public Swamp() : base("Swamp", 90) { Sequence = new Items.Area(); }
public Lake() : base("Lake", 0) { Sequence = new Items.Area(); IsImpossible = true; }
public ImpassableSwamp() : base("ImpassableSwamp", 0) { Sequence = new Items.Area(); IsImpossible = true; }
public Waterlogging() : base("Waterlogging", 60) { Sequence = new Items.Area(); }