/// <summary> /// Handles the JoyMoved event of the <see cref="GameBase.RenderWindow"/>. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="SFML.Window.JoyMoveEventArgs"/> instance containing the event data.</param> void rw_JoyMoved(object sender, JoyMoveEventArgs e) { if (JoyMoved != null) { JoyMoved.Raise(this, e); } }
/// <summary> /// Handles the JoyMoved event of the <see cref="GameBase.RenderWindow"/>. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="SFML.Window.JoyMoveEventArgs"/> instance containing the event data.</param> void rw_JoyMoved(object sender, JoyMoveEventArgs e) { if (JoyMoved != null) JoyMoved.Raise(this, e); }