("Qcombo", new CheckBox("使用 Q")); ComboMenu.Add("Wcombo", new CheckBox("使用 W")); ComboMenu.Add("Ecombo", new CheckBox("使用 E")); ComboMenu.Add("Rcombo", new CheckBox("使用 R")); ComboMenu.Add("Dcombo", new CheckBox("当敌人被禁锢才使用R")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("被动叠加层数使用大招", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("骚扰设置", "HarassFeatures"); HarassMenu.AddGroupLabel("骚扰设置"); HarassMenu.AddLabel("技能使用:"); HarassMenu.Add("Qharass", new CheckBox("使用 Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("蓝量限制百分比 %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("清野", "JungleFeatures"); JungleMenu.AddGroupLabel("清野"); JungleMenu.AddLabel("技能使用:"); JungleMenu.Add("Qjungle", new CheckBox("使用 Q")); JungleMenu.Add("Wjungle", new CheckBox("使用 W")); JungleMenu.Add("Ejungle", new CheckBox("使用 E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("蓝量限制百分比 %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("清线", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("清线"); LaneClearMenu.AddLabel("技能使用:"); LaneClearMenu.Add("Qlanec", new CheckBox("使用 Q")); LaneClearMenu.Add("Wlanec", new CheckBox("使用 W", false)); LaneClearMenu.Add("Elanec", new CheckBox("使用 E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("蓝量限制百分比 %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("清线是进行被动叠加")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("后期清线模式 - QWE小兵蓝量使用百分比 %"); LaneClearMenu.Add("Ulategame", new CheckBox("后期模式", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("后期模式激活器"); LaneClearMenu.Add("Llategame", new Slider("开启后期模式当等级为", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("蓝量限制百分比 %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("尾兵", "LastHitFeatures"); LastHitMenu.AddGroupLabel("尾兵"); LastHitMenu.AddLabel("技能使用:"); LastHitMenu.Add("Qlasthit", new CheckBox("使用 Q")); LastHitMenu.Add("Wlasthit", new CheckBox("使用 W", false)); LastHitMenu.Add("Elasthit", new CheckBox("使用 E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("蓝量限制百分比 %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("抢头", "KSFeatures"); KillStealMenu.AddGroupLabel("抢头设置"); KillStealMenu.Add("Uks", new CheckBox("抢头模式")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("技能使用:"); KillStealMenu.Add("Qks", new CheckBox("使用 Q 抢头")); KillStealMenu.Add("Wks", new CheckBox("使用 W 抢头")); KillStealMenu.Add("Eks", new CheckBox("使用 E 抢头")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("线圈", "DrawingFeatures"); DrawingMenu.AddGroupLabel("线圈设置"); DrawingMenu.Add("Udraw", new CheckBox("显示线圈")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("技能显示:"); DrawingMenu.Add("Qdraw", new CheckBox("显示 Q")); DrawingMenu.Add("WEdraw", new CheckBox("显示 W 和 E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("换肤"); DrawingMenu.Add("Udesign", new CheckBox("显示换肤")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("杂项", "Settings"); SettingMenu.AddGroupLabel("杂项"); SettingMenu.AddLabel("自动加点"); SettingMenu.Add("Ulevel", new CheckBox("自动加点")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("自动女神叠加"); SettingMenu.Add("Ustack", new CheckBox("叠加模式")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("大招模式 - QWE滚键盘"); SettingMenu.Add("Uultimate", new CheckBox("大招模式", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("技能打断"); SettingMenu.Add("Uinterrupt", new CheckBox("打断模式")); SettingMenu.Add("Winterrupt", new CheckBox("使用W打断技能")); SettingMenu.AddLabel("防止突击"); SettingMenu.Add("Ugapc", new CheckBox("防止突击模式")); SettingMenu.Add("Wgapc", new CheckBox("使用W造成间距")); }
