public static bool LookAtBag() { Item[] bag = Program.ObteJuego().pl.GetBag(); for (int i = 0; i < bag.Length; i++) { int ii = i; int x = 0; if (ii >= 5) { ii -= 5; x = 1; } if (bag[i] != null) { if (bag[i].GetType().BaseType == typeof(ItemEquipable)) { ItemEquipable equipo = (ItemEquipable)bag[i]; ConsoleBuffer.ObteBuffer().Print(1 + 50 * x, 2 + ii * 3, equipo.GetName()); string texto = ""; if (equipo.ModifierHp() < 0) { texto += "HP(" + equipo.ModifierHp() + ") "; } else { texto += "HP(+" + equipo.ModifierHp() + ") "; } if (equipo.ModifierAtt() < 0) { texto += "ATT(" + equipo.ModifierAtt() + ") "; } else { texto += "ATT(+" + equipo.ModifierAtt() + ") "; } if (equipo.ModifierDef() < 0) { texto += "DEF(" + equipo.ModifierDef() + ") "; } else { texto += "DEF(+" + equipo.ModifierDef() + ") "; } ConsoleBuffer.ObteBuffer().Print(5 + 50 * x, 3 + ii * 3, texto); } else if (bag[i].GetType() == typeof(ItemPocion)) { ItemPocion consumable = (ItemPocion)bag[i]; ConsoleBuffer.ObteBuffer().Print(1 + 50 * x, 2 + ii * 3, consumable.GetName()); if (consumable.GetPocionType() == ItemPocion.PocionType.hp) { ConsoleBuffer.ObteBuffer().Print(1 + 50 * x, 3 + ii * 3, " +" + consumable.GetFlatCant().ToString() + "% HP"); } else { ConsoleBuffer.ObteBuffer().Print(1 + 50 * x, 3 + ii * 3, " +" + consumable.GetFlatCant().ToString() + "% Mana"); } } else { ConsoleBuffer.ObteBuffer().Print(1 + 50 * x, 2 + ii * 3, bag[i].GetName()); } } } ConsoleBuffer.ObteBuffer().PrintBackground(); ConsoleBuffer.ObteBuffer().Print(1, ConsoleBuffer.ObteBuffer().height - 2, "Pulsa cualquier boton para salir"); ConsoleBuffer.ObteBuffer().Print(1, 0, "MOCHILA"); ConsoleBuffer.ObteBuffer().SmallMap(); ConsoleBuffer.ObteBuffer().PrintScreen(); Console.ReadKey(); return(true); }
public static void equip(int x, int y) { if (!Player.life.dead && !Equipment.busy && Equipment.setup && (double)(Time.realtimeSinceStartup - Equipment.lastEquip) > 0.2 && !Movement.isSwimming && !Movement.isClimbing && !Movement.isDriving) { Equipment.lastEquip = Time.realtimeSinceStartup; if ((Equipment.equipped.x != x || Equipment.equipped.y != y) && x >= 0 && x < Player.inventory.width && y >= 0 && y < Player.inventory.height && Player.inventory.items[x, y].id != -1 && ItemEquipable.getEquipable(Player.inventory.items[x, y].id)) { Equipment.dequip(); Equipment.equipped = new Point2(x, y); Equipment.id = Player.inventory.items[x, y].id; Player.clothes.changeItem(Equipment.id, Player.inventory.items[x, y].state); Equipment.model = (GameObject)UnityEngine.Object.Instantiate(Resources.Load(string.Concat("Prefabs/Viewmodels/", Equipment.id))); Equipment.model.name = Equipment.id.ToString(); if (Equipment.id == 7004 || Equipment.id == 7014) { Equipment.model.transform.parent = Viewmodel.model.transform.FindChild("skeleton").FindChild("leftRoot").FindChild("leftShoulder").FindChild("leftUpper").FindChild("leftLower").FindChild("leftHand"); } else { Equipment.model.transform.parent = Viewmodel.model.transform.FindChild("skeleton").FindChild("rightRoot").FindChild("rightShoulder").FindChild("rightUpper").FindChild("rightLower").FindChild("rightHand"); } Equipment.model.transform.localPosition = Vector3.zero; Equipment.model.transform.localRotation = Quaternion.identity; Equipment.model.transform.localScale = new Vector3(1f, 1f, 1f); Equipment.useable = (Useable)Player.model.AddComponent(Equipment.model.GetComponent <Useable>().GetType()); UnityEngine.Object.Destroy(Equipment.model.GetComponent <Useable>()); GameObject gameObject = (GameObject)Resources.Load(string.Concat("Models/Animations/FirstPerson/Items/", ItemAnimations.getSource(Equipment.id), "/model")); string[] animations = ItemAnimations.getAnimations(Equipment.id); for (int i = 0; i < (int)animations.Length; i++) { Viewmodel.model.animation.AddClip(gameObject.animation.GetClip(animations[i]), animations[i]); } Equipment.startedEquip = Time.realtimeSinceStartup; Equipment.setup = false; Equipment.ready = false; Equipment.model.transform.FindChild("model").renderer.enabled = false; if (!Network.isServer) { Player.model.networkView.RPC("equipServer", RPCMode.Server, new object[] { x, y, Equipment.id }); } } else { Equipment.dequip(); } } }