void CheckPvpBuy() { if (buytime >= time) { SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(25166)); JCPromptBox.Close(); return; } if (Core.Data.playerManager.Stone < stone) { SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(7310)); JCPromptBox.Close(); return; } OnFightAddGamble(); JCPromptBox.Close(); }
//安全自动显示购买弹出窗 type --> //1:技能副本;2:战魂副本;3:经验副本;4:宝石副本 public void AutoShowBuyBox(int type) { NewDungeonsManager ndm = Core.Data.newDungeonsManager; string title = null; string content = null; //是否够买一次机会 bool haveEnoughMoney = false; if(type == 1) //技能副本 { VipInfoData vip =Core.Data.vipManager.GetVipInfoData(Core.Data.playerManager.curVipLv); if(vip != null && ndm.explorDoors != null && ndm.explorDoors.skill != null && ndm.explorDoors.skill.passCount >= ndm.explorDoors.skill.count ) { if(ndm.explorDoors.skill.buyCount < vip.specialdoor1) { title = Core.Data.stringManager.getString(9115)+":"+ndm.explorDoors.skill.buyCount.ToString()+"/"+vip.specialdoor1.ToString(); content = Core.Data.stringManager.getString(9116).Replace("{}","[ffff00]"+ndm.explorDoors.skill.needStone.ToString()+"[-]"); haveEnoughMoney = Core.Data.playerManager.Stone >= ndm.explorDoors.skill.needStone; } else { VipInfoData data = Core.Data.vipManager.GetNextVipLevelBuyActiveFB(type,ndm.explorDoors.skill.buyCount); if(data != null) SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(9120).Replace("{}",data.vipLv.ToString())); } } } else if(type ==2) //战魂副本 { VipInfoData vip =Core.Data.vipManager.GetVipInfoData(Core.Data.playerManager.curVipLv); if(vip != null && ndm.explorDoors != null && ndm.explorDoors.souls != null && ndm.explorDoors.souls.passCount >= ndm.explorDoors.souls.count ) { if(ndm.explorDoors.souls.buyCount < vip.specialdoor2) { title = Core.Data.stringManager.getString(9115)+":"+ndm.explorDoors.souls.buyCount.ToString()+"/"+vip.specialdoor2.ToString(); content = Core.Data.stringManager.getString(9116).Replace("{}","[ffff00]"+ndm.explorDoors.souls.needStone.ToString()+"[-]"); haveEnoughMoney = Core.Data.playerManager.Stone >= ndm.explorDoors.souls.needStone; } else { VipInfoData data = Core.Data.vipManager.GetNextVipLevelBuyActiveFB(type,ndm.explorDoors.souls.buyCount); if(data != null) SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(9120).Replace("{}",data.vipLv.ToString())); } } } else if(type ==3) //经验副本 { VipInfoData vip =Core.Data.vipManager.GetVipInfoData(Core.Data.playerManager.curVipLv); if(vip != null && ndm.explorDoors != null && ndm.explorDoors.exp != null && ndm.explorDoors.exp.passCount >= ndm.explorDoors.exp.count ) { if(ndm.explorDoors.exp.buyCount < vip.specialdoor3) { title = Core.Data.stringManager.getString(9115)+":"+ndm.explorDoors.exp.buyCount.ToString()+"/"+vip.specialdoor3.ToString(); content = Core.Data.stringManager.getString(9116).Replace("{}","[ffff00]"+ndm.explorDoors.exp.needStone.ToString()+"[-]"); haveEnoughMoney = Core.Data.playerManager.Stone >= ndm.explorDoors.exp.needStone; } else { VipInfoData data = Core.Data.vipManager.GetNextVipLevelBuyActiveFB(type,ndm.explorDoors.exp.buyCount); if(data != null) SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(9120).Replace("{}",data.vipLv.ToString())); } } } else if(type ==4) //宝石副本 { VipInfoData vip =Core.Data.vipManager.GetVipInfoData(Core.Data.playerManager.curVipLv); if(vip != null && ndm.explorDoors != null && ndm.explorDoors.gems != null && ndm.explorDoors.gems.passCount >= ndm.explorDoors.gems.count ) { if(ndm.explorDoors.gems.buyCount < vip.specialdoor4) { title = Core.Data.stringManager.getString(9115)+":"+ndm.explorDoors.gems.buyCount.ToString()+"/"+vip.specialdoor4.ToString(); content = Core.Data.stringManager.getString(9116).Replace("{}","[ffff00]"+ndm.explorDoors.gems.needStone.ToString()+"[-]"); haveEnoughMoney = Core.Data.playerManager.Stone >= ndm.explorDoors.gems.needStone; } else { VipInfoData data = Core.Data.vipManager.GetNextVipLevelBuyActiveFB(type,ndm.explorDoors.gems.buyCount); if(data != null) SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(9120).Replace("{}",data.vipLv.ToString())); } } } //如果调用弹窗 if(title != null && content != null) { JCPromptBox.OpenUI(title,content).OnBtnBuyClick = () => { //客户端预判钻石 if(haveEnoughMoney) { HttpTask task = new HttpTask(ThreadType.MainThread, TaskResponse.Default_Response); task.AppendCommonParam(RequestType.BUY_PVEACT_FB, new BuyPVEActivityFB(Core.Data.playerManager.PlayerID,type,1) ); task.afterCompleted = (BaseHttpRequest request, BaseResponse response) => { if (response.status != BaseResponse.ERROR) { SyncPveResponse SPR= response as SyncPveResponse; Core.Data.newDungeonsManager.explorDoors = SPR.data; OnEnable(); if(FreshExpOrGem != null) { FreshExpOrGem(); } JCPromptBox.Close(); DBUIController.mDBUIInstance.RefreshUserInfo(); } else { SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getNetworkErrorString(response.errorCode)); } }; task.DispatchToRealHandler(); } else { //35006钻石不足 SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(35006)); } }; } }