public void SerializeTest() { var item1 = new Item(GameHost.GameRules.GetDataItem <ItemDescriptor>(Guid.Parse("{5962E351-33CA-4968-90A3-8AF6C8847180}")), 100); var collection = new ItemCollection(); collection.AddItems(item1); var data = JsonConvert.DeserializeObject <ItemCollection>(JsonConvert.SerializeObject(collection)); Assert.AreEqual(data.First(), item1); }
public void SerializeTest() { var item1 = new Item( GameHost.GameRules.GetDataItem<ItemDescriptor>( Guid.Parse( "{5962E351-33CA-4968-90A3-8AF6C8847180}" ) ), 100 ); var collection = new ItemCollection(); collection.AddItems( item1 ); var data = JsonConvert.DeserializeObject<ItemCollection>( JsonConvert.SerializeObject( collection ) ); Assert.AreEqual( data.First(), item1 ); }
private static void DropAllItems() { GameObject player = GameManager.Instance.PlayerObject; dropCollection = new ItemCollection(); ItemCollection keepItemsCollection = new ItemCollection(); UnequipAll(); dropCollection.AddItems(playerEntity.Items.CloneAll()); for (int i = 0; i < dropCollection.Count; i++) { DaggerfallUnityItem item = dropCollection.GetItem(i); if (item.QuestItemSymbol != null || item.IsQuestItem || item.IsSummoned || item.TemplateIndex == 132 || item.TemplateIndex == 93 || item.TemplateIndex == 94) { if (item.IsEquipped) { item.UnequipItem(playerEntity); } keepItemsCollection.AddItem(item); dropCollection.RemoveItem(item); } } DaggerfallLoot equipPile = GameObjectHelper.CreateDroppedLootContainer(player, DaggerfallUnity.NextUID); equipPile.customDrop = true; equipPile.playerOwned = true; equipPile.Items.AddItems(dropCollection.CloneAll()); playerEntity.Items.Clear(); dropCollection.Clear(); for (int i = 0; i < keepItemsCollection.Count; i++) { DaggerfallUnityItem item = keepItemsCollection.GetItem(i); playerEntity.Items.AddItem(item); } keepItemsCollection.Clear(); }