示例#1
0
        public void CreateVases(int count)
        {
            for (int i = 0; i < count; i++)
            {
                AncientClayVase vase = new AncientClayVase(true);
                ItemFlags.SetStealable(vase, true);
                vase.Movable = false;

                vase.Spawner = this;

                AddVase(vase);

                Point3D p = Point3D.Zero;

                do
                {
                    p = Map.Malas.GetRandomSpawnPoint(SpawnRecs);
                }while (p == Point3D.Zero || !Map.Malas.CanSpawnMobile(p));

                vase.OnBeforeSpawn(p, Map.Malas);
                vase.MoveToWorld(p, Map.Malas);
            }
        }
示例#2
0
        private static Item TryStealItem(Item toSteal, double skill)
        {
            Item   stolen = null;
            double w      = toSteal.Weight + toSteal.TotalWeight;

            if (w <= 10)
            {
                if (toSteal.Stackable && toSteal.Amount > 1)
                {
                    int maxAmount = (int)((skill / 10.0) / toSteal.Weight);

                    if (maxAmount < 1)
                    {
                        maxAmount = 1;
                    }
                    else if (maxAmount > toSteal.Amount)
                    {
                        maxAmount = toSteal.Amount;
                    }

                    int amount = Utility.RandomMinMax(1, maxAmount);

                    if (amount >= toSteal.Amount)
                    {
                        int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
                        pileWeight *= 10;

                        double chance = (skill - (pileWeight - 22.5)) / ((pileWeight + 27.5) - (pileWeight - 22.5));

                        if (chance >= Utility.RandomDouble())
                        {
                            stolen = toSteal;
                        }
                    }
                    else
                    {
                        int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                        pileWeight *= 10;

                        double chance = (skill - (pileWeight - 22.5)) / ((pileWeight + 27.5) - (pileWeight - 22.5));

                        if (chance >= Utility.RandomDouble())
                        {
                            stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount);

                            if (stolen == null)
                            {
                                stolen = toSteal;
                            }
                        }
                    }
                }
                else
                {
                    int iw = (int)Math.Ceiling(w);
                    iw *= 10;

                    double chance = (skill - (iw - 22.5)) / ((iw + 27.5) - (iw - 22.5));

                    if (chance >= Utility.RandomDouble())
                    {
                        stolen = toSteal;
                    }
                }

                if (stolen != null)
                {
                    ItemFlags.SetTaken(stolen, true);
                    ItemFlags.SetStealable(stolen, false);
                    stolen.Movable = true;
                }
            }

            return(stolen);
        }
示例#3
0
文件: Stealing.cs 项目: favesc/ServUO
            private Item TryStealItem(Item toSteal, ref bool caught)
            {
                Item stolen = null;

                object root = toSteal.RootParent;

                StealableArtifactsSpawner.StealableInstance si = null;
                if (toSteal.Parent == null || !toSteal.Movable)
                {
                    si = toSteal is AddonComponent?StealableArtifactsSpawner.GetStealableInstance(((AddonComponent)toSteal).Addon) : StealableArtifactsSpawner.GetStealableInstance(toSteal);
                }

                if (!IsEmptyHanded(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005584);                     // Both hands must be free to steal.
                }
                else if (root is Mobile && ((Mobile)root).Player && !IsInGuild(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005596);                     // You must be in the thieves guild to steal from other players.
                }
                else if (SuspendOnMurder && root is Mobile && ((Mobile)root).Player && IsInGuild(m_Thief) && m_Thief.Kills > 0)
                {
                    m_Thief.SendLocalizedMessage(502706);                     // You are currently suspended from the thieves guild.
                }
                else if (root is BaseVendor && ((BaseVendor)root).IsInvulnerable)
                {
                    m_Thief.SendLocalizedMessage(1005598);                     // You can't steal from shopkeepers.
                }
                else if (root is PlayerVendor)
                {
                    m_Thief.SendLocalizedMessage(502709);                     // You can't steal from vendors.
                }
                else if (!m_Thief.CanSee(toSteal))
                {
                    m_Thief.SendLocalizedMessage(500237);                     // Target can not be seen.
                }
                else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, toSteal, false, true))
                {
                    m_Thief.SendLocalizedMessage(1048147);                     // Your backpack can't hold anything else.
                }
                #region Sigils
                else if (toSteal is Sigil)
                {
                    PlayerState pl      = PlayerState.Find(m_Thief);
                    Faction     faction = (pl == null ? null : pl.Faction);

