// TODO Add documentation, clean up, remove commented out code, etc.
    public static float WorkOutAtResistance(ElectronicSupplyData ResistanceSources, IntrinsicElectronicData Indata)
    {
        float Resistanc = 0;

        if (Indata == null)
        {
            return(Resistanc);
        }

        bool goingToExists    = ResistanceSources.ResistanceGoingTo.TryGetValue(Indata, out VIRResistances goingTo);
        bool comingFromExists = ResistanceSources.ResistanceComingFrom.TryGetValue(Indata, out VIRResistances comingFrom);

        if (goingToExists && comingFromExists)
        {
            HashSet <ResistanceWrap> ResistanceSour = new HashSet <ResistanceWrap>(comingFrom.ResistanceSources);

            //ResistanceSour.UnionWith(ResistanceSources.ResistanceComingFrom[Indata].ResistanceSources);

            //HashSet<ResistanceWrap> ResistanceSour = new HashSet<ResistanceWrap>(ResistanceSources.ResistanceGoingTo[Indata].ResistanceSources);

            //ResistanceSourtoreove.UnionWith(ResistanceSources.ResistanceGoingTo[Indata].ResistanceSources);

            //ResistanceSour.ExceptWith(ResistanceSourtoreove);

            float Toadd    = 0;
            float ToRemove = 0;

            foreach (var Resistance in ResistanceSour)
            {
                if (goingTo.ResistanceSources.Contains(Resistance))
                {
                    Toadd = 1 / Resistance.Resistance();
                }

                //else {
                //	ToRemove = 1 / Resistance.Resistance();
                //}
            }

            if (Toadd != 0)
            {
                Toadd = 1 / Toadd;
            }

            Resistanc = Toadd - ToRemove;
        }
        else
        {
            if (comingFromExists)
            {
                Resistanc = comingFrom.Resistance();
            }
            else if (goingToExists)
            {
                Resistanc = goingTo.Resistance();
            }
        }

        return(Resistanc);
    }
示例#2
0
        public static void FlushConnectionAndUp(IntrinsicElectronicData Object)
        {
            Object.Data.CurrentInWire = 0;
            Object.Data.ActualVoltage = 0;
            Object.Data.ResistanceToConnectedDevices.Clear();
            //Object.connectedDevices.Clear();//#
            if (Object.Data.connections.Count > 0)
            {
                List <IntrinsicElectronicData> Backupconnections = new List <IntrinsicElectronicData>(Object.Data.connections);               //GC
                Object.Data.connections.Clear();

                foreach (IntrinsicElectronicData JumpTo in Backupconnections)
                {
                    JumpTo.FlushConnectionAndUp();
                }
            }
            foreach (KeyValuePair <ElectricalOIinheritance, ElectronicSupplyData> Supply in Object.Data.SupplyDependent)
            {
                Pool(Supply.Value.CurrentGoingTo);
                Pool(Supply.Value.CurrentComingFrom);
                Pool(Supply.Value.ResistanceGoingTo);
                Pool(Supply.Value.ResistanceComingFrom);
                Supply.Value.Upstream.Clear();
                Supply.Value.Downstream.Clear();
                Supply.Value.SourceVoltage = 0;
            }
        }
    public static void ElectricityInput(VIRCurrent Current,
                                        ElectricalOIinheritance SourceInstance,
                                        IntrinsicElectronicData ComingFrom,
                                        IntrinsicElectronicData Thiswire)
    {
        //Logger.Log("ElectricityInput" + Thiswire + "  ComingFrom  > " + ComingFrom);
        //Logger.Log("5 > " + Current + "  Categorytype > " + Thiswire.Categorytype + "  ComingFrom  > " + ComingFrom.Categorytype);
        //Logger.Log("poke > " + SourceInstance.InData.Data.SupplyDependent[SourceInstance].ToString());
        if (!Thiswire.Data.SupplyDependent[SourceInstance].CurrentComingFrom.ContainsKey(ComingFrom))
        {
            Thiswire.Data.SupplyDependent[SourceInstance].CurrentComingFrom[ComingFrom] = Current;
        }
        else
        {
            //Logger.Log("AADD");
            Thiswire.Data.SupplyDependent[SourceInstance].CurrentComingFrom[ComingFrom].addCurrent(Current);
        }



