public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { JobCrafterDirectoryListEntry directoryListEntry = new JobCrafterDirectoryListEntry(); directoryListEntry.Deserialize(reader); this.listEntries.Add(directoryListEntry); } }
public override void Deserialize(IDataReader reader) { var listEntriesCount = reader.ReadUShort(); ListEntries = new List <JobCrafterDirectoryListEntry>(); for (var listEntriesIndex = 0; listEntriesIndex < listEntriesCount; listEntriesIndex++) { var objectToAdd = new JobCrafterDirectoryListEntry(); objectToAdd.Deserialize(reader); ListEntries.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countListEntries = reader.ReadShort(); ListEntries = new List <JobCrafterDirectoryListEntry>(); for (short i = 0; i < countListEntries; i++) { JobCrafterDirectoryListEntry type = new JobCrafterDirectoryListEntry(); type.Deserialize(reader); ListEntries.Add(type); } }
public override void Deserialize(IDataReader reader) { int listEntriesCount = reader.ReadUShort(); int listEntriesIndex; m_listEntries = new System.Collections.Generic.List <JobCrafterDirectoryListEntry>(); for (listEntriesIndex = 0; (listEntriesIndex < listEntriesCount); listEntriesIndex = (listEntriesIndex + 1)) { JobCrafterDirectoryListEntry objectToAdd = new JobCrafterDirectoryListEntry(); objectToAdd.Deserialize(reader); m_listEntries.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { m_listEntry = new JobCrafterDirectoryListEntry(); m_listEntry.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { ListEntry = new JobCrafterDirectoryListEntry(); ListEntry.Deserialize(reader); }
public void Deserialize(IDataReader reader) { ListEntry = new JobCrafterDirectoryListEntry(); ListEntry.Deserialize(reader); }