public override void UseItem(Item item, int hand, ItemUseAction action) { Client.SendPacket(new UseItemPacket() { Hand = hand }); }
public override void UseItem(Item item, int hand, ItemUseAction action, BlockCoordinates position, API.Blocks.BlockFace face, Vector3 cursorPosition) { //if (!(action == )) Client.SendPacket(new UseItemPacket() { Hand = hand }); }
public override void UseItem(Item item, int hand, ItemUseAction useAction) { }
public abstract void UseItem(Item item, int hand, ItemUseAction action);
public override void UseItem(Item item, int hand, ItemUseAction useAction, BlockCoordinates position, API.Blocks.BlockFace face, Vector3 cursorPosition) { }
public abstract void UseItem(Item item, int hand, ItemUseAction action, BlockCoordinates position, API.Blocks.BlockFace face, Vector3 cursorPosition);