public void SyncRead(object sender, EventArgs e) { tTimer.Stop(); try { object ItemValues; object Quantities; object TimeStamps;//同步读取临时变量 值 质量 时间戳 for (int i = 0; i < ModelList.Count; i++) { opcItem[i].Read(1, out ItemValues, out Quantities, out TimeStamps); if (Quantities.ToString() == "192") { Address = ModelList[i].KepAddress; myDcValue[Address] = ItemValues.ToString(); } } } catch (Exception ex) { tTimer.Start(); } tTimer.Start(); }
/// <summary> /// 拼接数据项的设置参数 /// </summary> /// <returns></returns> public String SetItemSettings(ref List <KeyValueEntity> list, List <SettingEntity> x_OptionList) { //获取效果参数 List <SettingEntity> ItemSettingDB = x_OptionList; if (ItemSettingDB != null && ItemSettingDB.Count > 0) { ControlHelper ControlItem = new ControlHelper(PortalId); foreach (SettingEntity ri in ItemSettingDB) { KeyValueEntity OldKV = ItemValues.Find(r1 => r1.Key == ri.Name); if (OldKV != null && !String.IsNullOrEmpty(OldKV.Value)) { ri.DefaultValue = OldKV.Value; } KeyValueEntity item = new KeyValueEntity(); item.Key = ri.Name; item.Value = ControlHelper.GetWebFormValue(ri, this); list.Add(item); } } return(ConvertTo.Serialize <List <KeyValueEntity> >(list)); }
// the final output... public string Render(RenderContext context) { if (this.IsString) { return(this.KeyOrExpression); } else if (this.RequireRender) { foreach (var item in ItemValues) { if (item.Value == null) { var objvalue = context.DataContext.GetValueByQuery(item.Query); if (objvalue != null) { item.Value = objvalue.ToString(); } } } } if (ItemValues != null && ItemValues.Any()) { var valuePara = ItemValues.Select(o => o.Value).ToArray(); return(string.Format(this.KeyOrExpression, valuePara)); } else { return(this.KeyOrExpression); } }
public void SyncRead(object sender, EventArgs e) { tTimer.Stop(); string LabelName = string.Empty; try { object ItemValues; object Quantities; object TimeStamps;//同步读取临时变量 值 质量 时间戳 for (int i = 0; i < paramClass.ParamList.Count; i++) { opcItem[i].Read(1, out ItemValues, out Quantities, out TimeStamps); if (Quantities.ToString() == "192") { LabelName = paramClass.ParamList[i].LabelName; Type type = paramClass.GetType(); //获取类型 System.Reflection.PropertyInfo propertyInfo = type.GetProperty(LabelName); //获取指定名称的属性 //int value_Old = (int)propertyInfo.GetValue(paramClass, null); //获取属性值 if (propertyInfo != null) { propertyInfo.SetValue(paramClass, ItemValues.ToString(), null); //给对应属性赋值 } } } } catch (Exception ex) { tTimer.Start(); } tTimer.Start(); }
/* // Existing known properties private string _firstName; private string _lastName; public string FirstName { get { return _firstName; } set { _firstName = value; RaisePropertyChanged(); } } public string LastName { get { return _lastName; } set { _lastName = value; RaisePropertyChanged(); } } */ #endregion public Item(ItemSchema schema) { _schema = schema; _values = new ItemValues(_schema); _values.PropertyChanged += (s, e) => PropertyChanged(this, e); }
protected void RepeaterOptions_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { SettingEntity ThemeSetting = (e.Item.DataItem as SettingEntity).Clone(); KeyValueEntity KeyValue = ItemValues.Find(r1 => r1.Key == ThemeSetting.Name); if (KeyValue != null && !String.IsNullOrEmpty(KeyValue.Key)) { ThemeSetting.DefaultValue = KeyValue.Value.ToString(); } //构造输入控件 PlaceHolder ThemePH = e.Item.FindControl("ThemePH") as PlaceHolder; #region "创建控件" ControlHelper ctl = new ControlHelper(this); ThemePH.Controls.Add((Control)ctl.ViewControl(ThemeSetting)); #endregion Literal liTitle = e.Item.FindControl("liTitle") as Literal; liTitle.Text = ViewTitleAndHelp(ThemeSetting); if (!String.IsNullOrEmpty(ThemeSetting.Description)) { Literal liHelp = e.Item.FindControl("liHelp") as Literal; liHelp.Text = String.Format("<span class=\"help-block\"><i class=\"fa fa-info-circle\"></i> {0}</span>", ThemeSetting.Description); } } }
