public static JEParticle RegisterSprite(JSONParticleSystemHelper sprite) { if (allParticles.ContainsKey(sprite)) { return(allParticles[sprite]); } return(new JEParticle(sprite)); }
private JEParticle(JSONParticleSystemHelper particle) { this.unityParticle = particle as JSONParticleSystemHelper; allParticles[particle] = this; name = particle.filename; }