//================Others======================== public void saveCurrent() { float inputPrice_value = 0; if (TargetInputField_Price.text != "") { float.TryParse(TargetInputField_Price.text, out inputPrice_value); } ItemRecords_Manager.addNew(TargetInputField_Name.text, inputPrice_value); }
public void searchForSuggestion() { buttonsMama.gameObject.SetActive(true); List <ItemRecordDetails> suggestionList = ItemRecords_Manager.searchByName(TargetInputField_Name.text); if (suggestionList != null) { cleanUpPrefabList(); for (int i = 0; i < suggestionList.Count; i++) { instantiateButton_S(suggestionList [i]); } } }