                    Sigil sig = (Sigil)toSteal;

                    if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                    {
                        m_Thief.SendLocalizedMessage(502703);  // You must be standing next to an item to steal it.
                    }
                    else if (root != null)                     // not on the ground
                    {
                        m_Thief.SendLocalizedMessage(502710);  // You can't steal that!
                    }
                    else if (faction != null)
                    {
                        if (!m_Thief.CanBeginAction(typeof(IncognitoSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010581);                             //	You cannot steal the sigil when you are incognito
                        }
                        else if (DisguiseTimers.IsDisguised(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1010583);                             //	You cannot steal the sigil while disguised
                        }
                        else if (!m_Thief.CanBeginAction(typeof(PolymorphSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010582);                             //	You cannot steal the sigil while polymorphed
                        }
                        else if (TransformationSpellHelper.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1061622);                             // You cannot steal the sigil while in that form.
                        }
                        else if (AnimalForm.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1063222);                             // You cannot steal the sigil while mimicking an animal.
                        }
                        else if (pl.IsLeaving)
                        {
                            m_Thief.SendLocalizedMessage(1005589);                             // You are currently quitting a faction and cannot steal the town sigil
                        }
                        else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
                        {
                            m_Thief.SendLocalizedMessage(1005590);                             //	You cannot steal your own sigil
                        }
                        else if (sig.IsPurifying)
                        {
                            m_Thief.SendLocalizedMessage(1005592);                             // You cannot steal this sigil until it has been purified
                        }
                        else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0))
                        {
                            if (Sigil.ExistsOn(m_Thief))
                            {
                                m_Thief.SendLocalizedMessage(1010258);
                                //	The sigil has gone back to its home location because you already have a sigil.
                            }
                            else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, sig, false, true))
                            {
                                m_Thief.SendLocalizedMessage(1010259);                                 //	The sigil has gone home because your backpack is full
                            }
                            else
                            {
                                if (sig.IsBeingCorrupted)
                                {
                                    sig.GraceStart = DateTime.UtcNow;                                     // begin grace period
                                }

                                m_Thief.SendLocalizedMessage(1010586);                                 // YOU STOLE THE SIGIL!!!   (woah, calm down now)

                                if (sig.LastMonolith != null && sig.LastMonolith.Sigil != null)
                                {
                                    sig.LastMonolith.Sigil = null;
                                    sig.LastStolen         = DateTime.UtcNow;
                                }

                                return(sig);
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(1005594);                             //	You do not have enough skill to steal the sigil
                        }
                    }
                    else
                    {
                        m_Thief.SendLocalizedMessage(1005588);                         //	You must join a faction to do that
                    }
                }
                #endregion
                #region VvV Sigils
                else if (toSteal is VvVSigil && ViceVsVirtueSystem.Instance != null)
                {
                    VvVPlayerEntry entry = ViceVsVirtueSystem.Instance.GetPlayerEntry <VvVPlayerEntry>(m_Thief);

                    VvVSigil sig = (VvVSigil)toSteal;

                    if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                    {
                        m_Thief.SendLocalizedMessage(502703); // You must be standing next to an item to steal it.
                    }
                    else if (root != null)                    // not on the ground
                    {
                        m_Thief.SendLocalizedMessage(502710); // You can't steal that!
                    }
                    else if (entry != null)
                    {
                        if (!m_Thief.CanBeginAction(typeof(IncognitoSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010581); //	You cannot steal the sigil when you are incognito
                        }
                        else if (DisguiseTimers.IsDisguised(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1010583); //	You cannot steal the sigil while disguised
                        }
                        else if (!m_Thief.CanBeginAction(typeof(PolymorphSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010582); //	You cannot steal the sigil while polymorphed
                        }
                        else if (TransformationSpellHelper.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1061622); // You cannot steal the sigil while in that form.
                        }
                        else if (AnimalForm.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1063222); // You cannot steal the sigil while mimicking an animal.
                        }
                        else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 100.0, 120.0))
                        {
                            if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, sig, false, true))
                            {
                                m_Thief.SendLocalizedMessage(1010259); //	The sigil has gone home because your backpack is full
                            }
                            else
                            {
                                m_Thief.SendLocalizedMessage(1010586); // YOU STOLE THE SIGIL!!!   (woah, calm down now)

                                sig.OnStolen(entry);

                                return(sig);
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(1005594); //	You do not have enough skill to steal the sigil
                        }
                    }
                    else
                    {
                        m_Thief.SendLocalizedMessage(1155415); //	Only participants in Vice vs Virtue may use this item.
                    }
                }
                #endregion

                else if (si == null && (toSteal.Parent == null || !toSteal.Movable) && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if ((toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(root)) && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (Core.AOS && si == null && toSteal is Container && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                {
                    m_Thief.SendLocalizedMessage(502703);                     // You must be standing next to an item to steal it.
                }
                else if (si != null && m_Thief.Skills[SkillName.Stealing].Value < 100.0)
                {
                    m_Thief.SendLocalizedMessage(1060025, "", 0x66D);                     // You're not skilled enough to attempt the theft of this item.
                }
                else if (toSteal.Parent is Mobile)
                {
                    m_Thief.SendLocalizedMessage(1005585);                     // You cannot steal items which are equiped.
                }
                else if (root == m_Thief)
                {
                    m_Thief.SendLocalizedMessage(502704);                     // You catch yourself red-handed.
                }
                else if (root is Mobile && ((Mobile)root).IsStaff())
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (root is Mobile && !m_Thief.CanBeHarmful((Mobile)root))
                {
                }
                else if (root is Corpse)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else
                {
                    double w = toSteal.Weight + toSteal.TotalWeight;

                    if (w > 10)
                    {
                        m_Thief.SendMessage("That is too heavy to steal.");
                    }
                    else
                    {
                        if (toSteal.Stackable && toSteal.Amount > 1)
                        {
                            int maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);

