internal void Update(InviteReference model) { if (model.Guild != null) { Server = new ServerInfo(model.Guild.Id, model.Guild.Name); } if (model.Channel != null) { Channel = new ChannelInfo(model.Channel.Id, model.Channel.Name); } }
internal void Update(InviteReference model) { if (model.Guild != null && _generatedServer != null) { _generatedServer.Update(model.Guild); } if (model.Inviter != null && _generatedInviter != null) { _generatedInviter.Update(model.Inviter); } if (model.Channel != null && _generatedChannel != null) { _generatedChannel.Update(model.Channel); } }
internal void Update(InviteReference model) { if (model.Guild != null && _generatedServer != null) _generatedServer.Update(model.Guild); if (model.Inviter != null && _generatedInviter != null) _generatedInviter.Update(model.Inviter); if (model.Channel != null && _generatedChannel != null) _generatedChannel.Update(model.Channel); }
internal Invite(InviteReference model, DiscordClient client) : this(model.Code, model.XkcdPass) { Client = client; Update(model); }