private void initial(JObjRoleInfo role) { if (CreatePlayerUtil.RoleModels.ContainsKey(role.roleType)) { GameObject obj = CreatePlayerUtil.RoleModels [role.roleType]; if (null == obj) { return; } /*Vector2 nameSize = GUI.skin.label.CalcSize(new GUIContent(heroInfoText.text)); * Vector3 worldPos = obj.transform.position; * worldPos.z = worldPos.z + 1.0f; * Vector2 pos = Camera.main.WorldToScreenPoint(worldPos); * GUI.Label(new Rect(pos.x - nameSize.x / 2, pos.y, nameSize.x, nameSize.y), heroInfoText.text); */ GameObject textObj = new GameObject(); textObj.transform.parent = obj.transform; textObj.transform.position = new Vector3(obj.transform.position.x - 0.3f, obj.transform.position.y + 1.9f, obj.transform.position.z); TextMesh textMesh = textObj.AddComponent <TextMesh> (); textMesh.color = new Color(0, 255, 0); textMesh.characterSize = 0.1f; textMesh.text = "lv." + role.roleLevel.ToString() + " " + role.roleName; } }
public void run(IDataSet dataSet) { IStreamObj obj = dataSet.getData(JObjectType.sign_in); JObj_SignIn signInObj = obj as JObj_SignIn; if (signInObj == null) { return; } string account = signInObj._strAccount; string code = signInObj._strCode; JLog.Info("JProcesserSignInServer.run receive npt_signin_req packet from client: account:" + account + " code:" + code, JGame.Log.JLogCategory.Network); JObj_SignRet resultObj = new JObj_SignRet(); JMySqlAccess sqlite = new JMySqlAccess("mysql", "127.0.0.1", "root", "684268"); if (!sqlite.Open()) { return; } if (!sqlite.Connected) { return; } DataSet data = sqlite.Select(string.Format( @"Select * from user_info t where t.user_account = '{0}' and t.user_code = '{1}'", signInObj._strAccount, signInObj._strCode)); bool bSuccess = false; do { if (null == data || null == data.Tables) { break; } if (data.Tables.Count <= 0) { break; } if (null == data.Tables[0].Rows || data.Tables[0].Rows.Count <= 0) { break; } if (data.Tables[0].Rows.Count > 0) { bSuccess = true; } }while(false); resultObj.Result = bSuccess; string[] items = new string[] { "role_name", "role_type", "role_level", "x", "y", "z", "x_rotation", "y_rotation", "z_rotation", "user_account" }; string[] where_cols = new string[] { "user_account" }; string[] operation = new string[] { "=" }; string[] values = new string[] { signInObj._strAccount }; string strAccount = null; DataSet roleInfo = sqlite.Select("role_info", items, where_cols, operation, values); do { if (null == roleInfo || null == roleInfo.Tables) { break; } if (roleInfo.Tables.Count <= 0) { break; } if (null == roleInfo.Tables[0].Rows || roleInfo.Tables[0].Rows.Count <= 0) { break; } try { if (roleInfo.Tables [0].Rows.Count > 0) { resultObj.RolesInfo = new System.Collections.Generic.List <JObjRoleInfo> (); foreach (DataRow dataRow in roleInfo.Tables[0].Rows) { JObjRoleInfo role = new JObjRoleInfo(); role.roleName = dataRow [0].ToString(); role.roleType = int.Parse(dataRow [1].ToString()); role.roleLevel = int.Parse(dataRow [2].ToString()); double coord; if (double.TryParse(dataRow [3].ToString(), out coord)) { role.x = coord; } if (double.TryParse(dataRow [4].ToString(), out coord)) { role.y = coord; } if (double.TryParse(dataRow [5].ToString(), out coord)) { role.z = coord; } if (double.TryParse(dataRow [6].ToString(), out coord)) { role.rotatex = coord; } if (double.TryParse(dataRow [7].ToString(), out coord)) { role.rotatey = coord; } if (double.TryParse(dataRow [8].ToString(), out coord)) { role.rotatez = coord; } resultObj.RolesInfo.Add(role); strAccount = dataRow[9].ToString(); } } } catch (Exception e) { JLog.Error("JProcesserSignInServer.run " + e.Message); } }while(false); if (null != strAccount) { //记录当前新增的登录信息到对应的dataSet IStreamObj clientobj = dataSet.getData(JObjectType.sign_in_info); if (null != clientobj) { JSignInClientInfoObject clientInfo = clientobj as JSignInClientInfoObject; clientInfo.Info.Account = strAccount; } else { JSignInClientInfoObject clientInfo = new JSignInClientInfoObject(); clientInfo.Info.Account = strAccount; clientobj = clientInfo; } JLog.Info("JProcesserSignInServer.run add connected client info dataset, account:" + strAccount, JGame.Log.JLogCategory.Network); dataSet.setData(clientobj); } try { JNetworkDataOperator.SendData(JPacketType.npt_signin_ret, resultObj, dataSet.EndPoint); JLog.Info("JProcesserSignInServer.run send npt_signin_ret packet to client", JGame.Log.JLogCategory.Network); return; } catch (Exception e) { JLog.Debug("发送数据失败"); JLog.Error(e.Message); return; } }