示例#1
0
        public static void RefullSperky(Serial zdrojBagl, Serial cilBagl, params string[] options)
        {
            List <ItemRequipInfo> infos = ItemRequip.ParseInfo <ItemRequipInfo>(options);

            UOItem zdrojKont = new UOItem(zdrojBagl);

            if (zdrojKont.Serial == Serial.Invalid)
            {
                Game.PrintMessage("Vyber bednu se Sperkovnicemi:");
                zdrojKont = new UOItem(UIManager.TargetObject());
            }

            UOItem cilKont = new UOItem(cilBagl);

            if (cilKont.Serial == Serial.Invalid)
            {
                Game.PrintMessage("Vyber pytel kam:");
                cilKont = new UOItem(UIManager.TargetObject());
            }

            Game.PrintMessage("Nacitam Sperkovnice ...");
            List <UOItem> items = ItemHelper.OpenContainerRecursive(zdrojKont);

            Dictionary <string, List <UOItem> > htBox = new Dictionary <string, List <UOItem> >();

            foreach (UOItem box in items)
            {
                if (box.Graphic == 0x09A8 && (box.Color == 0x054E || box.Color == 0x049F || box.Color == 0x0796 || box.Color == 0x06FB))// Barva: aktivni 0x054E  , neaktivni 0x049F
                {
                    if (String.IsNullOrEmpty(box.Name))
                    {
                        box.Click();
                        Game.Wait(250);
                    }

                    string name = box.Name + String.Empty;
                    name = name.Replace("an ", "").Replace("a ", "").Trim().ToLower();

                    string fixBugName = String.Empty;
                    if (name == "Great Alabaster Necklace".ToLower())
                    {
                        fixBugName = "Great Alabastr Necklace".ToLower();
                    }

                    if (!htBox.ContainsKey(name))
                    {
                        htBox.Add(name, new List <UOItem>());
                    }

                    if (!String.IsNullOrEmpty(fixBugName) && !htBox.ContainsKey(fixBugName))
                    {
                        htBox.Add(fixBugName, new List <UOItem>());
                    }

                    if (htBox.ContainsKey(fixBugName))
                    {
                        htBox[fixBugName].Add(box);
                    }

                    htBox[name].Add(box);
                }
            }

            List <UOItem> bagitems = new List <UOItem>();

            if (ItemHelper.IsInBackpack(cilKont))
            {
                bagitems.AddRange(ItemHelper.OpenContainerRecursive(World.Player.Backpack));
            }
            else
            {
                bagitems.AddRange(ItemHelper.OpenContainerRecursive(cilKont));
            }

            foreach (ItemRequipInfo info in infos)
            {
                Game.PrintMessage("Count: " + info.Count + " / Amount: " + info.Amount);

                if (info.Items.Count < info.Count)
                {
                    foreach (string alter in info.NameAlternates)
                    {
                        string a = alter.Trim().ToLower();

                        if (info.Items.Count >= info.Count)
                        {
                            break;
                        }

                        if (htBox.ContainsKey(a))
                        {
                            Dictionary <Serial, object[]> originalPositions = new Dictionary <Serial, object[]>();

                            foreach (UOItem box in htBox[a])
                            {
                                if (!originalPositions.ContainsKey(box.Serial))
                                {
                                    originalPositions.Add(box.Serial, new object[3]);
                                }

                                originalPositions[box.Serial][0] = box.X;
                                originalPositions[box.Serial][1] = box.Y;
                                originalPositions[box.Serial][2] = box.Container;

                                if (box.Container != World.Player.Backpack)
                                {
                                    box.Move(1, World.Player.Backpack);
                                    Game.Wait();
                                }

                                if (box.Color == 0x049F || box.Color == 0x0796)
                                {
                                    UO.WaitTargetObject(box);
                                    box.Use();
                                    Game.Wait();
                                }

                                for (int i = info.Items.Count; i < info.Count; i++)
                                {
                                    Journal.Clear();

                                    UO.WaitTargetSelf();
                                    box.Use();

                                    if (Journal.WaitForText(true, 500, "You put the", "Sperkovnice je prazdna"))
                                    {
                                        if (Journal.Contains(true, "Sperkovnice je prazdna"))
                                        {
                                            break;
                                        }
                                        else
                                        {
                                            //Ve sperkovnici nejsou zadna nabiti!
                                            Game.Wait(Game.SmallestWait);

                                            foreach (UOItem item in World.Player.Backpack.Items)
                                            {
                                                if (Jewelry.IsJewelry(item))
                                                {
                                                    UOItemExtInfo extInfo = ItemHelper.GetItemExtInfo(item, a);

                                                    if (extInfo.Success && !info.Items.Contains(item))
                                                    {
                                                        int count  = extInfo.Charges.GetValueOrDefault();
                                                        int amount = info.Amount - count;

                                                        for (int u = amount; u > 0; u -= 2)
                                                        {
                                                            UO.WaitTargetObject(item);
                                                            box.Use();
                                                            if (Journal.WaitForText(true, 500, "Ve sperkovnici nejsou zadna nabiti!"))
                                                            {
                                                                break;
                                                            }
                                                            else
                                                            {
                                                                Game.Wait();
                                                            }
                                                        }

                                                        UOItem itemAfter = new UOItem(item.Serial);
                                                        extInfo = ItemHelper.GetItemExtInfo(itemAfter, a);
                                                        Game.PrintMessage(extInfo.Name + " nabit na + " + (extInfo.Charges.GetValueOrDefault() - count));

                                                        info.Items.Add(itemAfter);
                                                    }
                                                }
                                            }

                                            Game.Wait(Game.SmallestWait);
                                        }
                                    }
                                }

                                if (info.Items.Count >= info.Count)
                                {
                                    break;
                                }
                            }

                            foreach (UOItem box in htBox[a])
                            {
                                if (originalPositions.ContainsKey(box.Serial))
                                {
                                    box.Move(1, (Serial)originalPositions[box.Serial][2], (ushort)originalPositions[box.Serial][0], (ushort)originalPositions[box.Serial][1]);
                                    Game.Wait();
                                }
                            }
                        }
                    }
                }

                foreach (Serial s in info.Items)
                {
                    UOItem item = new UOItem(s);
                    if (item.Container != cilKont.Container || (info.X != 0xFFFF && info.Y != 0xFFFF && (info.X != item.X || info.Y != item.Y)))
                    {
                        item.Move(1, cilKont, (ushort)info.X, (ushort)info.Y);
                        Game.Wait(350);
                    }
                }
                Game.Wait();

                Game.PrintMessage(info.Name + " - " + info.Items.Count);
            }

            Jewelry.SetridSperky(cilKont);

            Game.PrintMessage("Konec");
        }