public void ParseEntry(String[] raw) { Int32 index = 0; Price = CsvParser.UInt16(raw[index++]); GraphicsId = CsvParser.Byte(raw[index++]); ColorId = CsvParser.Byte(raw[index++]); Quality = CsvParser.Byte(raw[index++]); BonusId = CsvParser.Byte(raw[index++]); AbilityIds = CsvParser.ByteArray(raw[index++]); Byte type = 0; for (Int32 i = 0; i < 8; i++) { type <<= 1; type |= CsvParser.Byte(raw[index++]); } TypeMask = (ItemType)type; Order = CsvParser.Byte(raw[index++]); UInt16 equippable = 0; for (Int32 i = 0; i < 12; i++) { equippable <<= 1; equippable |= CsvParser.Byte(raw[index++]); } CharacterMask = (ItemCharacter)equippable; }
public MushroomBumping(ItemCharacter item, Vector2 startPos, float minY, float startHeight, Vector2 speed) { this.item = item; this.minY = minY; this.startHeight = startHeight; this.speed = speed; this.startPos = startPos; }
public FlowerBumping(ItemCharacter item, Vector2 startPos, float minY, float startHeight, Vector2 speed) { this.item = (FlowerCharacter)item; this.minY = minY; this.startHeight = startHeight; this.speed = speed; this.startPos = startPos; }
public uint GetCharTypeID() { var CharInfo = ItemCharacter.GetChar(CharacterIndex, 0); if (!(CharInfo == null)) { return(CharInfo.TypeID); } return(0); }
public CharacterData GetCharacter(uint TypeID) { var Character = ItemCharacter.GetChar(TypeID, 1); if (!(Character == null)) { return(Character); } return(null); }
public uint GetCutinIndex() { var CharInfo = ItemCharacter.GetChar(CharacterIndex, 0); if (!(CharInfo == null)) { return(CharInfo.CutinIndex); } return(0); }
public bool SetCharIndex(uint CharID) { var Char = ItemCharacter.GetChar(CharID, 0); if (Char == null) { return(false); } CharacterIndex = CharID; return(true); }
public PlayerCharacterData GetCharacter(uint TypeID) { PlayerCharacterData Character; Character = ItemCharacter.GetChar(TypeID, CharType.bTypeID); if (!(Character == null)) { return(Character); } return(null); }
public uint GetCutinIndex() { PlayerCharacterData CharInfo; CharInfo = ItemCharacter.GetChar(CharacterIndex, CharType.bIndex); if (!(CharInfo == null)) { return(CharInfo.FCutinIndex); } return(0); }
public override uint GetCharTypeID() { PlayerCharacterData CharInfo; CharInfo = ItemCharacter.GetChar(CharacterIndex, CharType.bIndex); if (!(CharInfo == null)) { return(CharInfo.TypeID); } return(0); }
public bool SetCharIndex(uint CharID) { PlayerCharacterData Char; Char = ItemCharacter.GetChar(CharID, CharType.bIndex); if (Char == null) { return(false); } CharacterIndex = CharID; return(true); }
// poster public override bool SetCutInIndex(uint CharIndex, uint CutinIndex) { if (CutinIndex == 0) { return(true); } var Item = ItemWarehouse.GetItem(CutinIndex, TGET_ITEM.gcIndex); var CharType = ItemCharacter.GetChar(CharIndex, Defines.CharType.bIndex); if (Item == null) { return(false); } if (CharType == null) { return(false); } CharType.FCutinIndex = Item.ItemIndex; ItemCharacter.UpdateCharacter(CharType); return(true); }