                            if (maxAmount < 1)
                            {
                                maxAmount = 1;
                            }
                            else if (maxAmount > toSteal.Amount)
                            {
                                maxAmount = toSteal.Amount;
                            }

                            int amount = Utility.RandomMinMax(1, maxAmount);

                            if (amount >= toSteal.Amount)
                            {
                                int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = toSteal;
                                }
                            }
                            else
                            {
                                int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount);

                                    if (stolen == null)
                                    {
                                        stolen = toSteal;
                                    }
                                }
                            }
                        }
                        else
                        {
                            int iw = (int)Math.Ceiling(w);
                            iw *= 10;

                            if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
                            {
                                stolen = toSteal;
                            }
                        }

                        // Non-movable stealable (not in fillable container) items cannot result in the stealer getting caught
                        if (stolen != null && (root is FillableContainer || stolen.Movable))
                        {
                            double skillValue = m_Thief.Skills[SkillName.Stealing].Value;

                            if (root is FillableContainer)
                            {
                                caught = (Utility.Random((int)(skillValue / 2.5)) == 0); // 1 of 48 chance at 120
                            }
                            else
                            {
                                caught = (skillValue < Utility.Random(150));
                            }
                        }
                        else
                        {
                            caught = false;
                        }

                        if (stolen != null)
                        {
                            m_Thief.SendLocalizedMessage(502724);                             // You succesfully steal the item.

                            ItemFlags.SetTaken(stolen, true);
                            ItemFlags.SetStealable(stolen, false);
                            stolen.Movable = true;

                            InvokeItemStoken(new ItemStolenEventArgs(stolen, m_Thief));

                            if (si != null)
                            {
                                toSteal.Movable = true;
                                si.Item         = null;
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(502723);                             // You fail to steal the item.
                        }
                    }
                }

                return(stolen);
            }
示例#4
0
            private Item TryStealItem(Item toSteal, ref bool caught)
            {
                Item stolen = null;

                object root = toSteal.RootParent;

                StealableArtifactsSpawner.StealableInstance si = null;
                if (toSteal.Parent == null || !toSteal.Movable)
                {
                    si = StealableArtifactsSpawner.GetStealableInstance(toSteal);
                }

                if (!IsEmptyHanded(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005584);                     // Both hands must be free to steal.
                }
                else if (root is Mobile && ((Mobile)root).Player && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005596);                     // You must be in the thieves guild to steal from other players.
                }
                else if (SuspendOnMurder && root is Mobile && ((Mobile)root).Player && IsInGuild(m_Thief) && m_Thief.Kills > 0)
                {
                    m_Thief.SendLocalizedMessage(502706);                     // You are currently suspended from the thieves guild.
                }
                else if (root is BaseVendor && ((BaseVendor)root).IsInvulnerable)
                {
                    m_Thief.SendLocalizedMessage(1005598);                     // You can't steal from shopkeepers.
                }
                else if (root is PlayerVendor)
                {
                    m_Thief.SendLocalizedMessage(502709);                     // You can't steal from vendors.
                }
                else if (!m_Thief.CanSee(toSteal))
                {
                    m_Thief.SendLocalizedMessage(500237);                     // Target can not be seen.
                }
                else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, toSteal, false, true))
                {
                    m_Thief.SendLocalizedMessage(1048147);                     // Your backpack can't hold anything else.
                }
                #region Sigils
                else if (toSteal is Sigil)
                {
                    PlayerState pl      = PlayerState.Find(m_Thief);
                    Faction     faction = (pl == null ? null : pl.Faction);

