private EyeViewport initViewportForEye(EyeParams eye, float xOffsetM) { ScreenParams screen = mHmd.getScreen(); CardboardDeviceParams cdp = mHmd.getCardboard(); float eyeToScreenDistanceM = cdp.getEyeToLensDistance() + cdp.getScreenToLensDistance(); float leftM = (float)Math.Tan(Math.ToRadians(eye.getFov().getLeft())) * eyeToScreenDistanceM; float rightM = (float)Math.Tan(Math.ToRadians(eye.getFov().getRight())) * eyeToScreenDistanceM; float bottomM = (float)Math.Tan(Math.ToRadians(eye.getFov().getBottom())) * eyeToScreenDistanceM; float topM = (float)Math.Tan(Math.ToRadians(eye.getFov().getTop())) * eyeToScreenDistanceM; EyeViewport vp = new EyeViewport(); vp.x = xOffsetM; vp.y = 0.0F; vp.width = (leftM + rightM); vp.height = (bottomM + topM); vp.eyeX = (leftM + xOffsetM); vp.eyeY = bottomM; float xPxPerM = screen.getWidth() / screen.getWidthMeters(); float yPxPerM = screen.getHeight() / screen.getHeightMeters(); eye.getViewport().x = Math.Round(vp.x * xPxPerM); eye.getViewport().y = Math.Round(vp.y * xPxPerM); eye.getViewport().width = Math.Round(vp.width * xPxPerM); eye.getViewport().height = Math.Round(vp.height * xPxPerM); return(vp); }
public void toPerspectiveMatrix(float near, float far, float[] perspective, int offset) { if (offset + 16 > perspective.Length) { throw new Java.Lang.IllegalArgumentException("Not enough space to write the result"); } float l = (float)-Math.Tan(Math.ToRadians(mLeft)) * near; float r = (float)Math.Tan(Math.ToRadians(mRight)) * near; float b = (float)-Math.Tan(Math.ToRadians(mBottom)) * near; float t = (float)Math.Tan(Math.ToRadians(mTop)) * near; Matrix.FrustumM(perspective, offset, l, r, b, t, near, far); }
public void OnDrawFrame(IGL10 gl) { if ((mShuttingDown) || (mInvalidSurfaceSize)) { return; } ScreenParams screen = mHmd.getScreen(); CardboardDeviceParams cdp = mHmd.getCardboard(); mView.mHeadTracker.getLastHeadView(mHeadTransform.getHeadView(), 0); float halfInterpupillaryDistance = cdp.getInterpupillaryDistance() * 0.5F; if (mVRMode) { Android.Opengl.Matrix.SetIdentityM(mLeftEyeTranslate, 0); Android.Opengl.Matrix.SetIdentityM(mRightEyeTranslate, 0); Android.Opengl.Matrix.TranslateM(mLeftEyeTranslate, 0, halfInterpupillaryDistance, 0.0F, 0.0F); Android.Opengl.Matrix.TranslateM(mRightEyeTranslate, 0, -halfInterpupillaryDistance, 0.0F, 0.0F); Android.Opengl.Matrix.MultiplyMM(mLeftEye.getTransform().GetEyeView(), 0, mLeftEyeTranslate, 0, mHeadTransform.getHeadView(), 0); Android.Opengl.Matrix.MultiplyMM(mRightEye.getTransform().GetEyeView(), 0, mRightEyeTranslate, 0, mHeadTransform.getHeadView(), 0); } else { //Java.Lang.JavaSystem.Arraycopy(mHeadTransform.getHeadView(), 0, mMonocular.getTransform().GetEyeView(), 0, mHeadTransform.getHeadView().Length); Array.Copy(mHeadTransform.getHeadView(), 0, mMonocular.getTransform().GetEyeView(), 0, mHeadTransform.getHeadView().Length); } if (mProjectionChanged) { mMonocular.getViewport().setViewport(0, 0, screen.getWidth(), screen.getHeight()); if (!mVRMode) { float aspectRatio = screen.getWidth() / screen.getHeight(); Android.Opengl.Matrix.PerspectiveM(mMonocular.getTransform().GetPerspective(), 