public JumpToBottomPlate(Jelloporter thisJelloporter) : base(thisJelloporter) { nextState = this; }
public JelloIdleState(Jelloporter thisJelloporter) : base(thisJelloporter) { this.nextState = this; }
public JelloporterState(Jelloporter thisJelloporter) { this.thisJelloporter = thisJelloporter; }
public JelloporterArrivedAtPlateSignal(Jelloporter jelloporter) { this.jelloporter = jelloporter; }
public PlayerExitingJelloporterSignal(Jelloporter jelloporter) { this.jelloporter = jelloporter; }
public PlayerHitJelloporterSignal(Jelloporter jelloporter, MainCharacter player) { this.jelloporter = jelloporter; this.player = player; }