private void FixedUpdate() { float h = joystickManager.getJoystickVector().x; float v = joystickManager.getJoystickVector().z; Move(h, v); Animating(h, v); Turning(); }
private void FixedUpdate() { float h = joystickManager.getJoystickVector().x; float v = joystickManager.getJoystickVector().z; Move(h, v); Animating(h, v); Turning(); }