public static void Initialize() { // Addon Menu ExecutionerUrgotMenu = MainMenu.AddMenu("ExecutionerUrgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); ExecutionerUrgotMenu.AddLabel("Çeviri TRAdana"); // Combo Menu ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Kombo Ayarları", "ComboFeatures"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("Büyüler"); ComboMenu.Add("Qcombo", new CheckBox("Kullan Q")); ComboMenu.Add("Wcombo", new CheckBox("Kullan W Yavaşlatmak için")); ComboMenu.Add("Ecombo", new CheckBox("Kullan E")); ComboMenu.AddLabel("Aşadağıdaki bölümü ayarlayın"); ComboMenu.Add("Rcombo", new Slider("Kullan R -şu kadar hedef içinde", 3, 0, 5)); // Harass Menu HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Dürtme ", "HarassFeatures"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.AddLabel("Büyüler:"); HarassMenu.Add("Qharass", new CheckBox("Kullan Q")); HarassMenu.Add("Eharass", new CheckBox("Kullan E")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Dürtme için en az mana %", 25)); // Jungle Menu JungleMenu = ExecutionerUrgotMenu.AddSubMenu("OrmanTemizleme", "JungleFeatures"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.AddLabel("Büyüler:"); JungleMenu.Add("Qjungle", new CheckBox("Kullan Q")); JungleMenu.Add("Ejungle", new CheckBox("Kullan E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Orman temizleme için gereken mana %", 25)); // LaneClear Menu LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("LaneTemizleme ", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("LaneTemizleme Ayarları"); LaneClearMenu.AddLabel("Büyüler:"); LaneClearMenu.Add("Qlanec", new CheckBox("Kullan Q")); LaneClearMenu.Add("Elanec", new CheckBox("Kullan E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("LaneTemizleme için en az mana %", 25)); // LastHit Menu LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("SonVuruş Ayarları", "LastHitFeatures"); LastHitMenu.AddGroupLabel("SonVuruş Ayarları"); LastHitMenu.AddLabel("Büyüler"); LastHitMenu.Add("Qlasthit", new CheckBox("Kullan Q")); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("son vuruş için gereken mana", 25)); // Kill Steal Menu KillStealMenu = ExecutionerUrgotMenu.AddSubMenu("Kill Çalma", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Çalma Ayarları"); KillStealMenu.Add("Uks", new CheckBox("KS Modu")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Büyüler:"); KillStealMenu.Add("Qks", new CheckBox("Q Kullan")); KillStealMenu.Add("Eks", new CheckBox("E Kullan", false)); // Drawing Menu DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Gösterge", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Gösterge Ayarları"); DrawingMenu.Add("Udrawer", new CheckBox("Gösterge Kullan")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Büyüler"); DrawingMenu.Add("Qdraw", new CheckBox("Göster Q")); DrawingMenu.Add("Edraw", new CheckBox("Göster E")); DrawingMenu.Add("Rdraw", new CheckBox("Göster R")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Değiştirici"); DrawingMenu.Add("Udesigner", new CheckBox("Kullan")); DrawingMenu.Add("Sdesign", new Slider("Skin Numarası: ", 2, 0, 3)); // Setting Menu SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Ayarları", "Settings"); SettingMenu.AddGroupLabel("Ayarları"); SettingMenu.AddLabel("Otomatik Level Yükseltme"); SettingMenu.Add("Uleveler", new CheckBox("Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik Yük Kasma"); SettingMenu.Add("Ustacker", new CheckBox("Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Otomatik R kullan düşmanı dost kuleye çekecekse"); SettingMenu.Add("Ugrabber", new CheckBox("Çekmeyi Kullan")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("İnterrupt Kullan", false)); SettingMenu.Add("Rinterrupt", new CheckBox("İnterrupt için R", false)); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Kullan Gapcloser", false)); SettingMenu.Add("Rgapc", new CheckBox("Gapcloser için R", false)); }