示例#1
0
        /// <summary>
        /// Result = 0 -> Error
        /// Result = 1 -> Success
        /// Result = 2 -> Character not found, but no errors.
        /// </summary>
        /// <param name="character"></param>
        /// <param name="realm"></param>
        /// <returns></returns>
        private int RetrieveCharacter(string character, string realm, int roster, string charRole = "")
        {
            int           result      = 0;
            JSONCharacter charFromWeb = JSONBase.GetCharacterJSON(character, realm);

            ViewBag.CharacterName  = character;
            ViewBag.CharacterRealm = realm;

            if (charFromWeb == null)
            {
                if (JSONBase.CharacterNotFound)
                {
                    ModelState.AddModelError(string.Empty, $"Character {character} from {realm} not found.");
                    result = 2;
                }
                else
                {
                    foreach (string e in JSONBase.Errors)
                    {
                        ModelState.AddModelError(string.Empty, $"Error: {e}");
                    }
                }
            }
            else
            {
                string spec = string.Empty;
                string role = string.Empty;

                if (charFromWeb.Talents != null && charFromWeb.Talents.Count > 0)
                {
                    foreach (JSONCharacterTalent talent in charFromWeb.Talents)
                    {
                        if (talent.Selected != null && talent.Selected == "true")
                        {
                            spec = talent.Spec.Name;
                            role = talent.Spec.Role;
                        }
                    }
                }

                List <Character> search = null;

                if (roster == WGOConstants.GuildRoster)
                {
                    search = db.Characters.Where(s => s.Roster == 1 && s.Name == charFromWeb.Name && s.Realm == charFromWeb.Realm).ToList();
                }
                else if (roster == WGOConstants.RaidRoster)
                {
                    search = db.Characters.Where(s => s.Roster == 2 && s.Name == charFromWeb.Name && s.Realm == charFromWeb.Realm).ToList();
                }
                else if (roster == WGOConstants.MyRoster)
                {
                    search = db.Characters.Where(s => s.Roster == 3 && s.Name == charFromWeb.Name && s.Realm == charFromWeb.Realm).ToList();
                }

                if (search.Count() > 0)
                {
                    // Already exists in the DB - update it
                    foreach (Character searchChar in search)
                    {
                        // Check for differences
                        if (searchChar.Level != charFromWeb.Level)
                        {
                            searchChar.Modified_Level = GetCentralTime();
                        }

                        if (searchChar.AchievementPoints != charFromWeb.AchievementPoints)
                        {
                            searchChar.Modified_AchievementPoints = GetCentralTime();
                        }

                        if (searchChar.Max_iLevel != charFromWeb.Items.AverageItemLevel)
                        {
                            searchChar.Modified_Max_iLevel = GetCentralTime();
                        }

                        // Update Character
                        searchChar.Level             = charFromWeb.Level;
                        searchChar.Class             = WoWConverter.ConvertClass(charFromWeb.Class);
                        searchChar.Race              = WoWConverter.ConvertRace(charFromWeb.Race);
                        searchChar.AchievementPoints = charFromWeb.AchievementPoints;

                        // Only check for updates on these fields if it's the guild roster or it's the raid roster and the role is the same
                        if (roster == WGOConstants.GuildRoster ||
                            (roster == WGOConstants.RaidRoster && role == search[0].Role) ||
                            (roster == WGOConstants.MyRoster && role == search[0].Role))
                        {
                            // This is a different Role than we are tracking... so don't update these fields
                            if (searchChar.Equipped_iLevel != charFromWeb.Items.AverageItemLevelEquipped)
                            {
                                searchChar.Modified_Equipped_iLevel = GetCentralTime();
                            }

                            searchChar.Equipped_iLevel = charFromWeb.Items.AverageItemLevelEquipped;
                            searchChar.Spec            = spec;
                            searchChar.Role            = role;
                            searchChar.Items           = JsonConvert.SerializeObject(charFromWeb.Items);
                        }

                        searchChar.Max_iLevel  = charFromWeb.Items.AverageItemLevel;
                        searchChar.LastUpdated = GetCentralTime();

                        if (roster == WGOConstants.GuildRoster)
                        {
                            searchChar.Roster = WGOConstants.GuildRoster;
                        }
                        else if (roster == WGOConstants.RaidRoster)
                        {
                            searchChar.Roster = WGOConstants.RaidRoster;
                        }
                        else if (roster == WGOConstants.MyRoster)
                        {
                            searchChar.Roster = WGOConstants.MyRoster;
                        }
                    }

                    try
                    {
                        db.SaveChanges();
                        result = 1;
                    }
                    catch (Exception ex)
                    {
                        // no op
                        ModelState.AddModelError(string.Empty, $"Error saving character: {ex.Message}");
                    }
                }
                else if ((roster == WGOConstants.GuildRoster) ||
                         (roster == WGOConstants.RaidRoster && charRole == role) ||
                         (roster == WGOConstants.MyRoster && charRole == role))
                {
                    // Now insert the data inot the database
                    Character charToDB = new Character();
                    charToDB.Name                       = charFromWeb.Name;
                    charToDB.Level                      = charFromWeb.Level;
                    charToDB.Class                      = WoWConverter.ConvertClass(charFromWeb.Class);
                    charToDB.Race                       = WoWConverter.ConvertRace(charFromWeb.Race);
                    charToDB.AchievementPoints          = charFromWeb.AchievementPoints;
                    charToDB.Max_iLevel                 = charFromWeb.Items.AverageItemLevel;
                    charToDB.Equipped_iLevel            = charFromWeb.Items.AverageItemLevelEquipped;
                    charToDB.LastUpdated                = GetCentralTime();
                    charToDB.Realm                      = charFromWeb.Realm;
                    charToDB.Spec                       = spec;
                    charToDB.Role                       = role;
                    charToDB.Modified_AchievementPoints = GetCentralTime();
                    charToDB.Modified_Equipped_iLevel   = GetCentralTime();
                    charToDB.Modified_Max_iLevel        = GetCentralTime();
                    charToDB.Modified_Level             = GetCentralTime();

                    if (roster == WGOConstants.GuildRoster)
                    {
                        charToDB.Roster = WGOConstants.GuildRoster;
                    }
                    else if (roster == WGOConstants.RaidRoster)
                    {
                        charToDB.Roster = WGOConstants.RaidRoster;
                    }
                    else if (roster == WGOConstants.MyRoster)
                    {
                        charToDB.Roster = WGOConstants.MyRoster;
                    }

                    // Items = List<CharacterItems>
                    charToDB.Items = JsonConvert.SerializeObject(charFromWeb.Items);

                    // does it exist in the db?  then add it!
                    db.Characters.Add(charToDB);

                    try
                    {
                        db.SaveChanges();
                        result = 1;
                    }
                    catch (Exception ex)
                    {
                        ModelState.AddModelError(string.Empty, $"Error saving character: {ex.Message}");
                    }
                }
            }

            return(result);
        }