                    Sigil sig = (Sigil)toSteal;

                    if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                    {
                        m_Thief.SendLocalizedMessage(502703);  // You must be standing next to an item to steal it.
                    }
                    else if (root != null)                     // not on the ground
                    {
                        m_Thief.SendLocalizedMessage(502710);  // You can't steal that!
                    }
                    else if (faction != null)
                    {
                        if (!m_Thief.CanBeginAction(typeof(IncognitoSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010581);                             //	You cannot steal the sigil when you are incognito
                        }
                        else if (DisguiseGump.IsDisguised(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1010583);                             //	You cannot steal the sigil while disguised
                        }
                        else if (!m_Thief.CanBeginAction(typeof(PolymorphSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010582);                             //	You cannot steal the sigil while polymorphed
                        }
                        else if (TransformationSpellHelper.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1061622);                             // You cannot steal the sigil while in that form.
                        }
                        else if (AnimalForm.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1063222);                             // You cannot steal the sigil while mimicking an animal.
                        }
                        else if (pl.IsLeaving)
                        {
                            m_Thief.SendLocalizedMessage(1005589);                             // You are currently quitting a faction and cannot steal the town sigil
                        }
                        else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
                        {
                            m_Thief.SendLocalizedMessage(1005590);                             //	You cannot steal your own sigil
                        }
                        else if (sig.IsPurifying)
                        {
                            m_Thief.SendLocalizedMessage(1005592);                             // You cannot steal this sigil until it has been purified
                        }
                        else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 80.0, 80.0))
                        {
                            if (Sigil.ExistsOn(m_Thief))
                            {
                                m_Thief.SendLocalizedMessage(1010258);                                 //	The sigil has gone back to its home location because you already have a sigil.
                            }
                            else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, sig, false, true))
                            {
                                m_Thief.SendLocalizedMessage(1010259);                                 //	The sigil has gone home because your backpack is full
                            }
                            else
                            {
                                if (sig.IsBeingCorrupted)
                                {
                                    sig.GraceStart = DateTime.Now;                                     // begin grace period
                                }
                                m_Thief.SendLocalizedMessage(1010586);                                 // YOU STOLE THE SIGIL!!!   (woah, calm down now)

                                if (sig.LastMonolith != null)
                                {
                                    sig.LastMonolith.Sigil = null;
                                }

                                sig.LastStolen = DateTime.Now;

                                return(sig);
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(1005594);                             //	You do not have enough skill to steal the sigil
                        }
                    }
                    else
                    {
                        m_Thief.SendLocalizedMessage(1005588);                         //	You must join a faction to do that
                    }
                }
                #endregion
                //ARTEGORDONMOD
                // allow stealing of STEALABLE items on the ground or in containers
                else if (si == null && (toSteal.Parent == null || !toSteal.Movable) && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                //ARTEGORDONMOD
                // allow stealing of of STEALABLE newbied/blessed items
                else if ((toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(root)) && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                //ARTEGORDONMOD
                // allow stealing of STEALABLE containers
                else if (Core.AOS && si == null && toSteal is Container && !ItemFlags.GetStealable(toSteal))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                {
                    m_Thief.SendLocalizedMessage(502703);                     // You must be standing next to an item to steal it.
                }
                else if (si != null && m_Thief.Skills[SkillName.Stealing].Value < 100.0)
                {
                    m_Thief.SendLocalizedMessage(1060025, "", 0x66D);                     // You're not skilled enough to attempt the theft of this item.
                }
                else if (toSteal.Parent is Mobile)
                {
                    m_Thief.SendLocalizedMessage(1005585);                     // You cannot steal items which are equiped.
                }
                else if (root == m_Thief)
                {
                    m_Thief.SendLocalizedMessage(502704);                     // You catch yourself red-handed.
                }
                else if (root is Mobile && ((Mobile)root).AccessLevel > AccessLevel.Player)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (root is Mobile && !m_Thief.CanBeHarmful((Mobile)root))
                {
                }
                else if (root is Corpse)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else
                {
                    double w = toSteal.Weight + toSteal.TotalWeight;

                    if (w > 10)
                    {
                        m_Thief.SendMessage("That is too heavy to steal.");
                    }
                    else
                    {
                        if (toSteal.Stackable && toSteal.Amount > 1)
                        {
                            //ARTEGORDON
                            // fix for zero-weight stackables
                            int maxAmount = toSteal.Amount;
                            if (toSteal.Weight > 0)
                            {
                                maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);
                            }

                            if (maxAmount < 1)
                            {
                                maxAmount = 1;
                            }
                            else if (maxAmount > toSteal.Amount)
                            {
                                maxAmount = toSteal.Amount;
                            }

                            int amount = Utility.RandomMinMax(1, maxAmount);

                            if (amount >= toSteal.Amount)
                            {
                                int pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = toSteal;
                                }
                            }
                            else
                            {
                                int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount);

                                    if (stolen == null)
                                    {
                                        stolen = toSteal;
                                    }
                                }
                            }
                        }
                        else
                        {
                            int iw = (int)Math.Ceiling(w);
                            iw *= 10;

                            if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
                            {
                                stolen = toSteal;
                            }
                        }

                        if (stolen != null)
                        {
                            m_Thief.SendLocalizedMessage(502724);                             // You succesfully steal the item.
                            // ARTEGORDONMOD
                            // set the taken flag to trigger release from any controlling spawner
                            ItemFlags.SetTaken(stolen, true);
                            // clear the stealable flag so that the item can only be stolen once if it is later locked down.
                            ItemFlags.SetStealable(stolen, false);
                            // release it if it was locked down
                            stolen.Movable = true;

