void SetLocalTarget(ItemTargets target) { // Only player supported for now if (target == ItemTargets.Player) { localItems = playerEntity.Items; } }
void SetRemoteTarget(ItemTargets target) { //remoteTarget = target; // Clear selections wagonButton.BackgroundTexture = wagonNotSelected; // Only wagon supported for now if (target == ItemTargets.Wagon) { // Show wagon icon ImageData containerImage = DaggerfallUnity.ItemHelper.GetContainerImage(ContainerTypes.Wagon); remoteTargetIconPanel.BackgroundTexture = containerImage.texture; // Highlight wagon button wagonButton.BackgroundTexture = wagonSelected; // Set remote items remoteItems = playerEntity.WagonItems; } }