public void Calculate() { Results.Add(new BuildStabilityMetric { Date = Date, FailureRate = CalculateFailureRateFor(Builds), RecoveryTime = CalculateAverageRecoveryTimeInHoursFor(Intervals), RecoveryTimeStdDev = Calculator.ConvertMillisecondsToHours( Calculator.CalculateStandardDeviation(Intervals)), IgnoredTestCount = Builds.Sum(build => build.IgnoredTestCount) }); Intervals.Clear(); Builds.Clear(); }
public void Calculate() { Results.Add(new BuildDeploymentMetric { Date = Date, IntervalTime = CalculateAverageTimeInDaysFor(Intervals), IntervalTimeStdDev = Calculator.ConvertMillisecondsToDays( Calculator.CalculateStandardDeviation(Intervals)), DurationTime = CalculateAverageTimeInHoursFor(Durations), DurationTimeStdDev = Calculator.ConvertMillisecondsToHours( Calculator.CalculateStandardDeviation(Durations)) }); Intervals.Clear(); Durations.Clear(); }
public void SortAndCollapse() { // collapse any overlaps var doCollapse = true; var scrubbedIntervals = new List <Region>(); while (doCollapse) { scrubbedIntervals.Clear(); doCollapse = false; foreach (var interval in Intervals) { var existingOverlap = scrubbedIntervals.FirstOrDefault(i => i.Overlaps(interval)); if (existingOverlap != null) { var union = existingOverlap.Merge(interval); if (!scrubbedIntervals.Contains(union)) { scrubbedIntervals.Remove(existingOverlap); scrubbedIntervals.Add(union); doCollapse = true; // go for another round of merging } } else { scrubbedIntervals.Add(interval); } } Intervals.Clear(); Intervals.AddRange(scrubbedIntervals); } Intervals.Sort((i1, i2) => i1.StartPosition.CompareTo(i2.StartPosition)); }
public void ClearData() { LoggedData.Clear(); Intervals.Clear(); Timestamps.Clear(); }
public new void Clear() { Intervals.Clear(); _LastInterval = null; _Count = -1; }
public void Reset() { Intervals.Clear(); Start(); }
public void Stop() { Intervals.Clear(); }