示例#1
0
            static Modes()
            {
                ComboMenu       = Menu.AddSubMenu("Combo");
                HarassMenu      = Menu.AddSubMenu("Harass");
                LaneClearMenu   = Menu.AddSubMenu("LaneClear");
                JungleClearMenu = Menu.AddSubMenu("JungleClear");
                LastHitMenu     = Menu.AddSubMenu("LastHit");
                FleeMenu        = Menu.AddSubMenu("Flee");
                SkinMenu        = Menu.AddSubMenu("Skins");
                PermaActiveMenu = Menu.AddSubMenu("PermaActive");

                // Initialize all modes
                // Combo
                Combo.Initialize();

                // Harass
                Harass.Initialize();

                //LaneClear
                LaneClear.Initialize();

                //JungleClear
                JungleClear.Initialize();

                //LastHit
                //LastHit.Initialize();

                //Flee
                Flee.Initialize();

                //PermaActive
                PermaActive.Initialize();
            }
示例#2
0
            static Modes()
            {
                // Initialize the menu
                Menu = Config.Menu.AddSubMenu("Modes");

                // Initialize all modes
                // Combo
                Combo.Initialize();
                Menu.AddSeparator();

                // Harass
                Harass.Initialize();
                Menu.AddSeparator();
                Flee.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                MiscMenu.Initialize();
                Menu.AddSeparator();
                Drawing.Initialize();
                Menu.AddSeparator();
                Items.Initialize();
            }
示例#3
0
            static Modes()
            {
                Menu = MenuManager.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                LastHit.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();

                Menu        = MenuManager.Menu.AddSubMenu("Condemn");
                CondemnMenu = Menu;
                Condemn.Initialize();

                Menu = MenuManager.Menu.AddSubMenu("Misc");
                Misc.Initialize();

                Menu = MenuManager.Menu.AddSubMenu("Activator");
                ItemUsage.Initialize();

                Menu = MenuManager.Menu.AddSubMenu("Gosu");
                Gosu.Initialize();
            }
示例#4
0
        static Config()
        {
            Menu = new MenuWrapper(MENU_NAME);

            // Combo
            Combo.Initialize();

            // Harass
            Harass.Initialize();

            // WaveClear
            WaveClear.Initialize();

            // JungleClear
            JungleClear.Initialize();

            // Flee
            Flee.Initialize();

            // Keys
            Keys.Initialize();

            // Misc
            Misc.Initialize();

            // Items
            Items.Initialize();

            // Drawing
            Drawing.Initialize();
        }
示例#5
0
文件: Menus.cs 项目: NoShurim/Buddys
 static Modes()
 {
     Menu = Menus.Menu.AddSubMenu("Modes");
     Combo.Initialize();
     Menu.AddSeparator();
     Harass.Initialize();
     LaneClear.Initialize();
     JungleClear.Initialize();
 }
示例#6
0
            static Modes()
            {
                Menu = Config.Menu.Add(new Menu("Modes", "Modes"));

                Combo.Initialize();
                Harass.Initialize();
                LaneClear.Initialize();
                JungleClear.Initialize();
                Flee.Initialize();
            }
示例#7
0
            static Modes()
            {
                Menu = MenusSetting.MyHeroAshe.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();

                Harass.Initialize();
                LaneClear.Initialize();
                JungleClear.Initialize();
                Flee.Initialize();
            }
示例#8
0
            static Modes()
            {
                Menu = Config.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                Flee.Initialize();
                Menu.AddSeparator();
                MiscMenu.Initialize();
            }
示例#9
0
 static Modes()
 {
     Menu = Config.Menu.AddSubMenu("Modes");
     Menu.AddSeparator();
     Combo.Initialize();
     Menu.AddSeparator();
     LaneClear.Initialize();
     Harass.Initialize();
     JungleClear.Initialize();
     DrawDmg.Initialize();
     Skilldraws.Initialize();
     ItemUsage.Initialize();
 }
示例#10
0
 static Config()
 {
     Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
     Menu.AddGroupLabel("TooFatGragas ^.^");
     Menu.AddSeparator();
     Menu.AddLabel("Made by Kk2 (:");
     Combo.Initialize();
     Harass.Initialize();
     LaneClear.Initialize();
     JungleClear.Initialize();
     Insec.Initialize();
     Drawings.Initialize();
 }
示例#11
0
 static Config()
 {
     Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
     Menu.AddGroupLabel("SimpleSivir Rework");
     Menu.AddSeparator();
     Menu.AddLabel("Made by Kk2");
     Menu.AddLabel("Helped by MrArticuno!");
     Combo.Initialize();
     Harass.Initialize();
     LaneClear.Initialize();
     JungleClear.Initialize();
     Misc.Initialize();
     Drawings.Initialize();
 }
示例#12
0
 static Config()
 {
     Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
     Menu.AddGroupLabel("战争女神");
     Menu.AddSeparator();
     Menu.AddLabel("汉化 by Triste");
     Menu.AddLabel("~");
     Combo.Initialize();
     Harass.Initialize();
     LaneClear.Initialize();
     JungleClear.Initialize();
     Misc.Initialize();
     Drawings.Initialize();
 }
示例#13
0
            static Modes()
            {
                // Initialize the menu
                Menu = Config.Menu.AddSubMenu("模式");