        if (!(Thiswire.Data.SupplyDependent[SourceInstance].ResistanceComingFrom.Count > 0))
        {
            var sync = ElectricalManager.Instance.electricalSync;
            sync.StructureChange = true;
            sync.NUStructureChangeReact.Add(Thiswire.ControllingDevice);
            sync.NUResistanceChange.Add(Thiswire.ControllingDevice);
            sync.NUCurrentChange.Add(Thiswire.ControllingDevice);
            Logger.LogErrorFormat("Resistance isn't initialised on", Category.Electrical);
            return;
        }

        Thiswire.Data.SupplyDependent[SourceInstance].SourceVoltage = (float)Current.Current() * (ElectricityFunctions.WorkOutResistance(Thiswire.Data.SupplyDependent[SourceInstance].ResistanceComingFrom));
        //ELCurrent.CurrentWorkOnNextListADD(Thiswire);
        Thiswire.ElectricityOutput(Current, SourceInstance);
    }
示例#4
0
        /// <summary>
        /// <para>Replaces, builds a new electrical connection, and consumes
        /// cables from the hand.</para>
        /// <para>Destroys the electrical connection (if we're given one) and
        /// then adds a new electrical connection by adding an electrical
        /// node. We then calculate and consume a number of cables from the
        /// hand.</para>
        /// </summary>
        /// <param name="position">Position of the electrical connection.</param>
        /// <param name="eConn">Electrical connection we're replacing.</param>
        /// <param name="wireEndA">Connection direction of one end.</param>
        /// <param name="wireEndB">Connection direction of the other end.</param>
        private void ReplaceEConn(Vector3 position, IntrinsicElectronicData eConn, Connection wireEndA,
                                  Connection wireEndB, ConnectionApply interaction)
        {
            // Cost of cable coils to construct the original cable tile. Assume
            // 0 until we verify whether or not we are given an electrical
            // connection.
            int oldTileCost = 0;

            // Get the cost of the old tile. Then destroy the current
            // electrical connection only if we were given a connection.
            if (eConn != null)
            {
                oldTileCost = eConn.MetaDataPresent.RelatedTile.SpawnAmountOnDeconstruct;
                eConn.DestroyThisPlease();
            }

            // Get the electrical cable tile with the wire connection direction.
            ElectricalCableTile tile =
                ElectricityFunctions.RetrieveElectricalTile(wireEndA, wireEndB, powerTypeCategory);

            // Then, add an electrical node at the tile.
            interaction.Performer.GetComponentInParent <Matrix>().AddElectricalNode(position.RoundToInt(), tile, true);

            // We only want to consume the difference needed to build the new
            // cable.
            int newTileCost = tile.SpawnAmountOnDeconstruct;
            int finalCost   = newTileCost - oldTileCost;

            // Finally, consume the cables in the hands using the final cost
            // we found.
            Inventory.ServerConsume(interaction.HandSlot, finalCost);
        }
    public static void DirectionOutput(ElectricalOIinheritance SourceInstance,
                                       IntrinsicElectronicData Thiswire,
                                       CableLine RelatedLine = null)
    {
        if (Thiswire.Data.connections.Count == 0)
        {
            Thiswire.FindPossibleConnections();
        }

        if (!(Thiswire.Data.SupplyDependent.TryGetValue(SourceInstance, out ElectronicSupplyData outputSupplyingUsingData)))
        {
            outputSupplyingUsingData = Thiswire.Data.SupplyDependent[SourceInstance] = ElectricalPool.GetElectronicSupplyData();
        }

