public void SetupSlot() { if (currentItem != null && currentItem.getAmount() >= 0) { SetActiveSlot(true); iconItemSlot.sprite = currentItem.icon; nameItem.text = currentItem.nameItem; currentItem.slot = this; if (currentItem.isStacklabe) { amountText.text = currentItem.getAmount().ToString(); } else { AmountIndicator.SetActive(false); } } else { SetActiveSlot(false); } }
public void SetupSlot() { if (currentItem != null) { icon.sprite = currentItem.icon; nameObject.text = currentItem.nameItem; currentItem.slot1 = this; amount.text = currentItem.getAmount().ToString(); } else { icon.sprite = null; nameObject.text = "Item esgotado"; currentItem.slot1 = this; amount.text = "0"; } }