                            // End mod for stealable rares and other locked down items

                            if (si != null)
                            {
                                toSteal.Movable = true;
                                si.Item         = null;
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(502723);                             // You fail to steal the item.
                        }

                        caught = (m_Thief.Skills[SkillName.Stealing].Value < Utility.Random(150));
                    }
                }

                return(stolen);
            }
示例#5
0
            protected override void OnTick()
            {
                Item   stolen = null;
                object root   = toSteal.RootParent;

                if (!TryStealItem(toSteal, root, m_Thief))
                {
                    if (m_Thief is PlayerMobile)
                    {
                        ((PlayerMobile)m_Thief).EndPlayerAction();
                    }

                    return;
                }

                if (toSteal.Stackable && toSteal.Amount > 1)
                {
                    int maxAmount;

                    if (toSteal.Weight == 0)
                    {
                        maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / 0.1);
                    }
                    else
                    {
                        maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);
                    }

                    if (maxAmount < 1)
                    {
                        maxAmount = 1;
                    }
                    else if (maxAmount > toSteal.Amount)
                    {
                        maxAmount = toSteal.Amount;
                    }

                    int amount = Utility.RandomMinMax(1, maxAmount);

                    int pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                    pileWeight *= 10;

                    if (pileWeight == 0)
                    {
                        pileWeight = 1;
                    }

                    double minSkill = -(m_Thief.Skills[SkillName.Stealing].Value / 2) + 50;
                    double maxSkill = 100 + (pileWeight * 3);

                    if (amount >= toSteal.Amount)
                    {
                        if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                        {
                            stolen = toSteal;
                        }
                    }
                    else
                    {
                        if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                        {
                            stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount);

                            if (stolen == null)
                            {
                                stolen = toSteal;
                            }
                        }
                    }
                }
                else
                {
                    double w = toSteal.Weight + toSteal.TotalWeight;

                    int iw = (int)Math.Ceiling(w);
                    iw *= 10;

                    double minSkill = -(m_Thief.Skills[SkillName.Stealing].Value / 2) + 50;
                    double maxSkill = 100 + (iw * 3);

                    if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, minSkill, maxSkill))
                    {
                        stolen = toSteal;
                    }
                }

                bool caught;

                if (root is Mobile)
                {
                    Mobile mobRoot = (Mobile)root;
                    caught = ((m_Thief.Skills[SkillName.Stealing].Value + (m_Thief.Dex - mobRoot.Dex) / 3.0) < Utility.Random(150));
                }
                else
                {
                    caught = ((m_Thief.Skills[SkillName.Stealing].Value + (m_Thief.Dex - 100) / 3.0) < Utility.Random(150));
                }

                if (stolen != null)
                {
                    // ARTEGORDONMOD
                    // set the taken flag to trigger release from any controlling spawner
                    ItemFlags.SetTaken(stolen, true);
                    // clear the stealable flag so that the item can only be stolen once if it is later locked down.
                    ItemFlags.SetStealable(stolen, false);
                    // release it if it was locked down
                    stolen.Movable = true;

                    m_Thief.AddToBackpack(stolen);
                    StolenItem.Add(stolen, m_Thief, root as Mobile);

                    m_Thief.SendLocalizedMessage(502724); // You succesfully steal the item.
                }
                else
                {
                    m_Thief.SendLocalizedMessage(502723); // You fail to steal the item.
                }

                if (caught)
                {
                    if (root == null)
                    {
                        m_Thief.CriminalAction(true);
                    }
                    else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                    {
                        m_Thief.CriminalAction(true);
                    }
                    else if (root is Mobile)
                    {
                        Mobile mobRoot = (Mobile)root;

                        if (!IsInGuild(mobRoot) && IsInnocentTo(m_Thief, mobRoot))
                        {
                            m_Thief.CriminalAction(true);
                        }

                        string message = String.Format("You notice {0} trying to steal from {1}.", m_Thief.Name, mobRoot.Name);

                        foreach (NetState ns in m_Thief.GetClientsInRange(8))
                        {
                            if (ns.Mobile == mobRoot)
                            {
                                ns.Mobile.SendAsciiMessage("You notice {0} trying to steal from you.", m_Thief.Name);
                            }

                            else if (ns.Mobile != m_Thief)
                            {
                                ns.Mobile.SendMessage(message);
                            }
                        }
                    }
                }