0, cdp.getFovY(), aspectRatio, mZNear, mZFar); } else if (mDistortionCorrectionEnabled) { UpdateFieldOfView(mLeftEye.getFov(), mRightEye.getFov()); mView.mDistortionRenderer.onProjectionChanged(mHmd, mLeftEye, mRightEye, mZNear, mZFar); } else { float distEyeToScreen = cdp.getVisibleViewportSize() / 2.0F / (float)Math.Tan(Math.ToRadians(cdp.getFovY()) / 2.0D); float left = screen.getWidthMeters() / 2.0F - halfInterpupillaryDistance; float right = halfInterpupillaryDistance; float bottom = cdp.getVerticalDistanceToLensCenter() - screen.getBorderSizeMeters(); float top = screen.getBorderSizeMeters() + screen.getHeightMeters() - cdp.getVerticalDistanceToLensCenter(); FieldOfView leftEyeFov = mLeftEye.getFov(); leftEyeFov.setLeft((float)Math.ToDegrees(Math.Atan2(left, distEyeToScreen))); leftEyeFov.setRight((float)Math.ToDegrees(Math.Atan2(right, distEyeToScreen))); leftEyeFov.setBottom((float)Math.ToDegrees(Math.Atan2(bottom, distEyeToScreen))); leftEyeFov.setTop((float)Math.ToDegrees(Math.Atan2(top, distEyeToScreen))); FieldOfView rightEyeFov = mRightEye.getFov(); rightEyeFov.setLeft(leftEyeFov.getRight()); rightEyeFov.setRight(leftEyeFov.getLeft()); rightEyeFov.setBottom(leftEyeFov.getBottom()); rightEyeFov.setTop(leftEyeFov.getTop()); leftEyeFov.toPerspectiveMatrix(mZNear, mZFar, mLeftEye.getTransform().GetPerspective(), 0); rightEyeFov.toPerspectiveMatrix(mZNear, mZFar, mRightEye.getTransform().GetPerspective(), 0); mLeftEye.getViewport().setViewport(0, 0, screen.getWidth() / 2, screen.getHeight()); mRightEye.getViewport().setViewport(screen.getWidth() / 2, 0, screen.getWidth() / 2, screen.getHeight()); } mProjectionChanged = false; } if (mVRMode) { if (mDistortionCorrectionEnabled) { mView.mDistortionRenderer.beforeDrawFrame(); if (mDistortionCorrectionScale == 1.0F) { mRenderer.OnDrawFrame(mHeadTransform, mLeftEye, mRightEye); } else { int leftX = mLeftEye.getViewport().x; int leftY = mLeftEye.getViewport().y; int leftWidth = mLeftEye.getViewport().width; int leftHeight = mLeftEye.getViewport().height; int rightX = mRightEye.getViewport().x; int rightY = mRightEye.getViewport().y; int rightWidth = mRightEye.getViewport().width; int rightHeight = mRightEye.getViewport().height; mLeftEye.getViewport().setViewport((int)(leftX * mDistortionCorrectionScale), (int)(leftY * mDistortionCorrectionScale), (int)(leftWidth * mDistortionCorrectionScale), (int)(leftHeight * mDistortionCorrectionScale)); mRightEye.getViewport().setViewport((int)(rightX * mDistortionCorrectionScale), (int)(rightY * mDistortionCorrectionScale), (int)(rightWidth * mDistortionCorrectionScale), (int)(rightHeight * mDistortionCorrectionScale)); mRenderer.OnDrawFrame(mHeadTransform, mLeftEye, mRightEye); mLeftEye.getViewport().setViewport(leftX, leftY, leftWidth, leftHeight); mRightEye.getViewport().setViewport(rightX, rightY, rightWidth, rightHeight); } mView.mDistortionRenderer.afterDrawFrame(); } else { mRenderer.OnDrawFrame(mHeadTransform, mLeftEye, mRightEye); } } else { mRenderer.OnDrawFrame(mHeadTransform, mMonocular, null); } mRenderer.OnFinishFrame(mMonocular.getViewport()); }