        foreach (IntrinsicElectronicData Relatedindata in Thiswire.Data.connections)
        {
            if (!(outputSupplyingUsingData.Upstream.Contains(Relatedindata)) && (!(Thiswire == Relatedindata)))
            {
                bool pass = true;
                if (RelatedLine != null)
                {
                    if (RelatedLine.Covering.Contains(Relatedindata))
                    {
                        pass = false;
                    }
                }
                if (!(outputSupplyingUsingData.Downstream.Contains(Relatedindata)) && pass)
                {
                    outputSupplyingUsingData.Downstream.Add(Relatedindata);
                    Relatedindata.DirectionInput(SourceInstance, Thiswire);
                }
            }
        }
    }
示例#6
0
    public static void ElectricityOutput(VIRCurrent Current,
                                         ElectricalOIinheritance SourceInstance,
                                         IntrinsicElectronicData Thiswire)
    {
        //Logger.Log("4 > " + Current);
        //Logger.Log("poke > " + SourceInstance.InData.Data.SupplyDependent[SourceInstance].ToString());
        var        OutputSupplyingUsingData = Thiswire.Data.SupplyDependent[SourceInstance];
        VIRCurrent SupplyingCurrent         = null;
        float      Divider = (ElectricityFunctions.WorkOutResistance(OutputSupplyingUsingData.ResistanceComingFrom));

        foreach (KeyValuePair <IntrinsicElectronicData, VIRResistances> JumpTo in OutputSupplyingUsingData
                 .ResistanceComingFrom)
        {
            if (OutputSupplyingUsingData.ResistanceComingFrom.Count > 1)
            {
                SupplyingCurrent = Current.SplitCurrent(Divider / JumpTo.Value.Resistance());
            }
            else
            {
                SupplyingCurrent = Current;
            }

            OutputSupplyingUsingData.CurrentGoingTo[JumpTo.Key] = SupplyingCurrent;
            if (JumpTo.Key != null && JumpTo.Key.Categorytype != PowerTypeCategory.DeadEndConnection)
            {
                JumpTo.Key.ElectricityInput(SupplyingCurrent, SourceInstance, Thiswire);
            }
        }
    }
 ///// <summary>
 /////  Sets the upstream
 ///// </summary>
 public virtual void DirectionInput(ElectricalOIinheritance SourceInstance, IntrinsicElectronicData ComingFrom, CableLine PassOn = null)
 {
     if (Logall)
     {
         Logger.Log("this > " + this + "DirectionInput SourceInstance > " + SourceInstance + " ComingFrom > " + ComingFrom + "  PassOn > " + PassOn, Category.Electrical);
     }
     InputOutputFunctions.DirectionInput(SourceInstance, ComingFrom, InData);
 }
示例#8
0
        public static void RemoveSupply(IntrinsicElectronicData Object, ElectricalOIinheritance SourceInstance = null)
        {
            if (SourceInstance == null)
            {
                bool pass = false;
                foreach (var Supply in Object.Data.SupplyDependent)
                {
                    if (Supply.Value.Downstream.Count > 0 || Supply.Value.Upstream.Count > 0)
                    {
                        pass = true;
                    }
                }
                if (pass)
                {
                    Pool(Object.Data.SupplyDependent);
                    foreach (IntrinsicElectronicData JumpTo in Object.Data.connections)
                    {
                        JumpTo.RemoveSupply();
                    }
                    Object.Data.CurrentInWire       = 0;
                    Object.Data.ActualVoltage       = 0;
                    Object.Data.EstimatedResistance = 0;
                    Object.Data.ResistanceToConnectedDevices.Clear();
                    //Object.connectedDevices.Clear();#
                }
            }
            else
            {
                //SourceInstance
                bool pass = false;
                if (Object.Data.SupplyDependent.ContainsKey(SourceInstance))
                {
                    if (Object.Data.SupplyDependent[SourceInstance].Downstream.Count > 0 ||
                        Object.Data.SupplyDependent[SourceInstance].Upstream.Count > 0)
                    {
                        pass = true;
                    }
                    Object.Data.SupplyDependent[SourceInstance].Pool();
                    Object.Data.SupplyDependent.Remove(SourceInstance);
                }

                if (SourceInstance == Object.Present)
                {
                    CleanConnectedDevicesFromPower(Object.Present);
                    Object.Data.ResistanceToConnectedDevices.Clear();
                }

