public static void WriteItemSetId() { ItemMgr.ForceInitialize(); WriteEnum("ItemSetId", "Items", ItemMgr.Sets, false, (item) => { return(true); }, (item) => { return(item.Name); }, set => { var strs = new List <string>(); foreach (var templ in set.Templates) { strs.Add(templ.ToString()); } strs.Add(" \nBoni:"); for (int i = 0; i < set.Boni.Length; i++) { var boni = set.Boni[i]; if (boni != null) { strs.Add((i + 1) + " Items: " + boni.ToString(", ")); } } if (set.RequiredSkillValue > 0) { strs.Add(" \nRequires: " + set.RequiredSkillValue + " " + set.RequiredSkill); } return(strs.ToString("\n")); }, (item, name) => null, (item) => { return(item.Id.ToString()); }); }
public static void WriteItemId() { ItemMgr.ForceInitialize(); WriteEnum("ItemId", "Items", ItemMgr.Templates, false, (item) => { return(true); }, (item) => { return(item.Name); }, template => { var strs = new List <string>(); if (template.Description.Length > 0) { strs.Add("Desc: " + template.Description); } if (template.InventorySlotType != InventorySlotType.None) { strs.Add(template.InventorySlotType.ToString()); } if (template.Level > 0) { strs.Add("Level: " + template.Level); } if (template.Set != null) { strs.Add("Set: " + template.Set); } if (template.Class != ItemClass.None) { strs.Add("Class: " + template.Class); } if (template.ItemProfession != SkillId.None) { strs.Add("Skill: " + template.ItemProfession); } if (template.MaxAmount > 1) { strs.Add("Max Stack: " + template.MaxAmount); } if (template.Lock != null) { strs.Add("Lock: " + template.Lock); } if (template.TeachSpell != null) { strs.Add("Teaches: " + template.TeachSpell); } if (template.UseSpell != null) { strs.Add("Use: " + template.UseSpell.Spell + (template.UseSpell.Charges > 0 && template.UseSpell.Charges < int.MaxValue ? " (" + template.UseSpell.Charges + ")" : "")); } if (template.EquipSpell != null) { strs.Add("OnEquip: " + template.EquipSpell); } return(strs.ToString("\n")); }, (item, name) => null, (item) => { return(item.Id.ToString()); }); }
public static void WriteItemSetId() { RealmDBMgr.Initialize(); World.InitializeWorld(); SpellHandler.LoadSpells(); ItemMgr.ForceInitialize(); WriteEnum("ItemSetId", " : uint", "Items", ItemMgr.Sets, false, (item) => true, (item) => item.Name, set => { var strs = new List <string>(); foreach (ItemTemplate templ in set.Templates) { strs.Add(templ.ToString()); } strs.Add(" \nBoni:"); for (int i = 0; i < set.Boni.Length; i++) { Spell[] boni = set.Boni[i]; if (boni != null) { strs.Add((i + 1) + " Items: " + boni.ToString(", ")); } } if (set.RequiredSkillValue > 0) { strs.Add(" \nRequires: " + set.RequiredSkillValue + " " + set.RequiredSkill); } return(strs.ToString("\n")); }, (item, name) => null, (item) => item.Id.ToString()); }
public static void EnsureItemsLoaded() { EnsureBasicSetup(); ItemMgr.ForceInitialize(); //ItemMgr.InitMisc(); //// add Dummy items //foreach (ItemId itemId in Enum.GetValues(typeof(ItemId))) //{ // new ItemTemplate { // Id = (uint)itemId, // ItemId = itemId, // Name = itemId.ToString(), // Resistances = new int[0], // Damages = new[] { new DamageInfo(DamageSchoolMask.Physical, 1, 2) }, // Sockets = new SocketInfo[3] // }.FinalizeAfterLoad(); //} }
public void TestAddSet() { ItemMgr.ForceInitialize(); var setId = ItemSetId.VolcanicArmor; var setBagSlot = 0; // make sure the first slot is empty so the set will be added to it m_char.Inventory.EquippedContainers.Destroy(setBagSlot + (int)EquipmentSlot.Bag1); var set = ItemMgr.GetSet(setId); Assert.IsNotNull(set); var result = ItemSet.CreateSet(m_char, setId); Assert.IsTrue(result); var bag = m_char.Inventory.EquippedContainers.GetBag(setBagSlot); Assert.IsNotNull(bag); Assert.AreEqual(set.Templates.Length, bag.BaseInventory.Count); }
public static void WriteItemId() { World.InitializeWorld(); SpellHandler.LoadSpells(); FactionMgr.Initialize(); NPCMgr.LoadAll(); ItemMgr.ForceInitialize(); WriteEnum("ItemId", " : uint", "Items", ItemMgr.Templates, false, (item) => { return(item.DefaultName != null); }, (item) => { return(item.DefaultName); }, template => { var strs = new List <string>(); if (!string.IsNullOrEmpty(template.DefaultDescription)) { strs.Add("Desc: " + template.DefaultDescription); } if (template.InventorySlotType != InventorySlotType.None) { strs.Add(template.InventorySlotType.ToString()); } if (template.Level > 0) { strs.Add("Level: " + template.Level); } if (template.Set != null) { strs.Add("Set: " + template.Set); } if (template.Class != ItemClass.None) { strs.Add("Class: " + template.Class); } return(strs.ToString("\n")); }, (item, name) => null, (item) => { return(item.Id.ToString()); }); }