public void BuyShip() { int coins = StatusOfGame.GetCoins(); Debug.Log(selectedItem); if (coins >= Price[selectedItem] & Items[selectedItem] == false) { StatusOfGame.MinusCoins(Price[selectedItem]); Items[selectedItem] = true; InventoryScript.BoughtItem(selectedItem); Price[selectedItem] = -1; PriceUpdater.ChangeItemSelected(Price[selectedItem]); Debug.Log("Bought Item: " + selectedItem); } }