private void OnTriggerEnter() { Hero.SetActive(true); Health.SetActive(true); introManager.SpawnRedStrikerMinion(); introManager.SpawnRedStrikerMinion(); introManager.SpawnRedStrikerMinion(); Battle = true; this.gameObject.SetActive(false); }
private void OnTriggerEnter() { Hero.SetActive(true); Health.SetActive(true); introManager.SpawnRedStrikerMinion(); introManager.SpawnRedStrikerMinion(); introManager.SpawnRedStrikerMinion(); Battle = true; this.gameObject.SetActive(false); }