// poster public bool SetCutInIndex(uint CharIndex, uint CutinIndex) { if (CutinIndex == 0) { return(true); } var Item = ItemWarehouse.GetItem(CutinIndex, 0); var CharType = ItemCharacter.GetChar(CharIndex, 0); if (Item == null) { return(false); } if (CharType == null) { return(false); } CharType.CutinIndex = Item.ItemIndex; ItemCharacter.UpdateCharacter(CharType); return(true); }
private void DiscloseItem() { ItemCharacter item = (ItemCharacter)items[0]; ItemBumpingCommands bumpItem; SoundFactory.Instance.BumpItems(); if (item is RandomItemCharacter || item is JumpMedicineCharacter) { item.Bumping(bPosition, bPosition.Y, bPosition.Y, spriteSpeed); } else { switch (item.Type) { case Sprint5Main.CharacterType.Coin: bumpItem = new CoinBumping(item, bPosition, bPosition.Y - 3.0f * this.GetHeightAndWidth.X, bPosition.Y, spriteSpeed); bumpItem.HandleBumping(); break; case Sprint5Main.CharacterType.Flower: bumpItem = new FlowerBumping(item, bPosition, bPosition.Y, bPosition.Y, spriteSpeed); bumpItem.HandleBumping(); break; case Sprint5Main.CharacterType.RedMushroom: case Sprint5Main.CharacterType.GreenMushroom: bumpItem = new MushroomBumping(item, bPosition, bPosition.Y - 1.0f * this.GetHeightAndWidth.X, bPosition.Y, spriteSpeed); bumpItem.HandleBumping(); break; case Sprint5Main.CharacterType.Star: bumpItem = new StarBumping(item, bPosition, bPosition.Y - 2.0f * this.GetHeightAndWidth.X, bPosition.Y, spriteSpeed); bumpItem.HandleBumping(); break; } } }
public byte[] GetCharData() { return(ItemCharacter.GetCharData(CharacterIndex)); }
// PlayerSave public void Save(PangyaEntities _db) { // # PLAYER TOOLBAR UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_TOOLBAR @UID = '{UID}', @ITEMSTR = '{GetSqlUpdateToolbar()}'").FirstOrDefault(); // #PLAYER ITEM UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_ITEM @UID = '{UID}', @ITEMSTR = '{ItemWarehouse.GetSqlUpdateItems()}'").FirstOrDefault(); // #PLAYER CADDIE UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_CADDIE @UID = '{UID}', @ITEMSTR = '{ItemCaddie.GetSqlUpdateCaddie()}'").FirstOrDefault(); // #PLAYER CHARACTER AND EQUIP UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_CHARACTER_EQUIP @UID = '{UID}', @EQUIPSTR = '{ItemCharacter.GetSqlUpdateCharacter()}'").FirstOrDefault(); // #PLAYER CARD UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_CARD @UID = '{UID}', @ITEMSTR = '{ItemCard.GetSqlUpdateCard()}'").FirstOrDefault(); // #PLAYER CARD EQUIP UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_CARD_EQUIP @UID = '{UID}', @ITEMSTR = '{ItemCardEquip.GetSqlUpdateCardEquip()}'").FirstOrDefault(); // #PLAYER MASCOT UPDATE _db.Database.SqlQuery <PangyaEntities>($"Exec dbo.USP_SAVE_MASCOT @UID = '{UID}', @ITEMSTR = '{ItemMascot.GetSqlUpdateMascots()}'").FirstOrDefault(); _db.Dispose(); }
