public void TestDirectoryPath_ComesFromProject() { var mockedProject = Mock.Of <Project>(p => p.FullName == @"c:\Full\Project\Path"); var objectUnderTest = new JsonProject(mockedProject); Assert.AreEqual(@"c:\Full\Project", objectUnderTest.DirectoryPath); }
public IEnumerable <JsonMergeMethod> GetJsonMergeMethods(JsonProject project, JsonMergeEnvironment environment) { return(new List <JsonMergeMethod> { new JsonMergeMethod { method = WorkItemQueryMethod.State, name = "State", selected = true, options = environment.states.Select(state => new JsonMergeMethodOption { project = project, method = WorkItemQueryMethod.State, methodValue = state, selected = true }) }, new JsonMergeMethod { method = WorkItemQueryMethod.SavedQuery, name = "Saved Query" }, new JsonMergeMethod { method = WorkItemQueryMethod.DynamicQuery, name = "Dynamic Query" } }); }
public void TestConstructor_SetsProject() { var mockedProject = Mock.Of <Project>(); var objectUnderTest = new JsonProject(mockedProject); Assert.AreEqual(mockedProject, objectUnderTest.Project); }
public IEnumerator BuildCodeCity(JsonProject JsonProjectToBuild) { Debug.Log(JsonProjectToBuild.views[0].href); WWW complexityUrl = new WWW(JsonProjectToBuild.views[0].href); yield return(complexityUrl); if (complexityUrl.error != null) { Debug.Log("ERROR: " + complexityUrl.error); } else { Debug.Log("No Error"); Debug.Log(complexityUrl.text); ProjectView projectView = ProcessProjectData(complexityUrl.text); /*foreach (ProjectData projectdata in projectView.data) * { * CreateGameObjectFromProjectData(projectdata); * }*/ CreateGameObjectFromProjectData(projectView.data[0]); } }
partial void FromToken_PreCondition(JsonProject instance, ref JToken json) { JObject jobject = JObject.Parse(CannedMessages.JsonProjects); var array = jobject["value"].Value <JArray>(); json = array[0]; }
public CityBuilder cityBuilder; //Script to build the city on the table /* * * CreateButtons-Function * Create a Button from a Json Project - setting the Text of the Button to the name of the project. * Fix the transform of that new Button. * Add a function to build up the CodeCity out of that project when the Button is pressed. * */ public void createButtons(JsonProject projectToCreateButtonOf) { Button mybutton = Instantiate(buttonPrefab); Button destroyButton = Instantiate(buttonPrefab); mybutton.transform.SetParent(menu.transform); mybutton.GetComponentInChildren <Text>().text = projectToCreateButtonOf.name; mybutton.transform.localScale = new Vector3((float)0.5, (float)0.5, (float)0.5); mybutton.transform.localPosition = new Vector3(-5, 16, (float)-0.01); mybutton.transform.localRotation = new Quaternion(0, 0, 0, 0); mybutton.interactable = true; mybutton.onClick.AddListener(delegate { StartCoroutine(cityBuilder.BuildCodeCity(projectToCreateButtonOf)); mybutton.interactable = false; destroyButton.interactable = true; }); destroyButton.transform.SetParent(menu2.transform); destroyButton.GetComponentInChildren <Text>().text = "Destroy City"; destroyButton.transform.localScale = new Vector3((float)0.5, (float)0.5, (float)0.5); destroyButton.transform.localPosition = new Vector3(-5, 16, (float)-0.01); destroyButton.transform.localRotation = new Quaternion(0, 0, 0, 0); destroyButton.onClick.AddListener(delegate { cityBuilder.DestroyBuiltCity(cityBuilder.origin); mybutton.interactable = true; destroyButton.interactable = false; }); }
public void TestFullPath_ComesFromProject() { const string testProjectName = @"c:\Full\Project\Name"; var mockedProject = Mock.Of <Project>(p => p.FullName == testProjectName); var objectUnderTest = new JsonProject(mockedProject); Assert.AreEqual(testProjectName, objectUnderTest.FullPath); }
/// <summary> /// Gets the project. /// </summary> /// <param name="projectName">Name of the project.</param> /// <returns>Task<JsonProject>.</returns> public async Task <JsonProject> GetProject(string projectName) { StructuredHttpExchange exchange = StructuredHttpExchange.Get(ProjectRestCalls.ProjectByName); exchange.SetRoute("{projectName}", projectName); JsonProject result = await ProcessCollectionRequest(exchange, JsonProject.FromToken); return(result); }
/* * * LoadProjects-Function * Create a JsonProject-Object from a given File on the Internet * Start the Function to create a button of that JsonProject-File */ void LoadProjects(WWW url) { JsonProject jsonProjectToLoad = ProcessJson(url.text); //projectList[counter] = new ProjectList(jsonProject); //Debug.Log(projectList[0].name); Debug.Log(jsonProjectToLoad.name); buttonCreator.createButtons(jsonProjectToLoad); }
internal static JsonProject GetInstance([CallerMemberName] string callerName = "") { JToken json = new JObject(); JsonSource(ref json); JsonProject instance = JsonProject.FromToken(json); InstanceFactory(ref instance, callerName); return(instance); }
