// This method would be generated public override void Serialize(NetworkWriter writer) { belt.Serialize(writer); serializeEquipment(backpack, writer); serializeEquipment(helmet, writer); serializeEquipment(upperBody, writer); serializeEquipment(lowerBody, writer); serializeEquipment(boots, writer); serializeEquipment(leftClaw, writer); serializeEquipment(rightClaw, writer); cursorSlot.Serialize(writer); }