public AddItemData AddItem(AddItem ItemAddItemData) { Object WareHouseData; AddItemData Result; Result = new AddItemData() { Status = false }; if (UID == 0) { return(Result); } switch (ItemAddItemData.ItemIffId.GetItemGroup()) { case IffGroupFlag.ITEM_TYPE_CHARACTER: { WareHouseData = ItemCharacter.GetChar(ItemAddItemData.ItemIffId, 1); if (WareHouseData == null) { return(AddItemToDB(ItemAddItemData)); } else if (!(WareHouseData != null)) { Result.Status = true; Result.ItemIndex = ((CharacterData)(WareHouseData)).Index; Result.ItemTypeID = ((CharacterData)(WareHouseData)).TypeID; Result.ItemOldQty = 1; Result.ItemNewQty = 1; Result.ItemUCCKey = string.Empty; Result.ItemFlag = 0; Result.ItemEndDate = null; if (ItemAddItemData.Transaction) { ItemTransaction.AddChar(2, (CharacterData)WareHouseData); } } } break; case IffGroupFlag.ITEM_TYPE_HAIR_STYLE: { var IffHair = IFFEntry.GetIff.GetByHairColor(ItemAddItemData.ItemIffId); var character = ItemCharacter.GetCharByType((byte)IffHair.CharType); if (character != null) { character.HairColour = IffHair.HairColor; character.Update(character); Result.Status = true; Result.ItemIndex = character.Index; Result.ItemTypeID = ItemAddItemData.ItemIffId; Result.ItemOldQty = 0; Result.ItemNewQty = 1; Result.ItemUCCKey = null; Result.ItemFlag = 0; Result.ItemEndDate = null; } } break; case IffGroupFlag.ITEM_TYPE_PART: { return(AddItemToDB(ItemAddItemData)); } case IffGroupFlag.ITEM_TYPE_CLUB: { return(AddItemToDB(ItemAddItemData)); } case IffGroupFlag.ITEM_TYPE_AUX: case IffGroupFlag.ITEM_TYPE_BALL: case IffGroupFlag.ITEM_TYPE_USE: { WareHouseData = ItemWarehouse.GetItem(ItemAddItemData.ItemIffId, 1); if (WareHouseData != null) { Result.Status = true; Result.ItemIndex = ((WarehouseData)(WareHouseData)).ItemIndex; Result.ItemTypeID = ((WarehouseData)(WareHouseData)).ItemTypeID; Result.ItemOldQty = ((WarehouseData)(WareHouseData)).ItemC0; Result.ItemNewQty = ((WarehouseData)(WareHouseData)).ItemC0 + ItemAddItemData.Quantity; Result.ItemUCCKey = ((WarehouseData)(WareHouseData)).ItemUCCUnique; Result.ItemFlag = (byte)((WarehouseData)(WareHouseData)).ItemFlag; Result.ItemEndDate = null; //Add ((WarehouseData)(WareHouseData)).AddQuantity(ItemAddItemData.Quantity); if (ItemAddItemData.Transaction) { ItemTransaction.AddItem(0x02, (WarehouseData)WareHouseData, ItemAddItemData.Quantity); } } else if (WareHouseData == null) { return(AddItemToDB(ItemAddItemData)); } } break; case IffGroupFlag.ITEM_TYPE_CADDIE: { return(AddItemToDB(ItemAddItemData)); } case IffGroupFlag.ITEM_TYPE_CADDIE_ITEM: { WareHouseData = ItemCaddie.GetCaddieBySkinId(ItemAddItemData.ItemIffId); if (!(WareHouseData == null)) { ((CaddieData)(WareHouseData)).Update(); ((CaddieData)(WareHouseData)).UpdateCaddieSkin(ItemAddItemData.ItemIffId, ItemAddItemData.Day); Result.Status = true; Result.ItemIndex = ((CaddieData)(WareHouseData)).CaddieIdx; Result.ItemTypeID = ((CaddieData)(WareHouseData)).CaddieSkin; Result.ItemOldQty = 1; Result.ItemNewQty = 1; Result.ItemUCCKey = string.Empty; Result.ItemFlag = 0; Result.ItemEndDate = DateTime.Now.AddDays(ItemAddItemData.Day); } } break; case IffGroupFlag.ITEM_TYPE_SKIN: { return(AddItemToDB(ItemAddItemData)); } case IffGroupFlag.ITEM_TYPE_MASCOT: { WareHouseData = ItemMascot.GetMascotByTypeId(ItemAddItemData.ItemIffId); if (WareHouseData != null) { ((MascotData)(WareHouseData)).AddDay(ItemAddItemData.Day); Result.Status = true; Result.ItemIndex = ((MascotData)(WareHouseData)).MascotIndex; Result.ItemTypeID = ((MascotData)(WareHouseData)).MascotTypeID; Result.ItemOldQty = 1; Result.ItemNewQty = 1; Result.ItemUCCKey = ""; Result.ItemFlag = 0; Result.ItemEndDate = ((MascotData)(WareHouseData)).MascotEndDate; } else if (WareHouseData == null) { return(AddItemToDB(ItemAddItemData)); } } break; case IffGroupFlag.ITEM_TYPE_CARD: { WareHouseData = ItemCard.GetCard(ItemAddItemData.ItemIffId, 1); if (WareHouseData == null) { AddItemToDB(ItemAddItemData); } else if (WareHouseData != null) { Result.Status = true; Result.ItemIndex = ((CardData)(WareHouseData)).CardIndex; Result.ItemTypeID = ((CardData)(WareHouseData)).CardTypeID; Result.ItemOldQty = ((CardData)(WareHouseData)).CardQuantity; Result.ItemNewQty = ((CardData)(WareHouseData)).CardQuantity + ItemAddItemData.Quantity; Result.ItemUCCKey = string.Empty; Result.ItemFlag = 0; Result.ItemEndDate = null; ((CardData)(WareHouseData)).AddQuantity(ItemAddItemData.Quantity); if (ItemAddItemData.Transaction) { ItemTransaction.AddCard(0x02, (CardData)WareHouseData, ItemAddItemData.Quantity); } } } break; } return(Result); }
public AddItemData AddItemToDB(AddItem ItemAddItemData) { Object PlayerObjectData; TransactionData Tran; AddItemData Result; Result = new AddItemData() { Status = false }; var _db = new PangyaEntities(); var additem = _db.ProcAddItem((int)UID, (int)ItemAddItemData.ItemIffId, (int)ItemAddItemData.Quantity, Compare.IfCompare <byte>(IFFEntry.GetIff.IsSelfDesign(ItemAddItemData.ItemIffId), 1, 0), IFFEntry.GetIff.GetItemTimeFlag(ItemAddItemData.ItemIffId, ItemAddItemData.Day), (int)ItemAddItemData.Day).ToList(); if (additem.Count > 0) { var dbdata = additem.FirstOrDefault(); Tran = new TransactionData() { Types = 2, Index = (uint)dbdata.IDX, TypeID = (uint)dbdata.iffTypeId, PreviousQuan = 0, NewQuan = (uint)dbdata.Quantity, UCC = dbdata.UCC_KEY }; ItemTransaction.Add(Tran); try { switch (ItemAddItemData.ItemIffId.GetItemGroup()) { case IffGroupFlag.ITEM_TYPE_CHARACTER: { PlayerObjectData = new CharacterData(); ((CharacterData)(PlayerObjectData)).Index = (uint)dbdata.IDX; ((CharacterData)(PlayerObjectData)).TypeID = (uint)dbdata.iffTypeId; ((CharacterData)(PlayerObjectData)).HairColour = 0; ((CharacterData)(PlayerObjectData)).GiftFlag = 0; ItemCharacter.CharacterAdd((CharacterData)(PlayerObjectData)); CharacterIndex = (uint)dbdata.IDX; Result = new AddItemData() { Status = true, ItemIndex = ((CharacterData)(PlayerObjectData)).Index, ItemTypeID = ((CharacterData)(PlayerObjectData)).TypeID, ItemOldQty = 1, ItemNewQty = 1, ItemUCCKey = string.Empty, ItemFlag = 0, ItemEndDate = DateTime.MinValue, }; } break; case IffGroupFlag.ITEM_TYPE_AUX: case IffGroupFlag.ITEM_TYPE_PART: case IffGroupFlag.ITEM_TYPE_CLUB: case IffGroupFlag.ITEM_TYPE_BALL: case IffGroupFlag.ITEM_TYPE_USE: case IffGroupFlag.ITEM_TYPE_SKIN: { PlayerObjectData = new WarehouseData(); ((WarehouseData)(PlayerObjectData)).ItemIndex = (uint)dbdata.IDX; ((WarehouseData)(PlayerObjectData)).ItemTypeID = (uint)dbdata.iffTypeId; ((WarehouseData)(PlayerObjectData)).ItemC0 = (ushort)dbdata.Quantity; ((WarehouseData)(PlayerObjectData)).ItemUCCUnique = dbdata.UCC_KEY; ((WarehouseData)(PlayerObjectData)).CreateNewItem(); // Add