示例#1
0
 public static void Postfix(ItemDrop.ItemData __instance, ref float __result)
 {
     if (__instance.HasMagicEffect(MagicEffectType.Weightless))
     {
         __result = 0;
     }
     else if (__instance.HasMagicEffect(MagicEffectType.ReduceWeight))
     {
         var totalWeightReduction = __instance.GetMagicItem().GetTotalEffectValue(MagicEffectType.ReduceWeight, 0.01f);
         __result *= 1.0f - totalWeightReduction;
     }
 }
示例#2
0
        public static void DoSpeedCalc(Player __instance, ItemDrop.ItemData item)
        {
            if (item != null)
            {
                if (item.HasMagicEffect(MagicEffectType.RemoveSpeedPenalty))
                {
                    __instance.m_equipmentMovementModifier -= item.m_shared.m_movementModifier;
                }

                if (item.HasMagicEffect(MagicEffectType.ModifyMovementSpeed))
                {
                    __instance.m_equipmentMovementModifier += item.GetMagicItem().GetTotalEffectValue(MagicEffectType.ModifyMovementSpeed, 0.01f);
                }
            }
        }
示例#3
0
 public static void DoSpeedCalc(Player __instance, ItemDrop.ItemData item)
 {
     if (item != null && item.HasMagicEffect(MagicEffectType.RemoveSpeedPenalty))
     {
         __instance.m_equipmentMovementModifier -= item.m_shared.m_movementModifier;
     }
 }
示例#4
0
        public static bool SetValue(ItemDrop.ItemData item)
        {
            if (item != null && item.HasMagicEffect(MagicEffectType.Indestructible))
            {
                Override      = true;
                OriginalValue = item.m_shared.m_useDurability;
                item.m_shared.m_useDurability = false;
            }

            return(true);
        }
示例#5
0
        public static bool MakeItemIndestructible(ItemDrop.ItemData item)
        {
            if (item.HasMagicEffect(MagicEffectType.Indestructible))
            {
                item.m_shared = item.m_shared.Clone();
                item.m_shared.m_useDurability = false;

                return(true);
            }

            return(false);
        }
示例#6
0
        public static bool DoPrefix(Attack __instance)
        {
            Override      = false;
            OriginalValue = -1;

            ItemDrop.ItemData weapon = __instance.m_weapon;
            if (weapon == null)
            {
                return(true);
            }

            if (weapon.HasMagicEffect(MagicEffectType.ModifyBackstab))
            {
                Override      = true;
                OriginalValue = weapon.m_shared.m_backstabBonus;

                var totalBackstabMod = weapon.GetMagicItem().GetTotalEffectValue(MagicEffectType.ModifyBackstab, 0.01f);
                weapon.m_shared.m_backstabBonus *= 1.0f + totalBackstabMod;
            }

            return(true);
        }