                if (pass)
                {
                    foreach (IntrinsicElectronicData JumpTo in Object.Data.connections)
                    {
                        JumpTo.RemoveSupply(SourceInstance);
                    }
                }
            }
        }
    public static void DirectionInput(ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom,
                                      IntrinsicElectronicData Thiswire)
    {
        //Logger.Log(Thiswire.Categorytype + "DirectionInput");
        if (Thiswire.Data.connections.Count == 0)
        {
            Thiswire.FindPossibleConnections();             //plz don't remove it is necessary for preventing incomplete cleanups when there has been multiple
        }
        if (!(Thiswire.Data.SupplyDependent.ContainsKey(SourceInstance)))
        {
            Thiswire.Data.SupplyDependent[SourceInstance] = ElectricalPool.GetElectronicSupplyData();
        }
        if (ComingFrom != null)
        {
            Thiswire.Data.SupplyDependent[SourceInstance].Upstream.Add(ComingFrom);
        }

        if (Thiswire.ConnectionReaction.ContainsKey(ComingFrom.Categorytype))
        {
            var Reaction = Thiswire.ConnectionReaction[ComingFrom.Categorytype];
            if (Reaction.DirectionReaction || Reaction.ResistanceReaction)
            {
                if (SourceInstance != null)
                {
                    if (!Thiswire.Data.ResistanceToConnectedDevices.ContainsKey(SourceInstance))
                    {
                        Thiswire.Data.ResistanceToConnectedDevices[SourceInstance] = new Dictionary <Resistance, HashSet <IntrinsicElectronicData> >();
                    }
                    if (!Thiswire.Data.ResistanceToConnectedDevices[SourceInstance].ContainsKey(Reaction.ResistanceReactionA.Resistance))
                    {
                        Thiswire.Data.ResistanceToConnectedDevices[SourceInstance][Reaction.ResistanceReactionA.Resistance]
                            = new HashSet <IntrinsicElectronicData>();
                    }

                    Thiswire.Data.ResistanceToConnectedDevices[SourceInstance][Reaction.ResistanceReactionA.Resistance]
                    .Add(ComingFrom);
                    SourceInstance.connectedDevices.Add(Thiswire);
                    ElectricalManager.Instance.electricalSync.InitialiseResistanceChange.Add(Thiswire.ControllingDevice);
                }
                if (Thiswire.ConnectionReaction[ComingFrom.Categorytype].DirectionReactionA.YouShallNotPass)
                {
                    return;
                }
            }
        }

        if (Thiswire.Data.connections.Count > 2)
        {
            ElectricalManager.Instance.electricalSync.DirectionWorkOnNextListWaitADD(Thiswire);
        }
        else
        {
            ElectricalManager.Instance.electricalSync.DirectionWorkOnNextListADD(Thiswire);
        }
    }
 public void SetUp(IntrinsicElectronicData indata)
 {
     Categorytype       = indata.Categorytype;
     ConnectionReaction = indata.ConnectionReaction;
     Present            = indata.Present;
     MetaDataPresent    = indata.MetaDataPresent;
     CanConnectTo       = indata.CanConnectTo;
     WireEndB           = indata.WireEndB;
     WireEndA           = indata.WireEndA;
 }
示例#11
0
 public void Initialise(WireConnect DataToTake, MetaDataNode metaDataNode, Vector3Int searchVec, Matrix locatedon)
 {
     IsOn   = metaDataNode;
     InData = new IntrinsicElectronicData();
     InData.SetUp(DataToTake.InData);
     NodeLocation           = searchVec;
     Locatedon              = locatedon;
     InData.MetaDataPresent = this;
     InData.Present         = null;
 }
    public static void DirectionInput(ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom,
                                      IntrinsicElectronicData Thiswire)
    {
        if (Thiswire.Data.connections.Count == 0)
        {
            Thiswire.FindPossibleConnections();             //plz don't remove it is necessary for preventing incomplete cleanups when there has been multiple
        }

        if (!Thiswire.Data.SupplyDependent.TryGetValue(SourceInstance, out ElectronicSupplyData supplyDep))
        {
            supplyDep = Thiswire.Data.SupplyDependent[SourceInstance] = ElectricalPool.GetElectronicSupplyData();
        }