to inventory list ItemWarehouse.ItemAdd((WarehouseData)(PlayerObjectData)); // Set the result data Result = new AddItemData() { Status = true, ItemIndex = ((WarehouseData)(PlayerObjectData)).ItemIndex, ItemTypeID = ((WarehouseData)(PlayerObjectData)).ItemTypeID, ItemOldQty = 0, ItemNewQty = ItemAddItemData.Quantity, ItemUCCKey = ((WarehouseData)(PlayerObjectData)).ItemUCCUnique, ItemFlag = 0, ItemEndDate = null, }; } break; case IffGroupFlag.ITEM_TYPE_CADDIE: { PlayerObjectData = new CaddieData(); ((CaddieData)(PlayerObjectData)).CaddieIdx = (uint)dbdata.IDX; ((CaddieData)(PlayerObjectData)).CaddieTypeId = (uint)dbdata.iffTypeId; ((CaddieData)(PlayerObjectData)).CaddieDateEnd = (DateTime)dbdata.END_DATE; ((CaddieData)(PlayerObjectData)).CaddieAutoPay = 0; ((CaddieData)(PlayerObjectData)).CaddieType = (byte)dbdata.Flag; // Add caddie to inventory list ItemCaddie.CadieAdd((CaddieData)(PlayerObjectData)); // set the result data Result = new AddItemData() { Status = true, ItemIndex = ((CaddieData)(PlayerObjectData)).CaddieIdx, ItemTypeID = ((CaddieData)(PlayerObjectData)).CaddieTypeId, ItemOldQty = 0, ItemNewQty = 1, ItemUCCKey = string.Empty, ItemFlag = ((CaddieData)(PlayerObjectData)).CaddieType, ItemEndDate = null, }; } break; case IffGroupFlag.ITEM_TYPE_CARD: { PlayerObjectData = new CardData(); ((CardData)(PlayerObjectData)).CardIndex = (uint)dbdata.IDX; ((CardData)(PlayerObjectData)).CardTypeID = (uint)dbdata.iffTypeId; ((CardData)(PlayerObjectData)).CardQuantity = ItemAddItemData.Quantity; ((CardData)(PlayerObjectData)).CardIsValid = 1; ((CardData)(PlayerObjectData)).CardNeedUpdate = false; // ## add to card ItemCard.CardAdd((CardData)(PlayerObjectData)); // set the result data Result = new AddItemData() { Status = true, ItemIndex = ((CardData)(PlayerObjectData)).CardIndex, ItemTypeID = ((CardData)(PlayerObjectData)).CardTypeID, ItemOldQty = 0, ItemNewQty = ((CardData)(PlayerObjectData)).CardQuantity, ItemUCCKey = string.Empty, ItemFlag = 0, ItemEndDate = null, }; } break; case IffGroupFlag.ITEM_TYPE_MASCOT: { PlayerObjectData = new MascotData(); ((MascotData)(PlayerObjectData)).MascotIndex = (uint)dbdata.IDX; ((MascotData)(PlayerObjectData)).MascotTypeID = (uint)dbdata.iffTypeId; ((MascotData)(PlayerObjectData)).MascotMessage = "Pangya !"; ((MascotData)(PlayerObjectData)).MascotIsValid = 1; ((MascotData)(PlayerObjectData)).MascotNeedUpdate = false; ((MascotData)(PlayerObjectData)).MascotEndDate = (DateTime)dbdata.END_DATE; ((MascotData)(PlayerObjectData)).MascotDayToEnd = (ushort)dbdata.END_DATE.DaysBetween(DateTime.Now); // ## add to card ItemMascot.MascotAdd((MascotData)(PlayerObjectData)); // set the result data Result = new AddItemData() { Status = true, ItemIndex = ((MascotData)(PlayerObjectData)).MascotIndex, ItemTypeID = ((MascotData)(PlayerObjectData)).MascotTypeID, ItemOldQty = 0, ItemNewQty = 1, ItemUCCKey = string.Empty, ItemFlag = 4, ItemEndDate = DateTime.Now.AddDays(ItemAddItemData.Day + 1), }; } break; } } catch { } } // ## resulted return(Result); }
public byte[] GetCharData(uint Index) { return(ItemCharacter.GetCharData(Index)); }