                /*
                 * else if (root is Corpse && ((Corpse)root).IsCriminalAction(m_Thief))
                 * {
                 *  m_Thief.CriminalAction(true);
                 * }*/

                if (root is Mobile && ((Mobile)root).Player && m_Thief is PlayerMobile && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild((Mobile)root))
                {
                    PlayerMobile pm = (PlayerMobile)m_Thief;

                    pm.PermaFlags.Add((Mobile)root);
                    pm.Delta(MobileDelta.Noto);
                }

                if (m_Thief is PlayerMobile)
                {
                    ((PlayerMobile)m_Thief).EndPlayerAction();
                }
            }
示例#6
0
            private Item TryStealItem(Item toSteal, ref bool caught)
            {
                //Close bank box on steal attempt -Adam
                BankBox box = m_Thief.FindBankNoCreate();

                if (box != null && box.Opened)
                {
                    box.Close();
                    m_Thief.Send(new MobileUpdate(m_Thief));
                }

                Item stolen = null;

                object root = toSteal.RootParent;

                var contParent = toSteal.Parent as Container;

                StealableArtifactsSpawner.StealableInstance si = null;
                if (toSteal.Parent == null || !toSteal.Movable)
                {
                    si = StealableArtifactsSpawner.GetStealableInstance(toSteal);
                }

                BaseAddon addon = null;

                if (toSteal is AddonComponent)
                {
                    addon = ((AddonComponent)toSteal).Addon;
                }

                bool stealflag = (addon != null && addon.GetSavedFlag(ItemFlags.StealableFlag)) ||
                                 toSteal.GetSavedFlag(ItemFlags.StealableFlag);

                if (!IsEmptyHanded(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005584);                     // Both hands must be free to steal.
                }
                else if (root is Mobile && ((Mobile)root).Player && IsInnocentTo(m_Thief, (Mobile)root) && !IsInGuild(m_Thief))
                {
                    m_Thief.SendLocalizedMessage(1005596);                     // You must be in the thieves guild to steal from other players.
                }
                else if (SuspendOnMurder && root is Mobile && ((Mobile)root).Player && IsInGuild(m_Thief) && m_Thief.Kills > 0)
                {
                    m_Thief.SendLocalizedMessage(502706);                     // You are currently suspended from the thieves guild.
                }
                else if (root is BaseVendor && ((BaseVendor)root).IsInvulnerable)
                {
                    m_Thief.SendLocalizedMessage(1005598);                     // You can't steal from shopkeepers.
                }
                else if (root is PlayerVendor)
                {
                    m_Thief.SendLocalizedMessage(502709);                     // You can't steal from vendors.
                }
                else if (!m_Thief.CanSee(toSteal))
                {
                    m_Thief.SendLocalizedMessage(500237);                     // Target can not be seen.
                }
                else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, toSteal, false, true))
                {
                    m_Thief.SendLocalizedMessage(1048147);                     // Your backpack can't hold anything else.
                }
                #region Sigils
                else if (toSteal is Sigil)
                {
                    PlayerState pl      = PlayerState.Find(m_Thief);
                    Faction     faction = (pl == null ? null : pl.Faction);

                    var sig = (Sigil)toSteal;

                    if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                    {
                        m_Thief.SendLocalizedMessage(502703);  // You must be standing next to an item to steal it.
                    }
                    else if (root != null)                     // not on the ground
                    {
                        m_Thief.SendLocalizedMessage(502710);  // You can't steal that!
                    }
                    else if (faction != null)
                    {
                        if (!m_Thief.CanBeginAction(typeof(IncognitoSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010581);                             //	You cannot steal the sigil when you are incognito
                        }
                        else if (DisguiseTimers.IsDisguised(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1010583);                             //	You cannot steal the sigil while disguised
                        }
                        else if (!m_Thief.CanBeginAction(typeof(PolymorphSpell)))
                        {
                            m_Thief.SendLocalizedMessage(1010582);                             //	You cannot steal the sigil while polymorphed
                        }
                        else if (TransformationSpellHelper.UnderTransformation(m_Thief))
                        {
                            m_Thief.SendLocalizedMessage(1061622);                             // You cannot steal the sigil while in that form.
                        }
                        else if (m_Thief is PlayerMobile && ((PlayerMobile)m_Thief).SavagePaintExpiration > TimeSpan.Zero)
                        {
                            m_Thief.SendLocalizedMessage(1114352);                             // You cannot steal the sigil while disguised in savage paint.
                        }
                        else if (pl.IsLeaving)
                        {
                            m_Thief.SendLocalizedMessage(1005589);                             // You are currently quitting a faction and cannot steal the town sigil
                        }
                        else if (sig.IsBeingCorrupted && sig.LastMonolith.Faction == faction)
                        {
                            m_Thief.SendLocalizedMessage(1005590);                             //	You cannot steal your own sigil
                        }
                        else if (sig.IsPurifying)
                        {
                            m_Thief.SendLocalizedMessage(1005592);                             // You cannot steal this sigil until it has been purified
                        }
                        else if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, 0.0, 0.0))
                        {
                            if (Sigil.ExistsOn(m_Thief))
                            {
                                m_Thief.SendLocalizedMessage(1010258);
                                //	The sigil has gone back to its home location because you already have a sigil.
                            }
                            else if (m_Thief.Backpack == null || !m_Thief.Backpack.CheckHold(m_Thief, sig, false, true))
                            {
                                m_Thief.SendLocalizedMessage(1010259);                                 //	The sigil has gone home because your backpack is full
                            }
                            else
                            {
                                if (sig.IsBeingCorrupted)
                                {
                                    sig.GraceStart = DateTime.UtcNow;                                     // begin grace period
                                }

