public BlueRupee(ZeldaGame game, ItemSpriteFactory itemFactory, Vector2 location) { this.game = game; this.spriteScalar = game.util.spriteScalar; this.position = location; this.itemFactory = itemFactory; this.itemSprite = itemFactory.BlueRupee(); game.collisionManager.collisionEntities.Add(this, CollisionRectangle()); }