public void Read(string configFile) { string configData = System.IO.File.ReadAllText(configFile); Jboy.JsonReader reader = new Jboy.JsonReader(configData); try { object propertyName; Jboy.JsonToken token = Jboy.JsonToken.None; if (Jboy.JsonToken.ObjectStart == (token = reader.Read(out propertyName))) { while (Jboy.JsonToken.ObjectEnd != (token = reader.Read(out propertyName))) { if (token != Jboy.JsonToken.PropertyName) { continue; } if (propertyName.Equals("ServerName")) { gameName = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("MasterRoleName")) { masterRoleName = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("Password")) { gamePassword = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("MapName")) { mapName = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("GameMode")) { gameMode = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("GameType")) { gameType = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("MapSeed")) { seedStr = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("TeamNum")) { teamNum = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("NumPerTeam")) { numPerTeam = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("TerrainType")) { terrainType = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("VegetationType")) { vegetationId = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("ClimateType")) { sceneClimate = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("MonsterYes")) { monsterYes = Jboy.Json.ReadObject <bool>(reader); continue; } if (propertyName.Equals("IsPrivate")) { isPrivate = Jboy.Json.ReadObject <bool>(reader); continue; } if (propertyName.Equals("ProxyServer")) { proxyServer = Jboy.Json.ReadObject <bool>(reader); continue; } if (propertyName.Equals("UnlimitedRes")) { unlimitedRes = Jboy.Json.ReadObject <bool>(reader); continue; } if (propertyName.Equals("TerrainHeight")) { terrainHeight = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("MapSize")) { mapSize = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("RiverDensity")) { riverDensity = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("RiverWidth")) { riverWidth = Jboy.Json.ReadObject <int>(reader); continue; } //a0.95 if (propertyName.Equals("PlainHeight")) { plainHeight = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("Flatness")) { flatness = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("BridgeMaxHeight")) { bridgeMaxHeight = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("AICount")) { AICount = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("UseSkillTree")) { useSkillTree = Jboy.Json.ReadObject <bool>(reader); continue; } if (propertyName.Equals("DropDeadPercent")) { dropDeadPercent = Jboy.Json.ReadObject <int>(reader); continue; } if (propertyName.Equals("UID")) { uid = Jboy.Json.ReadObject <string>(reader); continue; } if (propertyName.Equals("ScriptsAvailable")) { scriptsAvailable = Jboy.Json.ReadObject <bool>(reader); continue; } } } } catch (Exception e) { if (LogFilter.logError) { Debug.LogErrorFormat("Read config file failed.\r\n{0}\r\n{1}\r\n{2}", configFile, e.Message, e.StackTrace); } } finally { reader.Close(); } }