                                m_Thief.SendLocalizedMessage(1010586);                                 // YOU STOLE THE SIGIL!!!   (woah, calm down now)

                                if (sig.LastMonolith != null && sig.LastMonolith.Sigil != null)
                                {
                                    sig.LastMonolith.Sigil = null;
                                    sig.LastStolen         = DateTime.UtcNow;
                                }

                                switch (PvPController._SigilAnnounceStolen)
                                {
                                case PvPController.SigilStolenAnnouncing.All:
                                {
                                    foreach (Faction factionToBCast in Faction.Factions)
                                    {
                                        List <PlayerState> members = factionToBCast.Members;

                                        if (sig.Corrupted != null)
                                        {
                                            if (sig.Corrupted == factionToBCast)
                                            {
                                                foreach (PlayerState member in members)
                                                {
                                                    member.Mobile.SendMessage(
                                                        factionToBCast.Definition.HueBroadcast,
                                                        "The {0} have stolen the {1} sigil from your faction stronghold!",
                                                        faction.Definition.FriendlyName,
                                                        sig.Town.Definition.FriendlyName);
                                                }
                                            }
                                            else
                                            {
                                                foreach (PlayerState member in members)
                                                {
                                                    member.Mobile.SendMessage(
                                                        factionToBCast.Definition.HueBroadcast,
                                                        "The {0} have stolen the {1} sigil from the {2} stronghold!",
                                                        faction.Definition.FriendlyName,
                                                        sig.Town.Definition.FriendlyName,
                                                        sig.Corrupted.Definition.FriendlyName);
                                                }
                                            }
                                        }
                                        else
                                        {
                                            foreach (PlayerState member in members)
                                            {
                                                member.Mobile.SendMessage(
                                                    factionToBCast.Definition.HueBroadcast,
                                                    "The {0} have stolen the {1} sigil!",
                                                    faction.Definition.FriendlyName,
                                                    sig.Town.Definition.FriendlyName);
                                            }
                                        }
                                    }
                                }
                                break;

                                case PvPController.SigilStolenAnnouncing.Owner:
                                {
                                    if (sig.Corrupted != null)
                                    {
                                        List <PlayerState> members = sig.Corrupted.Members;

                                        foreach (PlayerState member in members)
                                        {
                                            member.Mobile.SendMessage(
                                                sig.Corrupted.Definition.HueBroadcast,
                                                "The {0} have stolen the {1} sigil from your faction stronghold!",
                                                faction.Definition.FriendlyName,
                                                sig.Town.Definition.FriendlyName);
                                        }
                                    }
                                }
                                break;
                                }

                                return(sig);
                            }
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(1005594);                             //	You do not have enough skill to steal the sigil
                        }
                    }
                    else
                    {
                        m_Thief.SendLocalizedMessage(1005588);                         //	You must join a faction to do that
                    }
                }
                #endregion

                else if (!stealflag && si == null && (toSteal.Parent == null || !toSteal.Movable))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if ((toSteal.LootType == LootType.Newbied || toSteal.CheckBlessed(root)) &&
                         !(toSteal.RootParent is FillableContainer) && !stealflag)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (toSteal is Spellbook)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (toSteal.Nontransferable)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (m_Thief.EraAOS && si == null && toSteal is Container)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (toSteal is IEthicsItem && ((IEthicsItem)toSteal).EthicsItemState != null &&
                         !((IEthicsItem)toSteal).EthicsItemState.HasExpired)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (!m_Thief.InRange(toSteal.GetWorldLocation(), 1))
                {
                    m_Thief.SendLocalizedMessage(502703);                     // You must be standing next to an item to steal it.
                }
                // Alan: commented this out b/c there shouldn't be a required skill level to steal stealflag stuff
                //else if ( ( si != null && m_Thief.Skills[SkillName.Stealing].Value < 100.0 ) || ( stealflag ) && m_Thief.Skills[SkillName.Stealing].Value < 100.0 ) ) //&& m_Thief.Skills[SkillName.Stealing].Value < 90.0 ) )
                //	m_Thief.SendLocalizedMessage( 1060025, "", 0x66D ); // You're not skilled enough to attempt the theft of this item.
                else if (toSteal.Parent is Mobile)
                {
                    m_Thief.SendLocalizedMessage(1005585);           // You cannot steal items which are equipped.
                }
                else if (toSteal.GetSavedFlag(0x01))                 //Not lootable item
                {
                    m_Thief.SendLocalizedMessage(502710);            // You can't steal that!
                }
                else if (root == m_Thief || (root is BaseCreature && ((BaseCreature)root).GetMaster() == m_Thief))
                {
                    m_Thief.SendLocalizedMessage(502704);                     // You catch yourself red-handed.
                }
                else if (root is Mobile && ((Mobile)root).AccessLevel > AccessLevel.Player)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (root is Mobile && !m_Thief.CanBeHarmful((Mobile)root))
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (root is Corpse)
                {
                    m_Thief.SendLocalizedMessage(502710);                     // You can't steal that!
                }
                else if (m_Thief.Spell != null)
                {
                    m_Thief.SendMessage("You are too busy concentrating on your spell to steal that item.");
                }
                else
                {
                    double w = toSteal.Weight + toSteal.TotalWeight;

