public override ActionResult DoAction() { mode = InternalUtility.NextEnumValue(mode); return(new ActionResult(ActionResult.Status.Success, "Set Drag Select\n" + (mode == RectSelectMode.Complete ? "Complete" : "Intersect"))); }
bool GeoLevelShortcuts(Shortcut shortcut) { switch (shortcut.action) { case "Escape": ClearElementSelection(); EditorUtility.ShowNotification("Top Level"); UpdateSelection(); selectMode = SelectMode.Object; return(true); // Used to be (incorrectly) named handle pivot, and since shortcuts are serialized this value is still valid case "Toggle Handle Pivot": case "Toggle Handle Orientation": VertexManipulationTool.handleOrientation = InternalUtility.NextEnumValue(VertexManipulationTool.handleOrientation); return(true); // TODO Remove once a workaround for non-upper-case shortcut chars is found case "Toggle Selection Mode": if (s_UniqueModeShortcuts) { return(false); } ToggleSelectionMode(); EditorUtility.ShowNotification(selectMode.ToString()); return(true); case "Delete Face": EditorUtility.ShowNotification(EditorToolbarLoader.GetInstance <DeleteFaces>().DoAction().notification); return(true); case "Set Pivot": if (selection.Count > 0) { foreach (ProBuilderMesh pbo in selection) { UndoUtility.RecordObjects(new UObject[2] { pbo, pbo.transform }, "Set Pivot"); if (pbo.selectedIndexesInternal.Length > 0) { pbo.CenterPivot(pbo.selectedIndexesInternal); } else { pbo.CenterPivot(null); } } EditorUtility.ShowNotification("Set Pivot"); } return(true); default: return(false); } }
public override ActionResult DoAction() { handleOrientation = InternalUtility.NextEnumValue(handleOrientation); return(new ActionResult(ActionResult.Status.Success, "Set Handle Orientation\n" + k_Tooltips[(int)handleOrientation].title)); }
protected override ActionResult PerformActionImplementation() { handleOrientation = InternalUtility.NextEnumValue(handleOrientation); return(new ActionResult(ActionResult.Status.Success, "Set Handle Orientation\n" + k_Tooltips[(int)handleOrientation].title)); }