                // Initialize all modes
                // Combo
                Combo.Initialize();
                Menu.AddSeparator();

                // Harass
                Harass.Initialize();
                LaneClear.Initialize();
                JungleClear.Initialize();
            }
示例#14
0
            static Modes()
            {
                Menu = Config.Menu.AddSubMenu(MenuName);

                Combo.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                PermaActive.Initialize();
                Menu.AddSeparator();
            }
示例#15
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Simple Mundo");
            Menu.AddLabel("Report any suggestions/problems to the forum post!");


            Combo.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
示例#16
0
            static Modes()
            {
                // Initialize menu
                Menu = Config.Menu.AddSubMenu(MenuName);

                // Initialize sub groups
                Combo.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                Flee.Initialize();
            }
示例#17
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("::SpellsMenu::");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("::FarmMenu::");
                LaneClear.Initialize();
                JungleClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("::Misc::");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("::Drawings::");
                Draw.Initialize();
            }
示例#18
0
文件: Config.cs 项目: spall9/Ninja
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("RekSai By Zpitty");
            Menu.AddLabel("Report any problems/suggestions to the forum post!");


            Combo.Initialize();
            Flee.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            //LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Zac By Zpitty");
            Menu.AddLabel("Lütfen Sorunları Forumdan Bildirin!");
            Menu.AddLabel("Çeviri TRAdana");


            Combo.Initialize();
            Jump.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
示例#20
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Simple Mundo");
            Menu.AddLabel("Report any suggestions/problems to the forum thread!");
            Menu.AddGroupLabel("Credits:");
            Menu.AddLabel("Hellsing, Zpitty, Taazuma, hazanpro");


            Combo.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
示例#21
0
            static Modes()
            {
                Menu = MenusSettings.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();
                Flee.Initialize();
                Menu.AddSeparator();
                Harass.Initialize();
                Menu.AddSeparator();
                JungleClear.Initialize();
                Menu.AddSeparator();
                LaneClear.Initialize();
                Menu.AddSeparator();
                LastHit.Initialize();
                Menu.AddSeparator();
                MiscMenu.Initialize();
            }
示例#22
0
            static ModesMenu()
            {
                MenuModes = Config.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                MenuModes.AddSeparator();

                Harass.Initialize();
                MenuModes.AddSeparator();

                LaneClear.Initialize();
                MenuModes.AddSeparator();

                JungleClear.Initialize();
                MenuModes.AddSeparator();

                //Flee.Initialize(); // TODO Flee Mode
            }
示例#23
0
            static ModesMenu()
            {
                MenuModes = Menu.AddSubMenu("Modes");

                Combo.Initialize();
                MenuModes.AddSeparator();

                Harass.Initialize();
                MenuModes.AddSeparator();

                LaneClear.Initialize();
                MenuModes.AddSeparator();

                JungleClear.Initialize();
                MenuModes.AddSeparator();

                Flee.Initialize();
            }
示例#24
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Maokai By Zpitty");
            Menu.AddLabel("Sorunları lütfen forumdan bildiriniz!");
            Menu.AddLabel("Çevirmen TRAdana");


            Combo.Initialize();
            Flee.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddGroupLabel("Yorick By Zpitty");
            Menu.AddLabel("Sorunları Lütfen Forumdan Bildirniz");
            Menu.AddLabel("Çeviri-TRAdana");


