/// <summary>
        /// Ajoute un nouveau jedi à la liste de jedis.
        /// </summary>
        private void New()
        {
            Jedi j = new Jedi(_newNextId--, "<New>", false, null, "");

            this.SelectedItem = new JediViewModel(j);
            Jedis.Add(this.SelectedItem);
        }
        private void Add()
        {
            JediTournamentEntities.Jedi j = new JediTournamentEntities.Jedi();

            this.SelectedItem = new JediViewModel(j);
            Jedis.Add(j);
        }