protected override void ValidateValues() { if (_uiManager == null) { Debug.LogError(ValidatorUtils.ValidateNullAtGameObject(nameof(_uiManager), this.gameObject.name)); } _inventoryDraggableItemComponnent = GameObject.FindObjectOfType <InventoryDraggableItemComponent>(); }
protected override void SetInitialValues() { _txtAmount.enabled = false; _inputManager = GameObject.FindObjectOfType <InputManager>(); if (_inventoryItemInformationComponent is null) { _inventoryItemInformationComponent = GameObject.FindObjectOfType <InventoryItemInformationComponent>(); } _draggableItem = GameObject.FindObjectOfType <InventoryDraggableItemComponent>(); }