public void Load() { Clear(); JSONObjectExtension.ToStringList(PlayerPrefs.GetString(key)).ForEach(c => Add(Character.Create(c))); }
public void Load() { Clear(); JSONObjectExtension.ToStringList(PlayerPrefs.GetString(key)).ForEach(i => Add(Item.Create(i))); }
public void Load() { Clear(); JSONObjectExtension.ToStringList(PlayerPrefs.GetString(key)).ForEach(e => Add(Equipment.Create(e))); }