            Combo.Initialize();
            Flee.Initialize();
            Harass.Initialize();
            JungleClear.Initialize();
            LaneClear.Initialize();
            LastHit.Initialize();
            Misc.Initialize();
            Smite.Initialize();
            Draw.Initialize();
        }
示例#26
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("SpellsMenu");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("FarmMenu");
                LaneClear.Initialize();
                JungleClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("Misc");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("Drawings");
                Draw.Initialize();

                SettingsMenu = Menu.AddSubMenu("Settings");
                Settings.Initialize();
            }
示例#27
0
            static Modes()
            {
                SpellsMenu = Menu.AddSubMenu("::技能菜单::");
                Combo.Initialize();
                Harass.Initialize();

                FarmMenu = Menu.AddSubMenu("::农兵菜单::");
                LaneClear.Initialize();
                JungleClear.Initialize();
                LastHit.Initialize();

                MiscMenu = Menu.AddSubMenu("::杂项::");
                Misc.Initialize();

                DrawMenu = Menu.AddSubMenu("::线圈::");
                Draw.Initialize();

                SettingsMenu = Menu.AddSubMenu("::设置::");
                Settings.Initialize();
            }
示例#28
0
            static Modes()
            {
                ComboMenu       = Menu.AddSubMenu("Combo");
                HarassMenu      = Menu.AddSubMenu("Harass");
                LaneClearMenu   = Menu.AddSubMenu("LaneClear");
                JungleClearMenu = Menu.AddSubMenu("JungleClear");
                LastHitMenu     = Menu.AddSubMenu("LastHit");
                FleeMenu        = Menu.AddSubMenu("Flee");
                DrawMenu        = Menu.AddSubMenu("Drawings");
                SkinMenu        = Menu.AddSubMenu("Skins");
                PermaActiveMenu = Menu.AddSubMenu("PermaActive");

                // Initialize all modes
                // Combo
                Combo.Initialize();

                // Harass
                Harass.Initialize();

                //LaneClear
                LaneClear.Initialize();

                //JungleClear
                JungleClear.Initialize();

                //LastHit
                LastHit.Initialize();

                //Flee
                Flee.Initialize(); // Illaoi does not simply flee... :°)

                //Skins
                Skins.Initialize();

                //PermaActive
                PermaActive.Initialize();

                //Drawings
                Drawings.Initialize();
            }
示例#29
0
            static Settings()
            {
                Menu0 = Config.Menu.AddSubMenu("Draw");
                Draw.Initialize();

                Menu1 = Config.Menu.AddSubMenu("Anti-Gapcloser");
                AntiGapcloser.Initialize();

                Menu2 = Config.Menu.AddSubMenu("Interrupter");
                Interrupter.Initialize();

                Menu3 = Config.Menu.AddSubMenu("Items");
                Items.Initialize();

                Menu4 = Config.Menu.AddSubMenu("Auto-Shield");
                AutoShield.Initialize();

                Menu5 = Config.Menu.AddSubMenu("Combo");
                Combo.Initialize();

                Menu6 = Config.Menu.AddSubMenu("Flee");
                Flee.Initialize();

                Menu7 = Config.Menu.AddSubMenu("Harass");
                Harass.Initialize();

                Menu10 = Config.Menu.AddSubMenu("Lane Clear");
                LaneClear.Initialize();

                Menu11 = Config.Menu.AddSubMenu("Jungle Clear");
                JungleClear.Initialize();

                Menu8 = Config.Menu.AddSubMenu("Humanizer");
                Humanizer.Initialize();

                Menu9 = Config.Menu.AddSubMenu("Skin Hack");
                SkinHack.Initialize();
            }
示例#30
0
            static Modes()
            {
                Menu = Config.Menu.AddSubMenu("Drawing");
                Draw.Initialize();

                Menu = Config.Menu.AddSubMenu("Modes");

                Combo.Initialize();
                Menu.AddSeparator();

                Harass.Initialize();
                Menu.AddSeparator();

                LaneClear.Initialize();
                Menu.AddSeparator();

                JungleClear.Initialize();
                Menu.AddSeparator();

                Menu = Config.Menu.AddSubMenu("Miscellanea");

                Misc.Initialize();
            }