void DisableObj() { if (levelHorizontal != 0 && Consumible.activeSelf == true) { Consumible.SetActive(false); } else if (levelHorizontal != 1 && Attacks.activeSelf == true) { Attacks.SetActive(false); } else if (levelHorizontal != 2 && ObjClave.activeSelf == true) { ObjClave.SetActive(false); } else if (levelHorizontal != 3 && Frutas.activeSelf == true) { Frutas.SetActive(false); } else if (levelHorizontal != 4 && Jaulas.activeSelf == true) { Jaulas.SetActive(false); } else if (levelHorizontal != 5 && Stands.activeSelf == true) { Stands.SetActive(false); } else if (levelHorizontal != 6 && ObjEfects.activeSelf == true) { ObjEfects.SetActive(false); } }
void entraceSelector() { if (LibreriaS == null) { LibreriaS = FindObjectOfType <libreriaDeScrips>(); } //level 3 accion select if (TriggerMoveAction == true && Input.GetKeyDown(KeyCode.C) && brawlerMode == false || Input.GetKeyDown(KeyCode.C) && brawlerMode == true && TriggerMoveAction == true ) { exitpaneles(); LibreriaS.audioMenus.Audio.Play(); } else if (Input.GetKeyDown(KeyCode.C) && brawlerMode == true && TriggerMoveAction == false) { if (LibreriaS == null) { LibreriaS = FindObjectOfType <libreriaDeScrips>(); } LibreriaS.Batalla.exitInventaryPanel(); LibreriaS.audioMenus.Audio.Play(); } else if (TriggerMoveAction == true && PausaSelector == false) { ///posicion del selector if (listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].EfectoAlEquiparItenJugador == false) { MovSeleccionaAccionNormal(); } if (listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].EfectoAlEquiparItenJugador == true) { moveLvlActionEquipar(); } ///acciones a ejecutar if (CorchetesTranfAccion.localPosition == posAction) { ///dependiendo de si el iten es para el jugador o para la criatura se ejecuta el iten if (listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].EfectoAlEquiparItenJugador == false) { AccionesNormal(); } else if (listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].EfectoAlEquiparItenJugador == true) { AccionEquipar(); } } } else if (TriggerMoveAction == false) { //movimiento por los item MoveHorizontal(); CorchetesTranfTablas[levelHorizontal].localPosition = Vector3.MoveTowards(CorchetesTranfTablas[levelHorizontal].localPosition, pos[levelHorizontal], speed * Time.deltaTime); // Move there square braket panel[levelHorizontal].localPosition = Vector3.MoveTowards(panel[levelHorizontal].localPosition, panelPos[levelHorizontal], speed * Time.deltaTime); // Move there panel select // movimiento por las tablas MoveTable(); // texto de descripcion if (listTables[levelHorizontal].Item.Count != 0) { TextInfoObj.text = listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].descripcionItem; } else if (listTables[levelHorizontal].Item.Count == 0) { TextInfoObj.text = ""; } if (Input.GetKeyDown(KeyCode.Space) && listTables[levelHorizontal].Item.Count != 0 && listTables[levelHorizontal].Item[LvlsVertical[levelHorizontal]].cantidad != 0) { DefineTextoAccion(); Accions.SetActive(true); TriggerMoveAction = true; } //consumible if (levelHorizontal == 0) { //level 2 move en vertical iten LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "Consumible"; imagenMochila.sprite = MochilaImagenes[0]; Consumible.SetActive(true); } //Attacks else if (levelHorizontal == 1) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "Attacks"; imagenMochila.sprite = MochilaImagenes[1]; Attacks.SetActive(true); } //objClaves else if (levelHorizontal == 2) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "ObjClave"; imagenMochila.sprite = MochilaImagenes[4]; ObjClave.SetActive(true); // Debug.Log(); } //Frutas else if (levelHorizontal == 3) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "Frutas"; imagenMochila.sprite = MochilaImagenes[2]; Frutas.SetActive(true); } //Jaulas else if (levelHorizontal == 4) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "Cartuchos"; imagenMochila.sprite = MochilaImagenes[3]; Jaulas.SetActive(true); } //stand else if (levelHorizontal == 5) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "Stands"; imagenMochila.sprite = MochilaImagenes[5]; Stands.SetActive(true); } //objEfect else if (levelHorizontal == 6) { LvlsVertical[levelHorizontal] = MoveLevelVertival(LvlsVertical[levelHorizontal]); TextZonaMochila.text = "ObjEfects"; imagenMochila.sprite = MochilaImagenes[4]; ObjEfects.SetActive(true); } } DisableObj(); }