// Loads a Inventory Tab public static void LoadInventoryTab(GameSession session, InventoryTab tab) { Inventory inventory = session.Player.Inventory; session.Send(ItemInventoryPacket.ResetTab(tab)); session.Send(ItemInventoryPacket.LoadTab(tab, inventory.ExtraSize[tab])); session.Send(ItemInventoryPacket.LoadItem(inventory.Items.Values.Where(x => x.InventoryTab == tab).ToList())); }