        if (ComingFrom != null)
        {
            supplyDep.Upstream.Add(ComingFrom);
        }

        if (Thiswire.ConnectionReaction.TryGetValue(ComingFrom.Categorytype, out PowerInputReactions reaction))
        {
            if (reaction.DirectionReaction || reaction.ResistanceReaction)
            {
                if (SourceInstance != null)
                {
                    if (!Thiswire.Data.ResistanceToConnectedDevices.TryGetValue(SourceInstance, out var resToConDev))
                    {
                        resToConDev = Thiswire.Data.ResistanceToConnectedDevices[SourceInstance] = new Dictionary <Resistance, HashSet <IntrinsicElectronicData> >();
                    }

                    if (!resToConDev.TryGetValue(reaction.ResistanceReactionA.Resistance, out HashSet <IntrinsicElectronicData> resToConDevHash))
                    {
                        resToConDevHash = resToConDev[reaction.ResistanceReactionA.Resistance] = new HashSet <IntrinsicElectronicData>();
                    }
                    resToConDevHash.Add(ComingFrom);

                    SourceInstance.connectedDevices.Add(Thiswire);
                    ElectricalManager.Instance.electricalSync.InitialiseResistanceChange.Add(Thiswire.ControllingDevice);
                }
                if (reaction.DirectionReactionA.YouShallNotPass)
                {
                    return;
                }
            }
        }

        if (Thiswire.Data.connections.Count > 2)
        {
            ElectricalManager.Instance.electricalSync.DirectionWorkOnNextListWaitADD(Thiswire);
        }
        else
        {
            ElectricalManager.Instance.electricalSync.DirectionWorkOnNextListADD(Thiswire);
        }
    }
    public static (float, float, float) WorkOutActualNumbers(IntrinsicElectronicData ElectricItem)
    {
        //Sometimes gives wrong readings at junctions, Needs to be looked into
        float Current = 0;         //Calculates the actual voltage and current flowing through the Node
        float Voltage = 0;

        AnInterestingDictionary.Clear();

        //Voltages easy to work out just add up all the voltages from different sources
        foreach (var Supply in ElectricItem.Data.SupplyDependent)
        {
            Voltage += Supply.Value.SourceVoltage;
        }

        foreach (var CurrentIDItem in ElectricItem.Data.SupplyDependent)
        {
            foreach (var CurrentItem in CurrentIDItem.Value.CurrentComingFrom)
            {
                if (AnInterestingDictionary.ContainsKey(CurrentItem.Key))
                {
                    AnInterestingDictionary[CurrentItem.Key] += (float)CurrentItem.Value.Current();
                }
                else
                {
                    AnInterestingDictionary[CurrentItem.Key] = (float)CurrentItem.Value.Current();
                }
            }

            foreach (var CurrentItem in CurrentIDItem.Value.CurrentGoingTo)
            {
                if (AnInterestingDictionary.ContainsKey(CurrentItem.Key))
                {
                    AnInterestingDictionary[CurrentItem.Key] += (float)-CurrentItem.Value.Current();
                }
                else
                {
                    AnInterestingDictionary[CurrentItem.Key] = (float)-CurrentItem.Value.Current();
                }
            }
        }

        foreach (var CurrentItem in AnInterestingDictionary)
        {
            if (CurrentItem.Value > 0)
            {
                Current += CurrentItem.Value;
            }
        }
        //Logger.Log (Voltage.ToString () + " < yeah Those voltage " + Current.ToString() + " < yeah Those Current " + (Voltage/Current).ToString() + " < yeah Those Resistance" + ElectricItem.GameObject().name.ToString() + " < at", Category.Electrical);