private void Start() { ItemValues item = transform.GetComponentInChildren <ItemValues>(); currentItem = item; if (currentItem != null) { currentItem.GetComponent <moveitemsi_inventory>().currentLocation = this; } }
public void initialize() { sprite = GetComponent <SpriteRenderer> (); collider = GetComponent <Collider2D> (); value = GetComponent <ItemValues> (); sprite.color = defaultColor; setIdle(); setConveyor(); value.initialize(); }
/// <summary> /// 读取XML参数 /// </summary> /// <param name="Name">参数名</param> /// <param name="DefaultValue">默认值</param> /// <returns></returns> public object ViewXmlSetting(String Name, object DefaultValue) { String o = String.Empty; if (!String.IsNullOrEmpty(Name) && ItemValues != null && ItemValues.Count > 0) { KeyValueEntity item = ItemValues.Find(r1 => r1.Key == Name); if (item != null && item.Key == Name) { o = item.Value.ToString(); } } return(!String.IsNullOrEmpty(o) ? ConvertTo.FormatValue(o, DefaultValue.GetType()) : DefaultValue); }
private void InitValue() { //同步读 object ItemValues, Qualities, TimeStamps; textBoxResult.Text = ""; for (int i = opcItem.Count() - 1; i >= 0; i--) { try { opcItem[i].Read(1, out ItemValues, out Qualities, out TimeStamps); ItemList[i].value = ItemValues.ToString(); labelState.Text = "Item: " + ItemList[i].name + " value:" + ItemList[i].value; } catch (Exception ex) { textBoxResult.Text += "Item: " + ItemList[i].name + " error: " + ex.Message + "\r\n"; // labelState.Text = ex.Message; } } }
IEnumerator PushItemtoNextNode() // must run every like 0.5 sec or something anyway make a another parent function to call this on start //maybe check if item has been in list for (beltspeed) time and THEN move it to next node { BeltS next = GetNextBelt(); //get nextbeltscript before every pushitem //check stuff before pushing //GLITCHES APPEAR HERE ITEM THAT ARE NOT SUPPOSED TO BE THERE ARE SUDDENLY THERE if (next != null && this.CurrentItemsScript.CurrentItems.Count > 0 && next.CurrentItemsScript.CurrentItems.Count < CurrentItemsScript.Capacity) { ItemValues tempITEM = this.CurrentItemsScript.CurrentItems[0]; //removing THEN checking if removed then adding //removing item from this node this.CurrentItemsScript.CurrentItems.Remove(this.CurrentItemsScript.CurrentItems[0]); //adding to next node currentItems list next.CurrentItemsScript.CurrentItems.Add(tempITEM); } //redo function //sometimes glitches and stops all current StartCourountines yield return(new WaitForSecondsRealtime(BeltSpeed)); StartCoroutine(this.PushItemtoNextNode()); }
/// <summary> /// Returns the encoding, occurrences and entropy of string /// </summary> public static ItemValues GetValues(byte[] fileBytes, string input) { ItemValues retVal = new ItemValues(); retVal.Encoding = "ASCII"; int count = 0; count += Finder.CountOccurrences(fileBytes, Encoding.UTF8.GetBytes(input)); if (count != 0) { retVal.Encoding = "ASCII"; } var oldCount = count; count += Finder.CountOccurrences(fileBytes, GetUTF16Bytes(input, false)); if (count != oldCount) { if (oldCount == 0) { retVal.Encoding = "UTF-16"; } else { retVal.Encoding = "Both"; } } retVal.Occurrences = count.ToString(); retVal.Entropy = ShannonEntropy(input).ToString("F"); return(retVal); }
/// <summary> /// SetDefaultValues /// </summary> public void SetDefaultValues() { ItemValues.Clear(); ItemValues.Add(DELETE_COMMAND); SelectedItemValues = ItemValues[0]; }
public float getcost(ItemValues item) { return(item.value / item.weight); }
