public void SerializeComponentData(JsonHelperWriter json, GameObject go, bool property = true) { Component[] components = go.GetComponents <Component>(); Transform transform = go.transform; int children = transform.childCount; if (property) { json.WritePropertyName("componentData"); } json.WriteStartArray(); json.WriteValue(components.Length); for (int i = 0; i < components.Length; i++) { json.Write(components[i]); } json.WriteStartArray(); for (int i = 0; i < children; i++) { GameObject child = transform.GetChild(i).gameObject; SerializeComponentData(json, child, false); } json.WriteEndArray(); json.WriteEndArray(); }
public static void Write(this JsonHelperWriter json, object obj) { if (obj == null) { json.WriteNull(); return; } if (obj is JToken) { json.WriteRawValue(obj.ToString()); return; } Type type = obj.GetType(); if (obj is Enum || obj is string || obj is byte[] || type.IsPrimitive) { json.WriteValue(obj); return; } if (obj is Type) { json.WriteMetaType((Type)obj); return; } if (json.TryWriteMetaReference(obj, true)) { return; } json.Push(obj); JSONRule rule = type.GetJSONRule(); if (rule.GetType() == t_JSONRule) { if (obj is IList) { IList list = (IList)obj; json.WriteStartArray(); if (type.IsArray) { json.WriteMetaArrayData(META.ARRAYTYPE_ARRAY, list.Count); } else { json.WriteMetaArrayData(META.ARRAYTYPE_LIST); } foreach (object o in list) { json.Write(o); } json.WriteEndArray(); json.Pop(); return; } if (obj is IDictionary) { IDictionary dict = (IDictionary)obj; json.WriteStartArray(); json.WriteMetaArrayData(META.ARRAYTYPE_MAP); foreach (DictionaryEntry e in dict) { json.Write(e); } json.WriteEndArray(); json.Pop(); return; } } UnityEngine.Object so = (UnityEngine.Object)( ((object)(obj as GameObject)) ?? ((object)(obj as ScriptableObject)) ?? ((object)(obj as Component)) ); string name = so?.name; if (json.RootWritten && (json.DumpRelatively || SharedDir != null) && !string.IsNullOrEmpty(name) && !(obj is Transform)) { if (SharedDir == null && json.DumpRelatively) { Directory.CreateDirectory(json.RelativeDir); string dumppath = Path.Combine(json.RelativeDir, name + ".json"); if (!File.Exists(dumppath)) { using (JsonHelperWriter ext = OpenWriteJSON(dumppath)) { ext.AddPath(json); ext.RelativeDir = Path.Combine(json.RelativeDir, name); ext.Write(obj); } } json.WriteMetaExternal(name, META.EXTERNAL_IN_RELATIVE); } else if (SharedDir != null) { string path; if (_DumpObjPathMap.TryGetValue(so, out path)) { json.WriteMetaExternal(path, META.EXTERNAL_IN_SHARED); json.Pop(); return; } path = type.Name + "s/" + name; int id; if (!_DumpNameIdMap.TryGetValue(path, out id)) { id = -1; } _DumpNameIdMap[name] = ++id; if (id != 0) { path += "." + id; } _DumpObjPathMap[so] = path; string dumppath = Path.Combine(SharedDir, path.Replace('/', Path.DirectorySeparatorChar) + ".json"); Directory.GetParent(dumppath).Create(); if (!File.Exists(dumppath)) { using (JsonHelperWriter ext = OpenWriteJSON(dumppath)) { ext.AddPath(json); ext.Write(obj); } } json.WriteMetaExternal(path, META.EXTERNAL_IN_SHARED); } json.Pop(); return; } json.RootWritten = true; json.WriteStartObject(); rule.WriteMetaHeader(json, obj); _OnBeforeSerialize(obj); rule.Serialize(json, obj); json.WriteEndObject(); json.Pop(); }