        ElectricItem.Data.CurrentInWire       = Current;
        ElectricItem.Data.ActualVoltage       = Voltage;
        ElectricItem.Data.EstimatedResistance = (Voltage / Current);
        return(Current, Voltage, (Voltage / Current));
    }
示例#14
0
    // TODO Add documentation, clean up, remove commented out code, etc.
    public static float WorkOutAtResistance(ElectronicSupplyData ResistanceSources, IntrinsicElectronicData Indata)
    {
        float Resistanc = 0;

        if (Indata != null && ResistanceSources.ResistanceGoingTo.ContainsKey(Indata) &&
            ResistanceSources.ResistanceComingFrom.ContainsKey(Indata))
        {
            HashSet <ResistanceWrap> ResistanceSour =
                new HashSet <ResistanceWrap>(ResistanceSources.ResistanceComingFrom[Indata].ResistanceSources);

            //ResistanceSour.UnionWith(ResistanceSources.ResistanceComingFrom[Indata].ResistanceSources);

            //HashSet<ResistanceWrap> ResistanceSour = new HashSet<ResistanceWrap>(ResistanceSources.ResistanceGoingTo[Indata].ResistanceSources);

            //ResistanceSourtoreove.UnionWith(ResistanceSources.ResistanceGoingTo[Indata].ResistanceSources);

            //ResistanceSour.ExceptWith(ResistanceSourtoreove);

            float Toadd    = 0;
            float ToRemove = 0;

            foreach (var Resistance in ResistanceSour)
            {
                if (ResistanceSources.ResistanceGoingTo[Indata].ResistanceSources.Contains(Resistance))
                {
                    Toadd = 1 / Resistance.Resistance();
                }

                //else {
                //	ToRemove = 1 / Resistance.Resistance();
                //}
            }

            if (Toadd != 0)
            {
                Toadd = 1 / Toadd;
            }

            Resistanc = Toadd - ToRemove;
        }
        else
        {
            if (ResistanceSources.ResistanceComingFrom.ContainsKey(Indata))
            {
                Resistanc = ResistanceSources.ResistanceComingFrom[Indata].Resistance();
            }
            else if (ResistanceSources.ResistanceGoingTo.ContainsKey(Indata))
            {
                Resistanc = ResistanceSources.ResistanceGoingTo[Indata].Resistance();
            }
        }

        //Logger.Log((1 / ResistanceXAll)+ "< Return");
        return(Resistanc);
    }
 /// <summary>
 ///  Sets the upstream
 /// </summary>
 public virtual void DirectionInput(ElectricalOIinheritance SourceInstance, IntrinsicElectronicData ComingFrom, CableLine PassOn = null)
 {
     if (Present != null)
     {
         Present.DirectionInput(SourceInstance, ComingFrom);
     }
     else
     {
         InputOutputFunctions.DirectionInput(SourceInstance, ComingFrom, this);
     }
 }
    public static void FindPossibleConnections(Matrix matrix,
                                               HashSet <PowerTypeCategory> CanConnectTo,
                                               ConnPoint ConnPoints,
                                               IntrinsicElectronicData OIinheritance,
                                               HashSet <IntrinsicElectronicData> InPutHashSet)
    {
        Vector2 searchVec = OIinheritance.GetLocation();

        SwitchCaseConnections(searchVec, matrix, CanConnectTo, ConnPoints.pointA, OIinheritance, InPutHashSet);
        SwitchCaseConnections(searchVec, matrix, CanConnectTo, ConnPoints.pointB, OIinheritance, InPutHashSet);
    }
 public void DirectionWorkOnNextListWaitADD(IntrinsicElectronicData Thiswire)
 {
     if (UesAlternativeDirectionWorkOnNextList)
     {
         _DirectionWorkOnNextListWait.Add(Thiswire);
     }
     else
     {
         DirectionWorkOnNextListWait.Add(Thiswire);
     }
 }
示例#18
0
 //What is the purpose of inline device, It is to modify current, resistance going over the device E.G a Transformer For any other device that can be thought of
 public override void ResistanceInput(ResistanceWrap Resistance,
                                      ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom)
 {
     Resistance = InData.ControllingDevice.ModifyResistanceInput(Resistance, SourceInstance, ComingFrom);
     if (Logall)
     {
         Logger.Log("this > " + this + "ResistanceInput, Resistance > " + Resistance + " SourceInstance  > " + SourceInstance + " ComingFrom > " + ComingFrom, Category.Electrical);
     }
     InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, InData);
 }
示例#19
0
    public override void ElectricityInput(VIRCurrent Current,
                                          ElectricalOIinheritance SourceInstance,
                                          IntrinsicElectronicData ComingFrom)
    {
        Current = InData.ControllingDevice.ModifyElectricityInput(Current, SourceInstance, ComingFrom);

