示例#1
0
 public ManageTeamPlayersSteps()
 {
     _teamService     = IocProvider.Get <ITeamService>();
     _playerToAdd     = new List <PlayerId>();
     _playersToRemove = new List <PlayerId>();
     _createdPlayers  = new List <PlayerEntity>();
 }
 public EditTeamSteps()
 {
     _teamService = IocProvider.Get <ITeamService>();
     _player      = new PlayerEntity();
     _team        = new TeamEntity {
         Name         = "TestName",
         Coach        = "New coach",
         Achievements = "Achive",
         Captain      = _player,
         Players      = new List <PlayerEntity>()
     };
 }
 public RemovePlayerSteps()
 {
     _playerService = IocProvider.Get <IPlayerService>();
 }
 public CreateTeamsSteps()
 {
     _teamService = IocProvider.Get <ITeamService>();
 }
示例#5
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 public EditPlayerSteps()
 {
     _player        = new PlayerEntity();
     _playerService = IocProvider.Get <IPlayerService>();
 }
示例#6
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 public CreatePlayerSteps()
 {
     _playersForQuickCreate         = new List <string>();
     _playersAddedQuickCreateActual = new List <Player>();
     _playerService = IocProvider.Get <IPlayerService>();
 }
 public RemoveTeamSteps()
 {
     _teamService = IocProvider.Get <ITeamService>();
 }