                    if (addon != null)
                    {
                        w = addon.Weight = addon.TotalWeight;
                    }

                    if (w > 10 && !stealflag)
                    {
                        m_Thief.SendMessage("That is too heavy to steal.");
                    }
                    else
                    {
                        m_Thief.BeginAction(typeof(Hiding));

                        Timer.DelayCall(TimeSpan.FromSeconds(SpecialMovesController._StealingRehideDelay), ReleaseHideLock, m_Thief);

                        if (toSteal.Stackable && toSteal.Amount > 1)
                        {
                            var maxAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 10.0) / toSteal.Weight);
                            var minAmount = (int)((m_Thief.Skills[SkillName.Stealing].Value / 25.0) / toSteal.Weight);                             //added a min amount

                            if (minAmount < 1)
                            {
                                minAmount = 1;
                            }

                            if (maxAmount < 1)
                            {
                                maxAmount = 1;
                            }
                            else if (maxAmount > toSteal.Amount)
                            {
                                maxAmount = toSteal.Amount;
                            }

                            int amount = Utility.RandomMinMax(minAmount, maxAmount);                             //(change from 1, maxamount)

                            if (amount >= toSteal.Amount)
                            {
                                var pileWeight = (int)Math.Ceiling(toSteal.Weight * toSteal.Amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = toSteal;
                                }
                            }
                            else
                            {
                                var pileWeight = (int)Math.Ceiling(toSteal.Weight * amount);
                                pileWeight *= 10;

                                if (m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, pileWeight - 22.5, pileWeight + 27.5))
                                {
                                    stolen = Mobile.LiftItemDupe(toSteal, toSteal.Amount - amount) ?? toSteal;
                                }
                            }
                        }
                        else
                        {
                            var iw = (int)Math.Ceiling(w);
                            iw *= 10;

                            if (stealflag || m_Thief.CheckTargetSkill(SkillName.Stealing, toSteal, iw - 22.5, iw + 27.5))
                            {
                                stolen = toSteal;
                            }
                        }

                        if (stolen is PowerScroll)
                        {
                            var  scroll  = (PowerScroll)stolen;
                            bool success = Utility.RandomBool();

                            if (success || Utility.RandomBool())
                            {
                                BaseMount.Dismount(m_Thief);
                                BaseMount.SetMountPrevention(
                                    m_Thief, BlockMountType.DismountRecovery, TimeSpan.FromSeconds(success ? 60.0 : 5.0));
                            }
                        }

                        if (stolen != null)
                        {
                            m_Thief.SendLocalizedMessage(502724); // You successfully steal the item.

                            if (stolen is Head2)
                            {
                                ((Head2)stolen).Owner = m_Thief as PlayerMobile;
                            }

                            if (si != null)
                            {
                                toSteal.Movable = true;
                                si.Item         = null;
                            }

                            if (stealflag)
                            {
                                //toSteal.SetSavedFlag( 0x04, false );
                                // ARTEGORDONMOD
                                // set the taken flag to trigger release from any controlling spawner
                                ItemFlags.SetTaken(stolen, true);
                                // clear the stealable flag so that the item can only be stolen once if it is later locked down.
                                ItemFlags.SetStealable(stolen, false);

                                if (addon != null)                                 //deed it up!
                                {
                                    Item deed = addon.Deed;

                                    addon.Delete();
                                    stolen = deed;
                                }
                                else                                 // release it if it was locked down
                                {
                                    toSteal.Movable = true;
                                }

                                if (toSteal.Spawner != null)                                 //its not spawned anymore, its STOLEN!
                                {
                                    toSteal.Spawner.Remove(toSteal);
                                    toSteal.Spawner = null;
                                }
                            }

                            Conquests.CheckProgress <StealingConquest>(m_Thief as PlayerMobile, toSteal);
                        }
                        else
                        {
                            m_Thief.SendLocalizedMessage(502723);                             // You fail to steal the item.
                        }

                        caught = !stealflag && (m_Thief.Skills[SkillName.Stealing].Value < Utility.Random(150));
                    }
                }

                return(stolen);
            }