        if (Logall)
        {
            Logger.Log("this > " + this + "ElectricityInput, Current > " + Current + " SourceInstance  > " + SourceInstance + " ComingFrom > " + ComingFrom, Category.Electrical);
        }
        InputOutputFunctions.ElectricityInput(Current, SourceInstance, ComingFrom, InData);
    }
示例#20
0
 public void Initialise(ElectricalCableTile DataToTake, MetaDataNode metaDataNode, Vector3Int searchVec, Matrix locatedon)
 {
     RelatedTile = DataToTake;
     IsOn        = metaDataNode;
     InData      = new IntrinsicElectronicData();
     InData.SetUp(DataToTake);
     InData.MetaDataPresent = this;
     NodeLocation           = searchVec;
     Locatedon = locatedon;
     InData.MetaDataPresent = this;
     InData.Present         = null;
 }
 /// <summary>
 /// Inputs a current from a device, with the supply
 /// </summary>
 public virtual void ElectricityInput(VIRCurrent Current,
                                      ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom)
 {
     if (Logall)
     {
         Logger.Log("this > " + this
                    + "ElectricityInput, Current > " + Current
                    + " SourceInstance  > " + SourceInstance
                    + " ComingFrom > " + ComingFrom, Category.Electrical);
     }
     InputOutputFunctions.ElectricityInput(Current, SourceInstance, ComingFrom, InData);
 }
 /// <summary>
 /// Pass resistance with GameObject of the Machine it is heading toward
 /// </summary>
 public virtual void ResistanceInput(ResistanceWrap Resistance,
                                     ElectricalOIinheritance SourceInstance,
                                     IntrinsicElectronicData ComingFrom)
 {
     if (Logall)
     {
         Logger.Log("this > " + this
                    + "ResistanceInput, Resistance > " + Resistance
                    + " SourceInstance  > " + SourceInstance
                    + " ComingFrom > " + ComingFrom, Category.Electrical);
     }
     InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, InData);
 }
 /// <summary>
 /// Inputs a current from a device, with the supply
 /// </summary>
 public virtual void ElectricityInput(VIRCurrent Current,
                                      ElectricalOIinheritance SourceInstance,
                                      IntrinsicElectronicData ComingFrom)
 {
     if (Present != null)
     {
         Present.ElectricityInput(Current, SourceInstance, ComingFrom);
     }
     else
     {
         InputOutputFunctions.ElectricityInput(Current, SourceInstance, ComingFrom, this);
     }
 }
 /// <summary>
 /// Pass resistance with GameObject of the Machine it is heading toward
 /// </summary>
 public virtual void ResistanceInput(ResistanceWrap Resistance,
                                     ElectricalOIinheritance SourceInstance,
                                     IntrinsicElectronicData ComingFrom)
 {
     if (Present != null)
     {
         Present.ResistanceInput(Resistance, SourceInstance, ComingFrom);
     }
     else
     {
         InputOutputFunctions.ResistanceInput(Resistance, SourceInstance, ComingFrom, this);
     }
 }
示例#25
0
 public VIRCurrent UpModifyElectricityInput(VIRCurrent Current,
                                            ElectricalOIinheritance SourceInstance,
                                            IntrinsicElectronicData ComingFromm)
 {
     if (UpdateRequestDictionary.TryGetValue(ElectricalUpdateTypeCategory.ModifyElectricityInput, out HashSet <ElectricalModuleTypeCategory> updateRequest))
     {
         foreach (ElectricalModuleTypeCategory Module in updateRequest)
         {
             Current = UpdateDelegateDictionary[Module].ModifyElectricityInput(Current, SourceInstance, ComingFromm);
         }
     }
     return(Current);
 }
 public VIRCurrent UpModifyElectricityInput(VIRCurrent Current,
