示例#1
0
 /// <summary>
 /// Handles the JoyMoved event of the <see cref="GameBase.RenderWindow"/>.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="SFML.Window.JoyMoveEventArgs"/> instance containing the event data.</param>
 void rw_JoyMoved(object sender, JoyMoveEventArgs e)
 {
     if (JoyMoved != null)
     {
         JoyMoved.Raise(this, e);
     }
 }
示例#2
0
 /// <summary>
 /// Handles the JoyMoved event of the <see cref="GameBase.RenderWindow"/>.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="SFML.Window.JoyMoveEventArgs"/> instance containing the event data.</param>
 void rw_JoyMoved(object sender, JoyMoveEventArgs e)
 {
     if (JoyMoved != null)
         JoyMoved.Raise(this, e);
 }