private void OnStackItemReplaced(object sender, ItemStatusEventArgs <ushort> e) { // Processor artifact: item assignment before SP increment/decrement. if (e.Index >= lstStack.Items.Count) { return; } lstStack.Items[e.Index] = String.Format("0x{0:X2}: 0x{1:X4}", e.Index, e.Item); }
private void view_StatusChanged(object source, ItemStatusEventArgs statusInformation) { if (!statusInformation.IndirectChange && statusInformation.EnabledChanged) { // propertyGrid1.Refresh(); // propertyGrid1.ExpandAllGridItems(); } else if (statusInformation.HiddenChanged) { propertyGrid1.SelectedObjects = new IModelView[] { View }; } }
public Equipment DoShieldBreakCheck() { LegacyLogic.Instance.WorldManager.HintManager.TriggerHint(EHintType.BREAKING_ITEMS); Shield randomItem = m_equipment.GetRandomItem <Shield>(); if (randomItem != null && randomItem.BreakCheck()) { LegacyLogic.Instance.WorldManager.HintManager.TriggerHint(EHintType.BROKEN_ITEMS); ItemStatusEventArgs p_eventArgs = new ItemStatusEventArgs(randomItem, m_character); LegacyLogic.Instance.EventManager.InvokeEvent(this, EEventType.INVENTORY_ITEM_REPAIR_STATUS_CHANGED, p_eventArgs); m_character.CalculateCurrentAttributes(); return(randomItem); } return(null); }
private void view_StatusChanged(object source, ItemStatusEventArgs statusInformation) { if (statusInformation.EnabledChanged) { if (topLevelControlMap.ContainsKey((Guid)source)) { Control c = topLevelControlMap[(Guid)source]; c.Enabled = statusInformation.Enabled; } if (StatusChanged != null) { //propagate to subscribers StatusChanged(source, statusInformation); } } }
private void ItemRepairStatusChanged(Object p_sender, EventArgs p_args) { String text = String.Empty; if (p_args is ItemStatusEventArgs) { ItemStatusEventArgs itemStatusEventArgs = p_args as ItemStatusEventArgs; Character itemOwner = itemStatusEventArgs.ItemOwner; if (itemOwner == null) { return; } String str = (itemOwner.Gender != EGender.FEMALE) ? "_M" : "_F"; Equipment equipment = itemStatusEventArgs.AffectedItem as Equipment; if (equipment == null) { return; } if (equipment is MeleeWeapon) { text = LocaManager.GetText("GAME_MESSAGE_WEAPON_BROKEN" + str, itemOwner.Name); } else if (equipment is Shield) { text = LocaManager.GetText("GAME_MESSAGE_SHIELD_BROKEN" + str, itemOwner.Name); } else if (equipment is Armor) { text = LocaManager.GetText("GAME_MESSAGE_ARMOR_BROKEN" + str, itemOwner.Name); } } if (String.IsNullOrEmpty(text)) { return; } GameMessage item = new GameMessage(text); m_queuedMessages.Enqueue(item); }
private void view_StatusChanged(object source, ItemStatusEventArgs statusInformation) { if (!statusInformation.IndirectChange) { if (statusInformation.EnabledChanged) { if (propertyControlMapping.ContainsKey((Guid)source)) { Control c = propertyControlMapping[(Guid)source]; c.Enabled = statusInformation.Enabled; } else { if (StatusChanged != null) { //propagate to subscribers StatusChanged(source, statusInformation); } } } Invalidate(); } }
private void OnRegisterChanged(object sender, ItemStatusEventArgs <byte> e) { updateRegister(e.Index); }