// Use this for initialization void Start() { firstItemMoved = false; tutorialFinished = false; sellItems = GetComponents <AudioSource>()[0]; error = GetComponents <AudioSource>()[1]; tutorialScript = GameObject.Find("Tutorial").GetComponent <Tutorial>(); numberItemsInCamelInventory = 0; levelController = GameObject.FindWithTag("GameController").GetComponent <LevelController>(); foreach (GameObject item in inventory) { ItemValues itemVals = item.GetComponent <ItemValues>(); //customisable item and weight for each item //items are organised into types: normal, cold and hot //for multiple items change multiplier switch (item.name) { case "Umbrella": itemVals.SetPrice(20); itemVals.SetWeight(8); if (levelController.GetLevel() == 4) { itemVals.SetWeight(4); } goto case "Normal"; case "Sword": itemVals.SetPrice(100); itemVals.SetWeight(10); if (levelController.GetLevel() == 2) { itemVals.SetPrice(200); itemVals.SetWeight(18); } if (levelController.GetLevel() == 4) { itemVals.SetPrice(70); itemVals.SetWeight(13); } goto case "Normal"; case "Flip-Flops": itemVals.SetPrice(10); itemVals.SetWeight(2); goto case "Normal"; case "Mysterious-bottle": itemVals.SetPrice(30); itemVals.SetWeight(1); goto case "Normal"; case "Normal": itemVals.SetType(ItemValues.ItemType.Normal); break; case "Ice Cream": itemVals.SetPrice(50); itemVals.SetWeight(5); goto case "Cold"; case "Ice Cube": itemVals.SetPrice(30); itemVals.SetWeight(12); if (levelController.GetLevel() == 4) { itemVals.SetWeight(10); itemVals.SetPrice(50); } goto case "Cold"; case "Cold": itemVals.SetType(ItemValues.ItemType.Cold); break; case "Microwave": itemVals.SetPrice(50); itemVals.SetWeight(6); if (levelController.GetLevel() == 4) { itemVals.SetWeight(9); } goto case "Hot"; case "Torch": itemVals.SetPrice(30); itemVals.SetWeight(7); goto case "Hot"; case "Hot": itemVals.SetType(ItemValues.ItemType.Hot); break; default: Debug.Log("Item Not Recognised"); break; } } if (!(levelController.GetLevel() == 1)) { weightText = GameObject.Find("MaxWeight").GetComponent <TextMeshProUGUI>(); weightText.text = "0"; } currentCamelInventoryWeight = 0; camelMoving = GameObject.FindGameObjectWithTag("Camel").GetComponent <Moving> (); levelController.SetWeight(0); //set the weight to 0 }
private void buttonCheckItem_Click(object sender, EventArgs e) { string inpath = textBoxInFile.Text; string outpath = textBoxCheckItemOutPath.Text; List <string> itemlist = new List <string> { }; if (textBoxInFile.Text.Equals("")) { MessageBox.Show("输入文件路径不存在"); } if (textBoxCheckItemOutPath.Text.Equals("")) { MessageBox.Show("输出文件路径不存在"); } //FileStream chefile = new FileStream(outpath, FileMode.Create); if (!textBoxInFile.Text.Equals("") && !textBoxCheckItemOutPath.Text.Equals("")) { try { StreamReader sr = new StreamReader(inpath, Encoding.Default); string line; while ((line = sr.ReadLine()) != null) { //读取一行outpath line = line.Replace("\t", ""); line = line.Replace(" ", ""); line = line.Replace(",", ""); itemlist.Add(line); } sr.Close(); } catch (Exception ex) { MessageBox.Show("读取文件失败"); } try { opcGroups = opcServer.OPCGroups; DateTime dt = new DateTime(); dt = DateTime.Now; dt.Second.ToString(); opcGroup = opcGroups.Add("Group" + dt.Hour.ToString() + dt.Second.ToString()); //以下设置属性 { opcGroups.DefaultGroupIsActive = true; //激活组 opcGroups.DefaultGroupDeadband = 0; //死区值,设为0时,服务器端该组内任何数据变化都通知组 opcGroups.DefaultGroupUpdateRate = 5000; //默认组群的刷新频率为200ms this.labelState.Text = "UpdateRate = 5000ms"; opcGroup.UpdateRate = 5000; //刷新频率为5秒 opcGroup.IsSubscribed = true; //如果没有订阅,则该组的DataChange回调事件不会发生 } //添加Item //设置组内的Items opcItems = opcGroup.OPCItems; opcItem = new OPCItem[itemlist.Count]; for (int i = 0; i < itemlist.Count; i++) { opcItem[i] = opcItems.AddItem(itemlist[i], i + 1); } //同步读 object ItemValues, Qualities, TimeStamps; for (int i = opcItem.Count() - 1; i >= 0; i--) { try { opcItem[i].Read(1, out ItemValues, out Qualities, out TimeStamps); string value = ItemValues.ToString(); File.AppendAllText(outpath, "Item: " + itemlist[i] + " value:" + value + "\r\n"); } catch (Exception ex) { File.AppendAllText(outpath, "Item: " + itemlist[i] + " error: " + ex.Message + "\r\n"); // labelState.Text = ex.Message; } } } catch (Exception err) { //throw new Exception("CreateGroup:" + err.Message); } } }