// Use this for initialization void Start() { KinectManager manager = KinectManager.Instance; jointPosQuater = new JointPosQuater[25]; for (int i = 0; i < 25; i++) { jointPosQuater[i] = new JointPosQuater(); } gesturesList = GetComponents <AbstractGesture>(); }
//GestureDectected() { get; set } void Awake() { if (toTriggerWhenDetect) { buttonManager = toTriggerWhenDetect.GetComponent <ButtonManager>(); } //gestureManager = GestureManager.Instance; gestureManager = FindObjectOfType <GestureManager>(); jointPosQuater = new JointPosQuater[25]; for (int i = 0; i < 25; i++) { jointPosQuater[i] = new JointPosQuater(); } }