/* * * CreateButtons-Function * Create a Button from a Json Project - setting the Text of the Button to the name of the project. * Fix the transform of that new Button. * Add a function to build up the CodeCity out of that project when the Button is pressed. * */ public void createButtons(JsonProject projectToCreateButtonOf) { Button mybutton = Instantiate(prefab); mybutton.transform.SetParent(menu.transform); mybutton.GetComponentInChildren<Text>().text = projectToCreateButtonOf.name; mybutton.transform.localScale = new Vector3((float)0.5, (float)0.5, (float)0.5); mybutton.transform.localPosition = new Vector3(-5, 16, (float)-0.01); mybutton.transform.localRotation = new Quaternion(0,0,0,0); //mybutton.onClick = cityBuilder.buildCity(projectToCreateButoonOf) ; Add function here to build the CodeCity StartCoroutine(cityBuilder.BuildCodeCity(projectToCreateButtonOf)); //Debug.Log(" Hello"); }
public void WriteProject(int projectId, JsonProject jsonProject) { var fileName = $"project-{projectId}.json"; var json = JsonConvert.SerializeObject(jsonProject); var filePath = $"{_gitlabManagerCacheFolder}/{fileName}"; var file = File.CreateText(filePath); file.Write(json); file.Flush(); file.Close(); }
private async Task PatchDbProject(DbProject dbProject, JsonProject gitlabProject) { var lastUpdatedUnixTime = gitlabProject.LastActivityAt.ToUnixTimestamp(); dbProject.LastUpdated = lastUpdatedUnixTime; dbProject.Description = gitlabProject.Description; dbProject.NameWithNamespace = gitlabProject.NameWithNamespace; dbProject.TagList = gitlabProject.TagList.ToArray(); var projectId = await _databaseService.UpdateProject(dbProject); _jsonCache.WriteProject(projectId, gitlabProject); }
private async Task UpdateProjectForAccount(DbAccount account, JsonProject gitlabProject) { var oldDbProject = _databaseService.GetProject(account.Id, gitlabProject.Id); if (oldDbProject == null) { await CreateDbProject(account, gitlabProject); } else { await PatchDbProject(oldDbProject, gitlabProject); } }
public void FromToken_UnitTest() { JToken token = default(JToken); JsonProject _retVal = default(JsonProject); ExecuteMethod( () => { return(GetInstance()); }, instance => { token = default(JToken); //No Constructor FromToken_PreCondition(instance, ref token); }, instance => { return(_retVal = JsonProject.FromToken(token)); }, instance => { FromToken_PostValidate(instance, token, _retVal); }); }
public void Id_UnitTest() { ExecuteProperty( () => // Create Test Instance { JsonProject instance = GetInstance(); return(instance); }, null, null, null, // No Set Accessor // Invoke Getter instance => { return(instance.Id); }, // Validate Get Operation (instance, setValue, getValue) => { }); }
private async Task CreateDbProject(DbAccount account, JsonProject gitlabProject) { var lastUpdatedUnixTime = gitlabProject.LastActivityAt.ToUnixTimestamp(); var dbProject = new DbProject { Account = account, GitlabProjectId = gitlabProject.Id, Description = gitlabProject.Description, LastUpdated = lastUpdatedUnixTime, NameWithNamespace = gitlabProject.NameWithNamespace, TagList = gitlabProject.TagList.ToArray() }; var projectId = await _databaseService.InsertProject(dbProject); _jsonCache.WriteProject(projectId, gitlabProject); }
public IEnumerator BuildCodeCity(JsonProject JsonProjectToBuild) { Debug.Log(JsonProjectToBuild.views[0].href); WWW complexityUrl = new WWW(JsonProjectToBuild.views[0].href); yield return(complexityUrl); if (complexityUrl.error != null) { Debug.Log("ERROR: " + complexityUrl.error); } else { ProjectView projectView = ProcessProjectData(complexityUrl.text); origin = CreateGameObjectFromProjectData(projectView.data[0], origin); Algorithm(); } }
/// <summary> /// Init ViewModel for projectId /// </summary> /// <param name="projectId">Internal ProjectId (Database) that should be opened</param> public async void Init(int projectId) { // get project info from database _dbProject = _gitlabProjectManager.GetProject(projectId); // get json project meta data _jsonProject = await _gitlabProjectManager.GetCachedProjectMeta(_dbProject); // init download for specific gitlab account _gitlabProjectDownloader.InitForClient( new GitlabAccountClientImpl(_dbProject.Account.HostUrl, _dbProject.Account.AuthenticationToken) ); // delete local folder in database if folder not present on client if (!string.IsNullOrEmpty(_dbProject.LocalFolder) && !Directory.Exists(_dbProject.LocalFolder)) { _databaseService.UpdateLocalFolderForProject(_dbProject, ""); } RaiseUpdateProject(); }
partial void GetHashCode_PostValidate(JsonProject instance, Int32 _retVal);
public JsonMergeRequest(MergeViewModel model) { project = new JsonProject(model.Project); environment = new JsonMergeEnvironment(model.Environment); apiPath = model.ApiPath; }
partial void Url_SetCondition(ref JsonProject instance, ref String setValue);
partial void GetHashCode_PreCondition(JsonProject instance);
partial void ToString_PostValidate(JsonProject instance, String _retVal);
partial void ToString_PreCondition(JsonProject instance);
partial void JsonValue_SetCondition(ref JsonProject instance, ref JToken setValue);
static partial void InstanceFactory(ref JsonProject instance, [CallerMemberName] string callerName = "");
partial void Id_SetCondition(ref JsonProject instance, ref Guid setValue);
partial void GetType_PreCondition(JsonProject instance);
partial void GetType_PostValidate(JsonProject instance, Type _retVal);