                                            ElectricalOIinheritance SourceInstance,
                                            IntrinsicElectronicData ComingFromm)
 {
     if (UpdateRequestDictionary.ContainsKey(ElectricalUpdateTypeCategory.ModifyElectricityInput))
     {
         foreach (ElectricalModuleTypeCategory Module in UpdateRequestDictionary[ElectricalUpdateTypeCategory.ModifyElectricityInput])
         {
             Current = UpdateDelegateDictionary[Module].ModifyElectricityInput(Current, SourceInstance, ComingFromm);
         }
     }
     return(Current);
 }
 public static void FlushResistanceAndUp(IntrinsicElectronicData Object, ElectricalOIinheritance SourceInstance = null)
 {
     if (SourceInstance == null)
     {
         bool pass = false;
         foreach (var Supply in Object.Data.SupplyDependent)
         {
             if (Supply.Value.ResistanceComingFrom.Count > 0)
             {
                 pass = true;
                 break;
             }
         }
         if (pass)
         {
             foreach (var Supply in Object.Data.SupplyDependent)
             {
                 Pool(Supply.Value.ResistanceComingFrom);
                 Pool(Supply.Value.ResistanceGoingTo);
                 Pool(Supply.Value.CurrentGoingTo);
                 Pool(Supply.Value.CurrentComingFrom);
                 Supply.Value.SourceVoltage = 0;
             }
             foreach (IntrinsicElectronicData JumpTo in Object.Data.connections)
             {
                 JumpTo.FlushResistanceAndUp();
             }
             Object.Data.CurrentInWire = 0;
             Object.Data.ActualVoltage = 0;
         }
     }
     else
     {
         ElectronicSupplyData supplyDep = Object.Data.SupplyDependent[SourceInstance];
         if (supplyDep.ResistanceComingFrom.Count > 0 || supplyDep.ResistanceGoingTo.Count > 0)
         {
             Pool(supplyDep.ResistanceComingFrom);
             Pool(supplyDep.ResistanceGoingTo);
             foreach (IntrinsicElectronicData JumpTo in Object.Data.connections)
             {
                 JumpTo.FlushResistanceAndUp(SourceInstance);
             }
             Pool(supplyDep.CurrentGoingTo);
             Pool(supplyDep.CurrentComingFrom);
             supplyDep.SourceVoltage   = 0;
             Object.Data.CurrentInWire = new float();
             Object.Data.ActualVoltage = new float();
         }
     }
 }
示例#28
0
    public static void ResistanceInput(ResistanceWrap Resistance,
                                       ElectricalOIinheritance SourceInstance,
                                       IntrinsicElectronicData ComingFrom,
                                       IntrinsicElectronicData Thiswire)
    {
        if (!Thiswire.Data.SupplyDependent[SourceInstance].ResistanceComingFrom.ContainsKey(ComingFrom))
        {
            Thiswire.Data.SupplyDependent[SourceInstance].ResistanceComingFrom[ComingFrom] = ElectricalPool.GetVIRResistances();
        }

        Thiswire.Data.SupplyDependent[SourceInstance].ResistanceComingFrom[ComingFrom].AddResistance(Resistance);

        Thiswire.ResistancyOutput(Resistance, SourceInstance);
    }
    private int NumberOfReactiveSupplies(IntrinsicElectronicData devices)
    {
        var counting = 0;

        foreach (var device in devices.Data.ResistanceToConnectedDevices)
        {
            if (ReactiveSuppliesSet.Contains(device.Key.Data.InData.Categorytype))
            {
                counting++;
            }
        }

        return(counting);
    }
    public int NumberOfReactiveSupplies(IntrinsicElectronicData Devices)
    {
        int Counting = 0;

        foreach (var Device in Devices.Data
                 .ResistanceToConnectedDevices)
        {
            if (ReactiveSuppliesSet.Contains(Device.Key.Data.InData.Categorytype))
            {
                Counting++;
            }
        }

        return(Counting);
    }